MarkEzra Posted November 16, 2009 Share Posted November 16, 2009 This is a video AAR of an all random setting QB generated Player Vs AI-Iron Mode. You can find it here: http://www.youtube.com/user/WarlordMarkEzra?gl=GB&hl=en-GB I had fun playing it and making the Vid...Hope you'll enjoy it, too 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted November 16, 2009 Share Posted November 16, 2009 Nice. Damn tough fight eh? I know you've probably said it before but what video capture software are you using? Is it a pay version of Fraps? Mord. 0 Quote Link to comment Share on other sites More sharing options...
Vark Posted November 16, 2009 Share Posted November 16, 2009 Two questions. Why do the animations of the M1's rock around so much, they resemble BMP's not MBT's. Check this clips to see what I mean http://www.youtube.com/watch?v=Ozz462phkyg&feature=related Why were the M1's rounds mainly impacting on the ridge in front of the ATGW? Is there the CM1 bug or were they just very lucky, as I thought HEAT rounds had arcing trajectories, the MG fire scored several hits on one of the missile firing posts. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted November 17, 2009 Author Share Posted November 17, 2009 Nice. Damn tough fight eh? I know you've probably said it before but what video capture software are you using? Is it a pay version of Fraps? Mord. Fraps paid version...it allows unlimited capture time...and besides the programers deserve the $20 or whatever it was... cheap......and edited with MS Movie maker. Really fun to mess with 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted November 17, 2009 Author Share Posted November 17, 2009 Two questions. Why do the animations of the M1's rock around so much, they resemble BMP's not MBT's. Check this clips to see what I mean http://www.youtube.com/watch?v=Ozz462phkyg&feature=related Why were the M1's rounds mainly impacting on the ridge in front of the ATGW? Is there the CM1 bug or were they just very lucky, as I thought HEAT rounds had arcing trajectories, the MG fire scored several hits on one of the missile firing posts. First question: I don't know. I only know the graphic was reduced again for V1.21... Perhaps your question and Vid link is better addressed to/by BFC. 2nd question: It made me feel like a tactical genius! The ATGM Hill is higher than M1 location and the ATGM is placed 10 or so meters from the lip of the hill. The only actual LOS the M1 has is the ATGM tube...more than just a little tough to hit. So no...nothing wrong at all. The Other ATGM was at lower elevation, forward and damned lucky. 0 Quote Link to comment Share on other sites More sharing options...
sfhand Posted November 17, 2009 Share Posted November 17, 2009 This clip explains much, thanks! 0 Quote Link to comment Share on other sites More sharing options...
Waycool Posted November 17, 2009 Share Posted November 17, 2009 Nice clip Mark. A team of well motivated ATGM's is a wicked threat on the battlefield to Mech forces.. Love my Javelin teams the same way they are so deadly on any heavy force if positioned properly. 0 Quote Link to comment Share on other sites More sharing options...
Moon Posted November 17, 2009 Share Posted November 17, 2009 Great AAR. I wish more people would take the time to do some. It's a lot of work but a very rewarding experience. 0 Quote Link to comment Share on other sites More sharing options...
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