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MarkEzra

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Everything posted by MarkEzra

  1. As noted by MikeyD this is in the hands of scen designers...As a designer I will pay more attention to this detail in the future.
  2. Just d/l-ed the first batch and I have what is probably a slightly goofy question: Is there any way after a QB battle loads that I can tell whether it's a stock map or one of yours? </font>
  3. That's the way I see it...No reason not to have an option...
  4. QBG Maps was a group effort With Mishga and myself producing many but not all of the maps. QBG vol 1 thru 3 are basically standard QB maps. There are also Mishga's Tiny maps for small unit action...quick lunch time battles! There are also a set of large size maps that were duplicated to allow tiny, small, medium or large unit games. My suggestion is to start with the QBG Maps Vol 1, 2, and 3...
  5. Have you tried flowers or perhaps a nice box of chocolates?
  6. I had no trouble Checking off the boxes ...Is it possible that a player I "admired at one time" now "mirrors the lower echelon" of Wargamers? Mistakes are made even by the greatest, Mystro
  7. I am trying "SendThisFile" which is free...It looks promising and handles the larger email files. http://www.sendthisfile.com/?rc=download
  8. You can't be going were you already ARE!
  9. Check the file size you were sent against the file size you dl'd... If they are different you have a server file size limit. I use Gmail which allows larger files than your email account may. Also virus scanners may require you to zip your files....Mine does not. These are the places to look first. I play PBEM daily without trouble. But if you are so certain that PBEM is broken here's how to test: Setup a PBEM game, play both sides by moving the outgoing save file to incoming (thus avoiding your server) and continue playing that way. See if you can get PBEM to crash. If you cannot, take the files and send them to yourself. Dl the files and check file size sent against file size dl'd. In this way you can control and check all aspects of the PBEM engine.
  10. There are three different patches for the three places you could have purchased the game. Have you checked to make certain you have the right patch? I have Your EXACT video card w/XP and have had no troubles.
  11. I almost always use the full eight groups which are NOT enough, by the way!... but I can't say I've noticed the game run slower for it. Not saying your wrong, just saying I've not noticed it.
  12. There is a real need for this. Mods are just coming into their own with CM:SF. But there is little doubt it will be very active for years to come. The ability to switch out single or whole groups of Mods easily and safely will be greatly appreciated by the CM Community
  13. In what way do they drop off? Is there a movement order given to the roof or off the roof? Are they under fire? You can send me the save file but please also give a description of the activity proceeding the dropping off. I have not seen this in 106 and I have not been able to replicate it since seeing your post. I've done 3 different setups and the MG teams seem OK.
  14. Gonna grab it. The Testers and BFC are aware of the bug.
  15. I am gonna try to duplicate your crash. I tried to duplicate your CTD by multiple replay with advance reverse buttons, full minute replays and otherwise pushing the replay controls about rudely. No CTD. This ONLY means I can't do it, doesn't mean it isn't happening to you. If you could send me a save file prior to CTD and let me know generally how many replays it took to crash I'd appreciate it. [ February 18, 2008, 08:29 AM: Message edited by: MarkEzra ]
  16. With Windows XP: 1. Click on Print Screen button (you can only do this one at a time and the screen save is always the last click) 2 Exit game and go to Programs/accessories/Paint 3. In Paint click edit and Paste. You can now use paint to change size, file type to upload (JEPG usually ) or get Photoshop which I use because ANY dunderhead can get Really good results with it...I'm living proof!)
  17. And the grass Mod is His!!!...Man that is really shaping up!
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