Kellysheroes Posted March 18, 2007 Share Posted March 18, 2007 I'd like to know the maximum number of units a player is going to have available to play with for "any" particular scenario. Also are there going to be player made quick battles like Combat Mission has? Point buy systems like CM as well? You know like I want each side to get 5000 points and the computer AI will pick and deploy those units for both sides if I so choose?? Link to comment Share on other sites More sharing options...
sross Posted March 21, 2007 Share Posted March 21, 2007 Bumping this up, I would like to know the maximum number of units as well. Link to comment Share on other sites More sharing options...
Madmatt Posted March 22, 2007 Share Posted March 22, 2007 No quick battles, and the battles are all different sizes and shapes. As to maximum number of units under your control at once, it depends on the individual battle but there are engagements where you would have a couple of companies of infantry or more and associated armor support. They can get pretty big. Also, you can control an infantry squad as a single unit or give individual commands to any one person or groups of people in the squad. The AI can not be made to "use points" and buy units although the player can. In most battles the player is alloted a set amount of points to buy units from a certain selection of choices, in addition to some starting units that he could also trade in for their points. Sometimes the player could completely change what units he has, and other times some units are LOCKED and can not be traded in. In some battles there are also hard limits on how many of any one particular TYPE of unit they can have, so a given battle may let you purchase up to 10 squads of infantry but only 4 tanks for example. All of this can be altered using the Mission Editor of course! Madmatt Link to comment Share on other sites More sharing options...
sross Posted March 23, 2007 Share Posted March 23, 2007 Thanks for the reply. Those will be pretty small battles in comparison to the CM series. Link to comment Share on other sites More sharing options...
Madmatt Posted March 23, 2007 Share Posted March 23, 2007 Depends on how you look at it. In CM, squads were abstracted with just 3 figures, in ToW, you can see and even directly order any individual soldier. The battles in ToW, due to their design also more often than not have more of a back-and-forth feel to them with varying tasks and objectives (and reinforcements) that can change as you play through a given mission. But in the end, the thing to remember is that CM and ToW are two completely different games so its not really fair to compare one with the other. They both depict WWII battles, but they both do it at different scales and with different design methodologies. Madmatt Link to comment Share on other sites More sharing options...
Hammer-n-Sickle Posted March 23, 2007 Share Posted March 23, 2007 I appologize if this has already been answered. Do I understand that correctly, no quickbattles no random maps? Link to comment Share on other sites More sharing options...
Reichenberg Posted March 24, 2007 Share Posted March 24, 2007 You are correct! No quick battles or random maps like CM. But a mission editor will be part of the initial release of ToW. Uwe Link to comment Share on other sites More sharing options...
Marc Anton Posted March 24, 2007 Share Posted March 24, 2007 but there are engagements where you would have a couple of companies of infantry or more Are you sure you talking about companies ? That means at least 100 men per companie ?! So we will have battles with 200-300 men + tanks ? Hard to believe from what i saw in the russian version Link to comment Share on other sites More sharing options...
crazyman56 Posted March 24, 2007 Share Posted March 24, 2007 Perhaps he meant something else? Link to comment Share on other sites More sharing options...
Moon Posted March 24, 2007 Share Posted March 24, 2007 No, he meant what he said. It's just that not all of them are on the map at the same time. Marc, if you count together some of the starting forces + reinforcements during a scenario, then some of the bigger battles indeed come out to a lot of guys. I just played one of the single player scenarios with about 70 soldiers and 8 tanks for the US, and about the same amount for the Germans. I took screens which are planned for release next tuesday, and this is by far not the biggest stock scenario (and keep in mind, you can make your own with the editor) However, TOW, with is almost RPG-like focus on the invididual soldiers is designed for smaller scale battles, no doubt. It's what it does best, too. Close Combat scale - I think somebody here called it like that, and it describes the game quite well. Martin Link to comment Share on other sites More sharing options...
Marc Anton Posted March 24, 2007 Share Posted March 24, 2007 Is there a hardlimit of how many units you can put on the map for each player at the same time ? Link to comment Share on other sites More sharing options...
stic.man Posted March 25, 2007 Share Posted March 25, 2007 70 infantry and 8 tanks? is that realistic? Link to comment Share on other sites More sharing options...
Canuck_TAR Posted March 26, 2007 Share Posted March 26, 2007 Whats un-realistic about it? If you have ever played the Close Combat series it will be like that.........don't compare it to the chess like CM games. Link to comment Share on other sites More sharing options...
Speedy Posted March 30, 2007 Share Posted March 30, 2007 Originally posted by Marc Anton: Is there a hardlimit of how many units you can put on the map for each player at the same time ? Anyone have an answer for this question bump? Link to comment Share on other sites More sharing options...
Moon Posted March 30, 2007 Share Posted March 30, 2007 I guess none of us ever reached it. Which is unusual. Normally it's the first thing that Rune does Martin Link to comment Share on other sites More sharing options...
Tactical Wargamer Posted April 8, 2007 Share Posted April 8, 2007 Moon (or any beta's) how are the demand (hardware) limitations on battles with a Company of Infantry. With Coop mode and several MP players you could I would think handle say a Company of Infantry each. Is this possible to have say 2-3 hundred infantry on the board at one time? So no hard cap on the number of units but CPU limitations I'm sure stack up really quickly with 10's of tanks and infantry? Thx Link to comment Share on other sites More sharing options...
pannekoek Posted April 8, 2007 Share Posted April 8, 2007 Moon, question, does it mean you still can create cm like games but only on the maps which come with the cd/dvd So that means i still can create whole ss division and do the battle of the bulge over??? or is the map to small or can i use the hole map for a battle so that it can be like in cm figures 40000+ or do i have to have an super computer????? You said rune didn't find any limitations did he say they are playable with nearly 600 units running cross your screen??? Link to comment Share on other sites More sharing options...
Tactical Wargamer Posted April 10, 2007 Share Posted April 10, 2007 hmmm that seems a bit much I would hazard a guess. But it would be nice to hear from people with the Russian version or better yet the Beta's re. the biggest battles they have played so far. I'm still trying to get a feel for the scale of the game. The Maps seem very decent in size...... Link to comment Share on other sites More sharing options...
Muldoon Posted April 11, 2007 Share Posted April 11, 2007 @pannekoek LOL - is that pannekoek as in dutch for pan cakes? I live in Canada... both my parents came over from Holland in '51... they never did speak much dutch while we were growing up, unless they didnt want us kids to understand what they were talking about. I managed to understand a few tidbits of dutch here and there... Muldoon Link to comment Share on other sites More sharing options...
Tactical Wargamer Posted April 12, 2007 Share Posted April 12, 2007 Originally posted by Moon: I guess none of us ever reached it. Which is unusual. Normally it's the first thing that Rune does Martin Rune can you comment on this.......What is the largest scenario you created? Or is with the initial release? Link to comment Share on other sites More sharing options...
Canuck_TAR Posted April 13, 2007 Share Posted April 13, 2007 What I find funny is that people compare this to CM..........not even close. Think Close Combat series lads. Link to comment Share on other sites More sharing options...
Tactical Wargamer Posted April 14, 2007 Share Posted April 14, 2007 In that case were looking at what couple platoons of infantry? Link to comment Share on other sites More sharing options...
Kazzel Posted April 14, 2007 Share Posted April 14, 2007 Iam hoping for something like a company of infantry with some vehicle support. Don't think that Ive want to keep up with much more, as its realtime and not turnbased as CM serie. Link to comment Share on other sites More sharing options...
Tactical Wargamer Posted April 14, 2007 Share Posted April 14, 2007 Very true. However I find question pertinent because I will be playing with several friends in LAN games as I find the AI's in any wargame to date limited. Hence could your average machine handle say 8 companies of infantry with tank support? Link to comment Share on other sites More sharing options...
Tactical Wargamer Posted April 14, 2007 Share Posted April 14, 2007 double post sorry Link to comment Share on other sites More sharing options...
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