Flanker15 Posted January 6, 2009 Share Posted January 6, 2009 I disagree with this. Just now I played a scenario where a US scout squad was spotted by a T-72M1V from about 50m as they were running up flights of stairs. The squad had yet to fire any weapons at all, and there had been no blue fire originating from the building for a good 5 minutes or so. Despite this, the T-72 spotted the squad and annihilated it. Had the squad been seen by anyone up to that point? This is something I need to test, since I have a hunch that once a unit is seen once it loses the ability to get invisible in buildings. 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted January 6, 2009 Share Posted January 6, 2009 I have a a situation to contribute. With save games available. In the first Marines campaign mission I get a sniper team to the windowless wall of a small building. I deeply suspect that there is a Syrian unit inside but there no indication at all. I area fire through the wall. This kills or wounds about half the Syrians, but I still don't get so much as a ? icon. You would think that much dying would make a little noise, maybe result in a weapon discharge or two and some shouted orders. The team does not spot the Syrians until they Huint into the building. This may or may not be the same issue as above. It is the small house closest to the far left observation point objective by the way. 0 Quote Link to comment Share on other sites More sharing options...
PSY Posted January 6, 2009 Share Posted January 6, 2009 In the first Marines campaign mission I get a sniper team to the windowless wall of a small building. I deeply suspect that there is a Syrian unit inside but there no indication at all. I area fire through the wall. This kills or wounds about half the Syrians, but I still don't get so much as a ? icon. You would think that much dying would make a little noise, maybe result in a weapon discharge or two and some shouted orders. The team does not spot the Syrians until they Huint into the building. This may or may not be the same issue as above. You area fired with a sniper team and half the Syrians were killed? What? I don't see how that would make sense unless the sniper team decided not to use the sniper rifle and instead switched to grenades. Note I'm not saying that that's not what happened, just that it doesn't make sense and indicates a problem with CMSF's simulation. 0 Quote Link to comment Share on other sites More sharing options...
Thomm Posted January 6, 2009 Share Posted January 6, 2009 Note I'm not saying that that's not what happened, just that it doesn't make sense and indicates a problem with CMSF's simulation. Heavy bullets and M203 grenades(?) penetrating the wall, maybe? Best regards, Thomm 0 Quote Link to comment Share on other sites More sharing options...
PSY Posted January 6, 2009 Share Posted January 6, 2009 Heavy bullets and M203 grenades(?) penetrating the wall, maybe Yeah, I buy the grenades. But as far as bullets goes, as someone reported in the Sniper Resupply thread, the M107 .50 caliber Sniper Rifle has 20 bullets. I can't imagine a Sniper Team would just start shooting the M107 randomly into the building. I mean I guess they could if ordered, but would you really kill/incapacitate that many people shooting 20 bullets randomly through the walls. I guess it would depend on how big the building is. 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted January 6, 2009 Share Posted January 6, 2009 Yes, they grenaded the bleep out of it. Along with everything else they had. It was one of the very smallest buildings. 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted January 6, 2009 Share Posted January 6, 2009 They were literally in the next action spot over. My point is there is no way to detect this little hornets nest before or after you have poked it with a stick. 0 Quote Link to comment Share on other sites More sharing options...
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