c3k Posted October 7, 2008 Posted October 7, 2008 Gents, I know this is minor, so take it for what it's worth and how it's meant. When I zoom in on my little guys and watch them move, it seems that every single one of my troops has some slick grease on the bottom of their boots. All their feet touch the ground as they move, then their feet slide backwards as they move forward. Also, in QUICK, it seems like they're moving in slow motion, with the added discrepency of the sliding boots. This is NOT the "my men slide into position during playback" issue. (I'm okay with that, since we've been told it's needed for data conservation purposes.) This is during the actual action phase of a turn. Since I don't know what speed is represented by, say, QUICK, I am not saying the men are moving too slowly. Merely, the animations do not sync with the speed they ARE moving, AND that the animations always show feet sliding to the rear. Like I said, a minor request. Thanks, Ken 0 Quote
M1A1TC Posted October 8, 2008 Posted October 8, 2008 Better animation of troops getting over walls Kicking in doors Peeking around the corner Bringing rifle at ready position and scanning for enemies when "Hunting" Low crawl/high crawl taking cover behind objects 0 Quote
ChrisND Posted October 8, 2008 Posted October 8, 2008 Bringing rifle at ready position and scanning for enemies when "Hunting" This one is a biggie for me. The hunt stance looks totally goofy. 0 Quote
Nicdain Posted October 8, 2008 Posted October 8, 2008 Bringing rifle at ready position and scanning for enemies when "Hunting"I would really love to see this! It would add a lot to immersion. 0 Quote
Jak170 Posted October 8, 2008 Posted October 8, 2008 i agree. Also hope that there is a peeking thing too. 0 Quote
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