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aus3620

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About aus3620

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    Canberra
  • Interests
    Sailing, Christianity, Flight SIm

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  1. In short, you can install it almost anywhere. In my documents folder I have a directory called Battlefront/CMH and I installed it there. Download the CMH zip to your Downloads directory. Double click the cm-helper-1.7.5.zip file, direct it to your selected directory, i.e., /Battlefront/CMH. (of course, you need a copy of Winzip or similar to extract zip files). If you have any other issues it will be due to security rules on your PC. In your Dropbox account create a directory called Battlefront and create sub-directory's there for the various matches you have going e.g. WWolf65vsFred. In CMH you will have to direct the Incoming files dialogue to the Dropbox Battlefront/sub-directory. When you start new PBEM games, remember to copy the folder into your Dropbox Battlefront directory.
  2. I would caution against being too critical or morally aloof from the rank and file axis citizens of the time. IMHO the lesson of this time is that even a good, hard working, intelligent, largely Christian population can be swept up in the emotion and propaganda of the day to commit acts, in good faith, that are unacceptable to today's western liberal world - although the western world cannot claim innocence in this regard. This chap was 17-19 years old, his worldview would have been one not too dissimilar to our own at such an age re defending country and folk. If you are interested in examining the motivations of ordinary people in extraordinary situations in WW2, have a look at: Ordinary Men by Christopher R. Browning In our age, most people seem unable to push against the power of "Political Correctness", let alone the over-whelming power of the Nazi's on the average citizen.
  3. Updated to v401 and now the game does not boot - get initial black screen then fails. Checking the CMBN directory only have v400 and v401brz files in the data directory. Presume something has gone bellyup during the update and have to reinstall everything - have all modules. But will the v4.01 update repeat the fail? DELETE Previous transmision! Installed v4.00 (which updated back to v1.0), then reapplied v401 and game now boots.
  4. CMBN - is v3.12 the correct V4 update version?
  5. Did a quick test of pak40 75mm movement on a variety of Ground1 surfaces. Deployed - 1AS/min Undeployed - 2AS/min The idea of packing, moving and redeploying is unusable in-game. Deployment 2.2 mins, Pack up 4.4 mins - 7 mins plus movement time.
  6. Appreciate the speed of movt issue, although improved from early on it is still a point for discussion. Do all the 75mm and less ATG move at 1AS/min (turn)? Would 2AS be too fast? I have tried the shoot and hide idea with the ATG (current version) but you rarely get out of mortar/small arms range (H2H). I also think they are too easily spotted. I'm certainly not against the argument that smaller ATG advantages are under-modelled (concealment/size) and disadvantages over-modelled (man handled movt). For the purpose of argument we could disregard the 88mm, it is obviously an outlier.
  7. Just to clarify, you do understand that "large wheel ATG can be moved in the deployed condition." CM v3.01 Manual p. 54 Hence satisfying the scenario detailed in your post, ie moving from a concealed position into defilade. The manual also indicates this (movement) increases the probability of spotting.
  8. Congratulations to the Stalingrad mod team. I can only imagine how much work has gone into this project. Have played a couple of the scenarios offered v the AI - always play as attacker v AI, I think the Ai does its best work in this role. It highlights the grinding nature of city warfare and he who garners the most firepower wins. Do the squads ever run out of ammo?! Will be interested to see what the mission builders come up with to keep the Stalingrad challenge fresh and interesting. Definitely need engineers in the attacker mix so that passages can be made through buildings for covered approaches, ambushes, egress avenues, etc. Wondering if you are considering alternate maps, such as Gumrak/Pitomnik airfields. Could offer a bit more combined arms interest. Thanks for your considerable enthusiasm for this project.
  9. Hi Kohlenklau, Dont' want to derail your thread, but thought you could help me with a "barbed wire" issue. How do you "face"/orient barbed wire during the setup phase? thx
  10. Epic effort in putting this together. I've put a few short clips together, but an hour! Wow! As you say, time consuming, but it is fun in its own way. Good luck with it,
  11. Hi Guys, Enjoy the H2H experience. If you would like a regular game checkout "We Band Of Brothers Online Gaming Club" CMx1-3 http://webandofbrothers.de/index.htm
  12. A most welcome improvement IMHO. Previously they were too easily spotted I felt and basically ineffective because of it.
  13. +1 Plenty of interesting RTS style games out there, but not my cup of tea.
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