Sergei Posted November 13, 2006 Share Posted November 13, 2006 Originally posted by offtaskagain: Most road signs on highways here in Iraq are in both arabic and english. But have they always been that way, or a result of recent influx of international drivers? 0 Quote Link to comment Share on other sites More sharing options...
offtaskagain Posted November 13, 2006 Share Posted November 13, 2006 I would assume they have always been that way, since Iraq doesn't really have a highway maintenance department anymore. If I can manage to get my video editor working, I will make a still of the one right outside my FOB that shows "Syria 1km". 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted November 13, 2006 Share Posted November 13, 2006 English has been on signs for quite some time, IIRC. I know that the Iraqi highway signs were in English before the invasion. In fact, if you go into a Soviet made export vehicle in the ME you most likely will find the writing on things like the dash and other places in English. The reasoning was simple.. there was a better chance of the soldiers knowing English than Russian. At least that's what I've been told and the few Iraqi "bring homes" I've seen were indeed in English. Steve 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted November 13, 2006 Share Posted November 13, 2006 Well, in that case. What about Syria - Bagdad or Baghdad? Baghdad, it seems. 0 Quote Link to comment Share on other sites More sharing options...
Kwazydog Posted November 14, 2006 Share Posted November 14, 2006 Originally posted by Sergei: Actually I doubt if you'd see road signs in English in Syria. If anything, French would be more usual (and Baghdad is not French spelling). The writing, colouring and style of the signs were actually taken off of actual road signs in Syria, so if you have any questions about their authenticity you best take it up with the Syrian roads authority Currently I think that there is maybe half dozen different signs, but we will likely add more if time permits. And yup, they should be moddable! [ November 14, 2006, 03:06 AM: Message edited by: KwazyDog ] 0 Quote Link to comment Share on other sites More sharing options...
mav1 Posted November 14, 2006 Share Posted November 14, 2006 The screenshot looks amazing what an approvement over cmX1. It remainds me how graphics are rapidly approving in games. 0 Quote Link to comment Share on other sites More sharing options...
V Posted November 14, 2006 Share Posted November 14, 2006 I seem to remember highway of death video from the last Gulf War showing highway signs in Arabic and English. I think its the same in Kuwait and Saudi Arabia as well. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted November 14, 2006 Share Posted November 14, 2006 Originally posted by KwazyDog: The writing, colouring and style of the signs were actually taken off of actual road signs in Syria, so if you have any questions about their authenticity you best take it up with the Syrian roads authority Next you'll be telling me they have MacDonalds in China. That's just your typical ignorant projection of misconceptions, you American!!! Can such items be added, ie. not just modding the ones originally included? Even embedded into a scenario? Eg. if you made scenario "Five miles to St.Mere-Eglise", you could add a texture for a sign saying "St.Mere-Eglise 8 km" and then use it just for that scenario. So you wouldn't have to use "Caen 2 km" or "Baghdad" signs for that, or to replace existing textures. 0 Quote Link to comment Share on other sites More sharing options...
wolf66 Posted November 14, 2006 Share Posted November 14, 2006 Originally posted by fytinghellfish: </font><blockquote>quote:</font><hr />Originally posted by wolf66: Looks like Operation Flashpoint from many years ago .... but I like it I think it looks more like Armed Assault. Looking forward to it! </font> 0 Quote Link to comment Share on other sites More sharing options...
David Chapuis Posted November 22, 2006 Share Posted November 22, 2006 Originally posted by YankeeDog: Very cool. I wonder if "Flavor Objects" are deformable. . . For example if a big HE round goes off next to a lamppost or a telephone pole, does it fall over? I can certainly live without such eye candy, but it would be very cool if it did! I too am curious about this 0 Quote Link to comment Share on other sites More sharing options...
nijis Posted November 23, 2006 Share Posted November 23, 2006 At last, something I can be groggy about. I think the Arabic spelling is correct, but I'd guess that the terrain around that area (between Damascus and Palmyra) and would be a little more arid. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted December 4, 2006 Share Posted December 4, 2006 A question just dawned on me about those roadsigns (and other similar stuff that will be in the game). Will they block LOS or are they pure eye-candy not affecting the action? I imagine a Stryker parked close to a road sign (or billboard or abandoned truck) inadvertantly blocking its view of that RPG crew sneaking up the alley. If they do block LOS then big city billboards (advertising either Nokia or Assad?) would add an extra layer of uncertainty. Plus imagine all the wacky billboard mods that would pop-up! Second question - Roadsigns/telephone poles/lamp posts: Solid map objects to contend with or drive-throughable chimera like CMx1 scattered trees? [Oh, and sorry about resurrecting an old post entitled "New Blog" ] 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted December 5, 2006 Share Posted December 5, 2006 I'm checking with Charles, but I think they do block LOS/LOF. Steve [ December 05, 2006, 12:51 PM: Message edited by: Battlefront.com ] 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted December 5, 2006 Share Posted December 5, 2006 Word back from the Mountain is that LOF is somewhat blocked, depending on what the object is and orientation. However, LOS is not blocked. This is intentional because none of them are big enough to offer significant blockage. Even that roadsign doesn't offer much in the way of blockage. At least not in a way that could be easily simulated. Steve 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted December 6, 2006 Share Posted December 6, 2006 Hmm, but will they set off RPG's? I see a forward thinking commander, such as myself <ahem>, cunningly affixing roadsigns and billboards to his Stryker platoon. Said platoon would then advance, slowly, and blend in with the urban environment. If spotted, the Syrian RPG's would harmlessly detonate on signs for wireless carriers, billboards for free dental exams by LoneSyrian - or somesuch. Ah, the possibilities..... Sounds good. Ken [ December 06, 2006, 04:06 AM: Message edited by: c3k ] 0 Quote Link to comment Share on other sites More sharing options...
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