rune
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Everything posted by rune
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You select the type of troops, and you get the correct formation accordingly. Rune
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Not at all...it forces you to use real formations, and not cherry pick forces. It was a design decision. Rune
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First true computer wargame I had was Eastern front on the orignal Atari 800. First wargame I owned was the orignal tactics. Still have a bunch of board wargames in the basement someplace. Rune
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LOL, Paradox has had it up for 12 seconds. Sheesh..relax. Rune
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This was stickied at the top. http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=52;t=001750 rune
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Something with tracks eh? I present, for your viewing enjoyment: Bob Semples Tank
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And vulture is correct. see this thread. http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=52;t=001750 Rune
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Bah! I played B-1 bomber. How about B-17 on the Intellivision? With the addin voice module. Rune
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Civilians, IEDs and the Space Lobsters that love to hate them
rune replied to SmithyG's topic in Combat Mission Shock Force 1
Perhaps you mean the giant lobsters that mutated due to the fall of skylab. Evidence can be seen here . Yes, ATGM can be placed on roofs, or inside. Not sure on the AT4 question. Rune -
Actually we used Google Earth quite a bit. I used it quite extensively on some battles int he campaign, and I KNOW the other guys did too. Rune
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Civilians, IEDs and the Space Lobsters that love to hate them
rune replied to SmithyG's topic in Combat Mission Shock Force 1
For the lobsters... Are you referring to the South African Rock lobster or the Northern Atlantic Lobster? Civilian density does nto change over the course of a battle, usually 1.5 hours or less. Yes, there are different types of IEDs, and yess, the trigger position MUST be taken into account. Rune -
James did not know until AFTER the preview he wrote, and did not know what maps I used till he was writing the review. I approached him not the other way around, and glad to see you got it. Moon summed it up better then I could, will leave it on that note. Rune
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And Panzer misses the point again. He didn't have anything to do with the game, I approached him. There is no conflict of interest. If he didn't like the game, he would have said so. I won't answer for James. I just find it funny that some people around here are looking for any excuse. Rune [ July 26, 2007, 06:38 AM: Message edited by: rune ]
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Normal Dude, Yep actually quite a few people played it all the way through. Another note, if Tom or anyone else who reviewed the game made a great scenario while previewing, and I liked it, I would have done the exact same thing. Asked if they minded, fixed it up, and put it on the CD. I have already done this multiple times in the past. For the companion book, I went to authors who I liked and thought I can work with, asked them to do scenarios. It is the same way the scenario designers were picked by me for CMSF. I looked at past work, and considered if the y could keep an NDA and work with a team. So this has been done before, and I will continue to do so. It is why you will see some familiar names under scenario design in less then 24 hours. Rune PS No, do NOT bombarb me with scenarios asking to get in. I'll let you know when or if I am looking for designers.
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Panzer76 Helps if you know what you are talking about. James Allen did NOT work in the beta. When he got the game to preview, he tested the scenario editor, and liked it so much he created a bunch of scenarios. I looked at them, rejected some, fixed a bunch of others, and made a lot into quick battles. I asked James if he minded, and he said I could use them or he could release them after the game was out. I have always believed in if it is good, then then more scenarios on the cd the better. Since I have done this since CMBB, [Wild Bill was the Lead scenario maker for CMBO, I job I took over with CMBB] I think it has worked pretty good, even though I put in things like To the Volga. So, bottom line, when he got the full release to review, he finally saw I did pick some. Added AI plans and flavor objects, but he did a good job on the basics. Rune [ July 26, 2007, 04:21 AM: Message edited by: rune ]
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Welcome Newcomers - CM:SF Pre-Release Thread
rune replied to Michael Dorosh's topic in Combat Mission Shock Force 1
Also don't forget we had an Isreali Sherman Tank commander post here for a while. Rune -
Safe Assumption? Dont try Campaign First!
rune replied to Sequoia's topic in Combat Mission Shock Force 1
I would go with this. One of the complaints I have seen in the AI thread from the blog is the vehicles had to dodge around his destroyed armor. Trust me, he played it like he played CMX1, which means he was handed his head. Using proper tactics and slowing things down, you shouldn't lose tanks easily in that scenario. Written as not to have spoilers. Rune -
Yes, I can see how a spam filter stopped from getting a message has to do with reading into things. Rune
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The Fog: ATI or NVidia? What works?
rune replied to Steiner14's topic in Combat Mission Shock Force 1
Redwolf, Going to disagree with you here, one major difference since AMD bought out ATI... AMD is losing money big time, and unless they pull a miracle on the processor side of things, who knows how long they will be around? Other then that, agree with you. Rune -
I see some evil scenarios there... Rune
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Gamers can rejoice Combat Mission Strike Force soon many questions follow
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Achim, Moon already answered. Where did I say it was not on the 27th? All I said is we never said a time. Obviously things go on behind the scenes, so an exact time won't be known. Amazes me how people read into things. Rune
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US time, and we never said what time. Rune
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Let me crush your hopes right now. Rune