birdstrike Posted August 27, 2007 Share Posted August 27, 2007 Some might have already noticed that, but you can just assign the unit to a reinforcement group and set its arrival time long after the scenario time is over and it will never show up in the battle. (of course, works only for scenarios which last less than 2h ) 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted August 27, 2007 Share Posted August 27, 2007 Interesting idea. I wonder if there are any C2 issues? I will try it with a scenario I've been pottering around with for ages in which there is a battalion sniper team on rooftops providing covering fire for the main force. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted August 27, 2007 Share Posted August 27, 2007 Just tried it. Removed the Battalion and Company HQs as reinforcements and left in a Company FO and a Btn Sniper team. The Company FO took a LOT longer to call in his artillery. His C2 panel showed red lights for both the company and battalion. Conclusions: A good idea but bear in mind that FOs will take longer to call in support if they are out of command. 0 Quote Link to comment Share on other sites More sharing options...
Bradley Dick Posted August 27, 2007 Share Posted August 27, 2007 Awesome idea though. I really get tired of dragging my HQ squads around on every scenario. Thanks for the info! 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted August 27, 2007 Share Posted August 27, 2007 Not as tired as people in the real army 0 Quote Link to comment Share on other sites More sharing options...
Bradley Dick Posted August 27, 2007 Share Posted August 27, 2007 Haha, you can't spell lost without the Lt. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted August 27, 2007 Share Posted August 27, 2007 Thanks for the tip, very useful! 0 Quote Link to comment Share on other sites More sharing options...
PeterLorre86 Posted August 27, 2007 Share Posted August 27, 2007 Wow, this is perfect, i was trying to have a scenario with technical transports, but i only wanted the trucks. I didnt feel like having 3 or 4 knocked out taxis (HQ from each group cant be deleted) laying around what is intended to be open desert in Afghanistan. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
birdstrike Posted August 28, 2007 Author Share Posted August 28, 2007 You're all welcome I noticed the C2 issue, too. Strangely enough, I had a JTAC team with a green light for their battalion HQ not yet on the map. Well, who knows, maybe the guys knew CO's private phone number And a small correction to my post: the maximum time limit for reinforcements is 60 minutes (not 2h as I first thought. 0 Quote Link to comment Share on other sites More sharing options...
Speedy Posted September 7, 2007 Share Posted September 7, 2007 Thanks that's a handy tip. However my problem is I am trying to make a scenario with a single recoiless rifle, however the only recoiless rifles I can find are in a section of 2 recoiless rifles. Is there a way to delete one of them? 0 Quote Link to comment Share on other sites More sharing options...
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