markshot Posted October 14, 2005 Share Posted October 14, 2005 I tend to prefer tiny to medium battles as opposed to large or huge battles. In configuring CMC will it possible to control the scope of battles which the player will see? If so, how would such an ability interface with the size of the maps such that they appropriate for the associated size of the forces? Thanks. 0 Quote Link to comment Share on other sites More sharing options...
ParaBellum Posted October 14, 2005 Share Posted October 14, 2005 If I understood Martin's response in another thread correctly, then it will depend on the size of the maneuver elements on the operational map. If your MEs are battalions, expect large battles. If your MEs consist of platoons or companies, expect much smaller units. 0 Quote Link to comment Share on other sites More sharing options...
Steiner14 Posted October 14, 2005 Share Posted October 14, 2005 I think it all depends on what the operational player does. He creates independent units (maneuver elements ME) for his needs. If you prefer to play tactically with small units, and you play the operational part yourself, i guess you can do so... But most oponents (and i guess the AI, too) will try to follow Guderians rule, to concentrate units in time and space, which will probably make scattered small units doomed on the CMBB battlefield, when being attacked by far stronger forces. 0 Quote Link to comment Share on other sites More sharing options...
Moon Posted October 14, 2005 Share Posted October 14, 2005 Exactly right! Of course you could still "stack" many small MEs into one battle if you want, but in general the campaign designer will be able to determine the rough size and scope of the campaign (and hence individual battles) by how he assigns the MEs. You could create a campaign with platoons as MEs, e.g. depicting some deep recon action with generally small battles. You could also try to depict some heavy breakthrough campaigns with battalions as MEs and hence large CMBB battles (at least until the MEs are whittled down ) BTW, you can also mix and match MEs... the OOB editor allows you to piece together OOBs as you like using all available CMBB units (and also adjust various unit stats directly, like ammo, fatigue etc.) So when I say "platoon" it's not the same as a homogenous platoon of tanks of all the same type... Martin 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock Posted October 14, 2005 Share Posted October 14, 2005 So, no doctrinal restrictions on OB mix-mastering? What I have in mind are things like, "these guys didn't concentrate their tanks until June 1942, they always parcelled them out to the infantry" or, "these guys always had a minimum of one company no recon". Originally posted by Moon: [snip] BTW, you can also mix and match MEs... the OOB editor allows you to piece together OOBs as you like using all available CMBB units[snip] 0 Quote Link to comment Share on other sites More sharing options...
ParaBellum Posted October 14, 2005 Share Posted October 14, 2005 Originally posted by Moon: BTW, you can also mix and match MEs... the OOB editor allows you to piece together OOBs as you like using all available CMBB units (and also adjust various unit stats directly, like ammo, fatigue etc.) So when I say "platoon" it's not the same as a homogenous platoon of tanks of all the same type... That's simply fantastic! That means we can create all sorts of Kampfgruppen as maneuver elements. 0 Quote Link to comment Share on other sites More sharing options...
Zalgiris 1410 Posted October 14, 2005 Share Posted October 14, 2005 Good news Moon, that's what I asked for elsewhere, CMC allows for combined arms kampfgroups. Awesome. 0 Quote Link to comment Share on other sites More sharing options...
Holien Posted October 14, 2005 Share Posted October 14, 2005 This is going to be the Dogs Bollocks!!!! 0 Quote Link to comment Share on other sites More sharing options...
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