coachjohn
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The matrix site only llist the windows version. Can i buy from matrix and use the mac version like on the battlefront site. (I have a matrix anniversary coupon - significant savings) Also if not - does it run on parallels
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can’t find requirements. M1?
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sttp reacted to a post in a topic: Bug with upgrade? What gives?
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It affects any hiding place including walls and buildings - i have experienced both. and i did not see their post - so i missed that. Will wait for upgrade, but apparantly I’m not the only one who put ww2 on shelf for a while - it doesn’t show in sf2 for some reason. Although i will give pause a look
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sttp reacted to a post in a topic: Evade towards enemy
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Tempestzzzz reacted to a post in a topic: Evade towards enemy
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Bug with upgrade? What gives?
coachjohn replied to coachjohn's topic in Combat Mission Battle for Normandy
Somebody came up with a work around that might work - give Pause orders when behind this barrier. Some say it works to a point - others no. Any ideas. -
coachjohn started following CMBN - Upgrading to Version 4 , Evade towards enemy , Bug with upgrade? What gives? and 2 others
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I posted this about 6 threads down - “Bug with upgrade” (It also happens behind walls and in buildings I goin a message from a couple of guys who quit playing ww2 scenarios and a couple of hard cores saying - live with it. (These are the same guys who bitch if you knock any thing about the game) Apparantly it’s been posted and reported numerous times with no reply from BF management - happens every time from them - if they can’t make money - so be it. (If I had new modules coming out - I’d fix the current problems before release so people buy it - just my thoughts) As is - WW2 is unplayable BN especially. I’ll try the pause option though. Really wanted to buy all the modules for ww2 - I have BN and SF and SF 2 but can’t as is.
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Bug with upgrade? What gives?
coachjohn replied to coachjohn's topic in Combat Mission Battle for Normandy
Erwin so what’s the work around for this. It remember in 4.0 you had the mass panic when getting shot at or mortared -
Tempestzzzz reacted to a post in a topic: Big bug with upgrade
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Bulletpoint reacted to a post in a topic: Big bug with upgrade
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Bulletpoint reacted to a post in a topic: Big bug with upgrade
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its a gamebreaker
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Bug with upgrade? What gives?
coachjohn replied to coachjohn's topic in Combat Mission Battle for Normandy
From the lack of stuff on this board - a lot of people did -
sttp reacted to a post in a topic: Bug with upgrade? What gives?
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Tempestzzzz reacted to a post in a topic: Bug with upgrade? What gives?
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Bug with upgrade? What gives?
coachjohn replied to coachjohn's topic in Combat Mission Battle for Normandy
So what do you do? Work around? -
Warts 'n' all reacted to a post in a topic: Bug with upgrade? What gives?
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Okay. Came back to normandy after a couple of years off. playing campaign. My troops are nice and safe at the top of a reverse slope. Letting them sit there and gain fire superiority while I circle other troops around flank. All of a sudden - no orders given - when the enemy fires in their direction they charge the enemy machine gun. They stop about 10 yards away but most are cut down. Wanted to see if it's the campaign so I played a smaller scenario. About 10 minutes in, my troops are safety behind concrete wall while I lay down machine gun fire from another spot and circle the back of the house. Again for no reason I hear "let's go men" and the get up and charge the enemy machine guns - two full squads cut down. While I remember the panic problem with troops in 4.0 I never remembered this. Am I crazy or what? John
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Okay. Came back to normandy after a couple of years off. playing campaign. My troops are nice and safe at the top of a reverse slope. Letting them sit there and gain fire superiority while I circle other troops around flank. All of a sudden - no orders given - when the enemy fires in their direction they charge the enemy machine gun. They stop about 10 yards away but most are cut down. Wanted to see if it's the campaign so I played a smaller scenario. About 10 minutes in, my troops are safety behind concrete wall while I lay down machine gun fire from another spot and circle the back of the house. Again for no reason I hear "let's go men" and the get up and charge the enemy machine guns - two full squads cut down. While I remember the panic problem with troops in 4.0 I never remembered this. Am I crazy or what? John
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With the MAJOR problem of soldiers making suicide charges in version 4.02 (patch) can you roll back to 4.01 or 4.0 - I realize that still had the bug of soldiers running away, but at least they're still alive. Tried reinstall but it says 4.02
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CMBN - Upgrading to Version 4
coachjohn replied to Sharkspine's topic in Combat Mission Battle for Normandy
Again it's a shame because I had my credit card out to but all the admins. - lost money by company and I would assume it's happened with others. -
CMBN - Upgrading to Version 4
coachjohn replied to Sharkspine's topic in Combat Mission Battle for Normandy
I had the issue in a campaign. Killed the campaign because of carry over toe I lost too many soldiers in the first battle -
I’ve come back after a year away. Playing road to Montebourg campaign - in first battle. three question 1) is is my imagination or do the ghost (was there isn’t anymore) icons stay on longer with new path. 2) have a number of troops in the middle island. Branched them out with hunt. They take fire but never fire back. 3) my first run through with this battle barbwire appeared across road. This run through it isn’t’t there. Is that a glitch Playing V2 of campaign Thanks John