Jump to content

BFC, maybe a feasible request?


Recommended Posts

I was wondering if you guys would be able to include an option for transparent foliage. In the same way occupied buildings are transparent. I love the tree trunk only function of woods now, but you lose a lot of the detail that way. So, is this a possibility maybe?

Link to comment
Share on other sites

The tree leaf graphics use transparency so it is possible to try it out in some sort of way by modifying the Alpha channel of the bitmaps. I have experimented with the concept in the past, but there's some issues with it, mostly that it's incredibly ugly, like the troops were swimming in salad.

It also becomes apparent that there would need to be some sort of clear cut rule for when it should apply, but this is difficult with trees. With buildings it's simple: if someone is inside, the building goes transparent. But with foliage, how do you decide? If all nearby tree leaves are transparent, it will look ugly most of the time. If only trees with units nearby went semi-transparent, it might look better, but then again it depends on the view angle - other trees might still block the vision.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...