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Quick battle playing time


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This afternoon I started a quick battle in CMA that looked very promising: capture the centre of a small city on the far side of the map with a mech company, but the time for the battle was only 30 minutes, while I would have to work my way through at least four streets of large compound buildings, after an approach over open country.

As city fighting takes its time - especially with the compounds, when you don't want to take terrible risks, I have rejected that battle.

So, can you chose the duration of a battle in the new quick battle generator?

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Slightly off-topic here, but what determines the duration in of the battle in CMA? Is it the map, or is it generated? If it is the map, I could adapt this particular map (if I can find it). But if it is the map, then why did the designer allow so little time?

In real life, who would give an order to take control of a city in half an hour?

Maybe if one didn't expect any real resistance, but in the quick battle you know there will be a sizeable force.

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