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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

GreenAsJade

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  1. I see you haven't been around for a while, but if you do get this, please know some folks are waiting patiently for some Shock Force mods to appear on the new repository. ;) That's all.

    Hope everything's okay.

  2. Interview with BF

    Nice interview, but ... "role there" ... ugh! Was it written up on a cell phone!?
  3. Hey Richtig ... use the Help menu -> Report Bug to send me the details. Include the full log (Options->Show Log Window)
  4. Hey - thanks for the screenie of CMBN brzs.  Could you drop the same in an email (I think the one on the forum chops off the bottom of the list) and let me know what versions(s) of what module(s) this represents?

    Thanks!
     

  5. This relies on someone telling me which BRZs are in the Data folder for each version (and for each OS, if they are different) It doesn't need a new release of CMH to update that information (CMH fetches if from a web site where I store that info). It does need someone to tell me though.
  6. I think it's safe to update while games are in progress: I'm pretty sure that's what the test users have done. The "opponents" tab alludes to a number of ideas that were in the works, though are kind of on the backburner at the moment: keeping track of your games and results after you finished, finding opponents etc. Since most H2H players are in clubs, I'm not entirely convinced those ideas need implementing ...
  7. Hey all, A version of CM Helper that supports CMFB is available at: http://bit.ly/cm-helper Because I don't actually have CMFB myself (simply haven't got around to obtaining it), this release has had limited testing by me, but a few folk who've tried it tell me that it works OK. If you are not keen on encountering problems, you might want to hold off a little to see if there are quirks to be gotten out. If you are willing to take a plunge, go for it. Let me know of any issues through "the usual channels" (Help->Report Bug is good). GaJ
  8. No mods at CMModsIII?

    Everything always takes longer than you think it's going to eh? In this instance, I was asked by a client to do a10-hour-day-7-days-a-week phase in mid-December, to help rescue a project of theirs by end Jan. Can't wait for the end of Jan - nearly there. Then I can go remind myself where we were up to with CMMODSII!
  9. http://cmmodsiii.greenasjade.net/?page_id=5#search/text=by+a+canadian+cat
  10. Aris Vehicle Thread...

    I'm looking into it (IE I thought we'd transferred everything). Since I pulled down the list from the old CMMODS (to save me the monthly bandwidth cost from there.... it could be undone, but not easily) any chance you can just upload it again, or point me at it on the BFC repo? GaJ
  11. Dagnabit ... at least that give me somthing to hunt down - thanks.
  12. Would be good to know who partially uploaded 'HQS-2.3-CMBS.rar' . 700M of this file got uploaded. It appears that the upload didn't complete. I can't tell whether that's because the uploader terminated it themselves, or if something failed. GaJ
  13. Man - take a deep breath! But ... thanks for the reminder ... and give it another try, let me know how it goes. (I tweaked the settings some more, but haven't tried it yet due to my own slow uplink - your help experimenting will be much appreciated) GaJ
  14. I've tagged all the migrated mods as "Migrated". It add some "noise" to the display of them, I'm not sure if it's an overall win, but it's easy to undo if we don't like it.
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