Jump to content


  • Content Count

  • Joined

  • Last visited

About weta_nz

  • Rank
    Senior Member


  • Location
    New Zealand

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. weta_nz

    CM:FI AAR SLIM versus Bletchley_Geek

    Thanks for a great AAR!
  2. weta_nz

    CMSF2 Demos Released!

    Don't forget the high or low quality tree setting. Made a difference for me
  3. Are you sure the game is using the GT1080 card and not the I5 inbuilt graphics? You can check it is using the GTX1080 by using the nvidia control panel 'Manage 3D Settings' CUDA - GPUS
  4. weta_nz

    CMSF2 Demo

    I think I was ~ 25 (too old to remember exactly) when I found the Combat mission website. I am turning 45 next month. Have I grown up much in the last ~ 20 yrs? Hell no!!
  5. weta_nz

    CMSF2 Demo

    Thanks for the excellent screenshots!
  6. weta_nz

    CMSF2 Demo

    Agreed - I was missing the correct terminology 'asymmetrical warfare' and 'unconventional forces'. As a game - who wouldn't want to play as the underdog freedom fighters against the big bad USA/Nato invasion force and give them a bloody nose.....Just kidding guys!! I guess the experience might be a bit like picking the Italian army in CMFI where you definitely notice a difference.
  7. weta_nz

    CMSF2 Demo

    First off - Sorry to anyone who's come here thinking they have released it!! I just wanted to put my 2c on how much I'm looking forward to the Demo. I passed on CMSF the first time. It was so different to the WW2 CMx1 titles I was used to. Also, the new controls and the fact I didn't have any knowledge on the modern weapons meant it just got lost on me. But all the talk about 'spys', IEDs, VBIEDS, technicals makes me feel that I've missed out on some really unique features. I'm really interested to see how they 'play out' in a scenario and how much of a different challenge it is. I'm sure I'm not alone in this experience. So my one humble request would be to include some of the unique feature set of CMSF2 in the demo please.
  8. Steve - always good to hear any positive news about future Combat Mission products. Though I understand why you keep your cards close to your chess. It seems any significant period of silence (e.g when you are working hard to release new content) seems to get taken by a 'vocal' few (not necessarily anyone in this thread btw) of impending doom for CM . So cheers!
  9. Anyone tried CMx2 on this type of Laptop platform? 2.0GHz AMD Ryzen 5 2500U quad core AMD Radeon Vega 8 Graphics I'm guessing the processor is o.k. but worried if the Vega 8 graphics drivers are compatible with open GL. And if compatible is the performance o.k. cheers,
  10. weta_nz

    Play in XP?

    I'm pretty sure you need WinXP with Service Pack 3 (sp3) to play the v4.0 of Red thunder. I tried installing upgrading to v4.0 on an old WinXP with Service Pack 2 (sp2) and it didn't work.
  11. weta_nz

    Work with XP

    You definitely need Win Xp sp3 though
  12. weta_nz

    Some Italian thoughts

    Great post - makes me want to try playing as the italians again
  13. Hi, Playing a PBEM game I noticed this strange occurrence with my opponents Stuart tank firing a canister shell into the air. Barrel elevation was maximum even though potential targets were lower than the barrel elevation and cannister round goes vertical. Anyway here is a link to the picture (the canister round is at the top of the screen - not where barrel is pointing) https://www.dropbox.com/s/tkmpd3m8a0ujdi8/strange stuart tank bug firing.png?dl=0 P.S I was just kidding about the anti-air - no airplanes were shot down
  14. weta_nz

    4.0 bug reporting

    yeah not too sure... it may have been for a Vickers MG platoon.
  15. weta_nz

    4.0 bug reporting

    Small bug maybe? I haven't checked what it was like before in engine 3.0 but I noticed a NZ 2IC squad had a machine gun symbol (of course it did not actually have a bren or vickers gun)