sawomi Posted June 16, 2011 Share Posted June 16, 2011 ...for CMx2 Combat Mission: Battle for Normandy Based on Vile's TerrainDesaturation mod. - should be compatible with all grassmods (or better say terrain tile sets, the grass tile is always this mod if you use it. And remember that you can always change the tile saturation with a graphic programm) - features longitude lines (good for orientation check and improved range estimation - only grass, yellow grass and green crop tiles affected for better overall map look To install place the folder named 'z' in the 'data' folder of CMBN. (or even better: copy the z folder inside your .../data/z-folder to make shure the grid gets loaded. Uploaded to reprository and GaJ's Mod Warehouse. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted June 16, 2011 Share Posted June 16, 2011 Did you mean Vein? 0 Quote Link to comment Share on other sites More sharing options...
sawomi Posted June 16, 2011 Author Share Posted June 16, 2011 Ups, seems I have wrongly renamed his mod after I worked with the mod tools. Thank you for pointing out, will upload corrected version soon. But the mod as such will function anyway. 0 Quote Link to comment Share on other sites More sharing options...
Wego McPbem Posted June 16, 2011 Share Posted June 16, 2011 lol. Hopefully he won't be too offended you called him vile 0 Quote Link to comment Share on other sites More sharing options...
Sabot6 Posted June 17, 2011 Share Posted June 17, 2011 Hi-- I'm having difficulty using your grid mod in conjunction with Vein's desaturated terrain mod. If I just have your grid mod installed in my Z folder, all is well; when I add the desaturated terrain mod, however, I lose the grid....Any suggestions? Thanks in advance! 0 Quote Link to comment Share on other sites More sharing options...
Stingray Posted June 17, 2011 Share Posted June 17, 2011 Hi-- I'm having difficulty using your grid mod in conjunction with Vein's desaturated terrain mod. If I just have your grid mod installed in my Z folder, all is well; when I add the desaturated terrain mod, however, I lose the grid....Any suggestions? Thanks in advance! Install Veins desaturated terrain mod first then the grid mod. In my case, I labled the mods: Za-Vein Desaturated mod and Zb-Grid terrain mod . Then put both in the Z file. It worked. 0 Quote Link to comment Share on other sites More sharing options...
Sabot6 Posted June 17, 2011 Share Posted June 17, 2011 Perfect--It's working now; thanks! 0 Quote Link to comment Share on other sites More sharing options...
sawomi Posted June 17, 2011 Author Share Posted June 17, 2011 Extract the downloaded zip file of my mod and put the z-folder which contains the grided terrain .bmp-files IN the z-folder of your CMBN-installation. That should make shure that the grided files are loaded after Vein's terrain mod. You could also 'RezExplode' Vein's mod and then put my grided .bmp files in this expolded folder (they should actually be copied in some extra folder inside the exploded mod folder called ground tiles.) Then So basically you would just implement my mod in Vein's mod in this way. First method (z-folder inside z-folder) is the better method, because you can add and take away the grid later much more easy. I will upload a version of my grid grass-mod later today, whit corrected readme. Sorry again to Vein for the nickname muddle. Edit: Method of Stingray is also good idea. 0 Quote Link to comment Share on other sites More sharing options...
Vein Posted June 17, 2011 Share Posted June 17, 2011 Vile?! Lol. Well there's a Freudian slip if ever there was one 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted June 17, 2011 Share Posted June 17, 2011 Is this grid like Niessuh, which only shows on futher away tiles? 0 Quote Link to comment Share on other sites More sharing options...
sawomi Posted June 17, 2011 Author Share Posted June 17, 2011 I have uploaded version 1.1 at the repository and warehouse. My Grid Grass Mod works best with Vein's mod, I also tested it with plain demo and it looks also good. @GaJ: The grid is on the grass tile that you see when most zoomed in. My mod can be used with Niessuh's mod, but at my system it looks not very well, and the grids are also not congruent. 0 Quote Link to comment Share on other sites More sharing options...
Steiner14 Posted June 21, 2011 Share Posted June 21, 2011 Fantastic. I really hoped someone would do that. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
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