gumby7 Posted August 11, 2011 Share Posted August 11, 2011 Hey. I was just playing the chance encounter scenario and when I call area fire on the church roof it falls 100-200m off target. Now, the spotter can see the church roof but since its an area fire order and the church yard is surrounded by a tall stone wall, he can't see the entire target area. Is this the cause of the ridiculous inaccuracy? 0 Quote Link to comment Share on other sites More sharing options...
Peregrine Posted August 11, 2011 Share Posted August 11, 2011 It almost certainly is. Have you patched up to version 1.01? In version 1.00 observers were a bit quick calling for FFE after not spotting the initial rounds, this got tweaked as part of the patch. Haven't played enough games after patching to notice crazy inaccuracies from arty. 0 Quote Link to comment Share on other sites More sharing options...
gumby7 Posted August 11, 2011 Author Share Posted August 11, 2011 It almost certainly is. Have you patched up to version 1.01? In version 1.00 observers were a bit quick calling for FFE after not spotting the initial rounds, this got tweaked as part of the patch. Haven't played enough games after patching to notice crazy inaccuracies from arty. I am playing 1.01. Like I said, the rounds were 100-200m off instead of in the corner of the map like in 1.00. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted August 11, 2011 Share Posted August 11, 2011 It is logical that if you can't see the spotting rounds it doesn't matter that you can see the steeple. 0 Quote Link to comment Share on other sites More sharing options...
Peter Panzer Posted August 11, 2011 Share Posted August 11, 2011 From the v1.01 release notes: When a forward observer cannot see where spotting rounds impact, he will usually require another round to be fired rather than skip ahead to fire-for-effect with poor accuracy. I think this is a good adjustment to the game and certainly accentuates the challenges faced by FO's in Normandy, but I wonder how smoothly it is actually working at times. For instance, I am playing a scenario where spotting rounds landed within a few meters of the unit being targeted for a "light/quick" fire mission. The spotter actually called "fire-for-effect" for several turns, however only single spotting rounds continued to fall in what seemed to be shaping up as a perpetual loop. Part of me wonders if this tweak may have shifted too far in the direction of being conservative or if there is an error that causes an inadvertant loop at times. That said, I play with "Iron" FOW, which effects artillery call times so I'll keep watch as I get more playing time. 0 Quote Link to comment Share on other sites More sharing options...
Ryujin Posted August 11, 2011 Share Posted August 11, 2011 For instance, I am playing a scenario where spotting rounds landed within a few meters of the unit being targeted for a "light/quick" fire mission. The spotter actually called "fire-for-effect" for several turns, however only single spotting rounds continued to fall in what seemed to be shaping up as a perpetual loop. to be clear, do you hear him radio for fire for effect every turn? Or did he call fire for effect once and then spotting rounds kept falling for several turns? Light is a very low rate of fire. If it's only one or two tubes firing it can look like spotting rounds. That may be what your seeing if he only called FFE once. You can also check in the status of the guns to see if they're spotting or firing for effect. 0 Quote Link to comment Share on other sites More sharing options...
Peter Panzer Posted August 11, 2011 Share Posted August 11, 2011 to be clear, do you hear him radio for fire for effect every turn?That is correct. Light is a very low rate of fire. If it's only one or two tubes firing it can look like spotting rounds.You can also check in the status of the guns to see if they're spotting or firing for effect. True, however the status of the tubes (2) never changed from "Spotting" to "Firing" and the FO kept calling for FFE each turn until I finally cancelled the mission. Also, "Light" missions will drop several rounds - I think what you are describing is "Harass." In terms of how I thought this was supposed to work, I thought the FO would ideally prefer to see the spotting rounds but after a few rounds of "I'm trying extra hard to get this right" would declare "close enough" and call FFE. Perhaps I am mistaken or maybe there is something weird that happens time to time. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted August 11, 2011 Share Posted August 11, 2011 That sounds like a bug. Save would be needed to report. 0 Quote Link to comment Share on other sites More sharing options...
Peter Panzer Posted August 11, 2011 Share Posted August 11, 2011 I'll pass along the file(s) if it crops up again. I noticed this about two weeks ago as I only get to play on weekends. Unfortunately, I do not keep all of my "Save Game" files and I wasn't sure if this was a bug or not. So, if anyone else notices this as well please feel free to jump in and submit your file. Who/what address should a future file be sent to? 0 Quote Link to comment Share on other sites More sharing options...
drrowley Posted August 11, 2011 Share Posted August 11, 2011 in current pbem i called in tank target on a hill. next turn, my tank managed to hit it (didn't think they could see each other). so i adjusted to another area. but, on the last 'two' turns, it appears, spotting rounds are landing at the first target. the fo's target area is on the new target. (i've have saved turns). when one cancels a mission, i don't see the reason for waiting a turn, imho... 0 Quote Link to comment Share on other sites More sharing options...
womble Posted August 11, 2011 Share Posted August 11, 2011 in current pbem i called in tank target on a hill. next turn, my tank managed to hit it (didn't think they could see each other). so i adjusted to another area. but, on the last 'two' turns, it appears, spotting rounds are landing at the first target. the fo's target area is on the new target. (i've have saved turns). when one cancels a mission, i don't see the reason for waiting a turn, imho... Adjusting a mission before you've got it spotted can lead to interesting situations, in my experience. I don't do it any more. 0 Quote Link to comment Share on other sites More sharing options...
slysniper Posted August 11, 2011 Share Posted August 11, 2011 Watch out for Green troops as your spotter unit, I know they are in that scenario, that can create all sorts of problems getting rounds to fall on target and get spotted. 0 Quote Link to comment Share on other sites More sharing options...
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