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Jinxx

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  • Website URL
    www.taldren.com

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  • Location
    Costa Mesa CA
  • Interests
    any good game.
  • Occupation
    Game Designer / Producer

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  1. thanks, =) I know that my ideas may not be practical at all. but i get to be a fan on this forum so I don't need to consider that =) If anyone could pull off the "complete ASL" system I know these guys could. I'm sure its not practical for CMII to be the start of that as Im sure they would have to make a more modular system from the start. I'm only suggestion now that I know more of how things work, that it maybe should be considered for CM3+ as I think the mainstream support will only work for post DDay Westfront and the Eastfront anything beyond that youll only some of the people interested. josh
  2. maybe not to court, but fans do tend to hold you to anything and everything you say. The best policy by a developer is to say nothing unless youve seen it work in the game. Josh
  3. Bingo! ASL make that ;> IIRC this game started out as an SL project. While i do understand that what i am asking is hard, most good things arent easy. Again, just a suggestion of what would make *ME* very happy...doesnt mean that other want the same thing...tho i dont see why they wouldn't if it were possible. Josh
  4. Brummbär The fact is you were rude. Explain it anyway you want. your continued posts only reinforce it. leave me alone, I'm getting the answers I want from other people that can take the time to answer my questions, and take a few seconds more to make it polite. Josh
  5. I understand now about the art space, but this leads me to my second suggestion. Make a core game that would be able to be updated and backwards compatible and sell the expansions to the core set. This would allow the expansions to be filled with tons of art. The core game no matter how complicated would never grow beyond 1 CD Im sure. Just a thought. josh
  6. Rough day for the new guy... anyway, If the engine can't handle it or if it would be to much work fine. question answered. I just found it irritating that in Close Combat, they never did release a game that combined all the efforts they had made up to that point. They made 5 games each focusing on a battle or campaign in the war, ignoring the fact that they had a great multiplayer game that would have benifited from having all the sides playable. I think that my proposed method might actually allow the game to cover other theaters that wont be possible do to lack of interest. I personally would buy CM4 or 5 : pacific theater if I knew i could still play the russians from CM2. (heck ill buy it anyway, but others might not.) Wargames are a niche market, it gets even tougher when you try to handle even smaller niches then the standard westfront/east front. Another possible suggestion would be to make a universal WW2 game not unlike what Piquet did for miniature gaming. In that system everyone would buy the "basic rules set" with maybe a army or 2 and then add in modules of thier choice. This would allow the base game to continue to improve and still allow the guys to make money selling expansions to the core system. There is a benifit to not having a publisher and selling directly to the poeple, they wouldnt have to make as much on each addon to make it worth it since they would gain all the profits. My only reason for starting this thread was the hope that one day I would have the "ultimate ww2 game" at this level. They have succeded with American, Brits, and Germans, I would just love to see the game and comunity continue to grow as opposed to be fragmented over several games. I want a system that the comunity can find out who was better Russians Vs Americans or or the Japanese vs Russians. or X vs Y. I understand the shortcomings of computer programs and the dificulty of scaling to what i have asked but I also know that nothing is impossible and I dare anyone to tell me that it wouldnt be fun =) (I always lose that dare) Anyway, thanks for your replies, I will try to be active on this board when i have a chance. CM is the best WW2 game i have played, I will buy any new products that they put out, I would just like the right to let them know what one of their customers would like for the future. Josh [ 04-10-2001: Message edited by: Jinxx ]
  7. I could see that it would be extra work... I wasnt sure how much of a rewrite the game is going to be. I not sure I agree with "not a garenteed benifit" Playing Americans with the updated system seems like a pretty large benifit to me =) Josh
  8. Woohooo! Now i have another board I can take abuse on! Does anyone stop and think before they open up and flame someone? I wont clutter up this message board with SFC stuff but we have had 3 patches since youve played and the game is really looking good. We arent stopping now either. I would like you to TRY to answer my question if you could. Why wouldnt the American and British forces trasfer easily into CM2? How many speacial rules are there for eastern combat as opposed to western? Why wouldnt you want to play American vs Russians in a 1946 scenario? What is the harm of my questions? If you dont like SFC2 then that is fine but i don't think it invalidates my questions. P.S. send me your address and Ill give the the 3.50 Taldren made on you. I commend this company on the great game they have made and would only like to try to make a suggestion that could make it better. Josh
  9. Hello, This is my first post on the this message board. I have been playing CM since my friend bought be a copy for Xmas. Ill give you a little background on myself. My name is Joshua Morris and living in southern CA, (originally from nothern CA , GO SHARKS!) I am a game designer and producer for a company called Taldren. We are the makers of the Starfleet Command Series. ( A game based on Starfleet Battles) I am a fan of this game and was wonder if the team had thought about doing something we did with SFC and SFC2. Instead of switching fronts and now focusing on the eastern front, wouldnt it be possible to leave the models and weapons for the allies in the game and still add the Russians? SFC now has 8 races in the games and will soon have 16 (8 playable Pirate cartels). I would think it would be great to continue to add to CM until the product had all the nations forces in the game. I would be happy to buy a new version every year. I think this would acomplish 2 things. 1. Older forces could continue to be played with 1 CD. 2 Old forces could be played with new engine/ bug fixes. Allowing the team to not worry about correcting small bugs in CM1 as they know they will fix it in the next version. I think you could still focus on the new parts of the game like have CM2 focus on east front campaigns, but is there any reason that we shouldnt be able to play the other allies in custom missions and multiplayer? Just a thought, anyone like to comment? excuse me if these points have been brought up before, Ive been working on the new SFC expansion pack and havent cuaght up on the boards recently. Josh [ 04-10-2001: Message edited by: Jinxx ]
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