whaco Posted July 6, 2007 Share Posted July 6, 2007 Did a search and came up empty. Are Units promoted through out and if so what bearing will that have for future missions? [ July 06, 2007, 02:49 PM: Message edited by: whaco ] 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted July 6, 2007 Share Posted July 6, 2007 I've seen nothing about it either way for CM:SF, But with the original CM series, there was no promotion as battles were always over too short a time frame. With the new campaigns, this may change a little, but don't expect level 20 power-ups. 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted July 6, 2007 Share Posted July 6, 2007 I dont know about the US but Syrians get some cool promotions. For instance your fighter can start as a toyota technical pick up operator and then get promoted to kamikaze Lada bomber. Then he gets promoted to martyr and joins the 72 virgins paradise but this is abstractly simulated anyway. Btw, we are talking about very short campaigns, so I guess no promotions/medals are planned by BFC. 0 Quote Link to comment Share on other sites More sharing options...
whaco Posted July 6, 2007 Author Share Posted July 6, 2007 That's too bad. I was hoping to follow a soldier go up the ranks with pretty little decorative medals and all. :cool: 0 Quote Link to comment Share on other sites More sharing options...
JaguarUSF Posted July 6, 2007 Share Posted July 6, 2007 No promotions, but some units carry over from mission to mission in a campaign (and not neccessarily the next mission, either). The player is not told which units are considered "core" to the campaign, though, to prevent using "disposable" units over "core" units. 0 Quote Link to comment Share on other sites More sharing options...
SGT_56M Posted July 8, 2007 Share Posted July 8, 2007 Also when building a campaign, you can set a % chance for the core unit to receive replacements between battles. So that Stryker you lost in battle 3, may not be repaired for battle 5. 0 Quote Link to comment Share on other sites More sharing options...
Axel Posted July 8, 2007 Share Posted July 8, 2007 Yeah it would be nice to see the hardest working soldiers get some medals and promotions after a campaign 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted July 8, 2007 Share Posted July 8, 2007 I don't *think* individual soldiers are even called out by name so honoring individuals with medals is a bit hard. I recall BFC's answer to the same question for CMx1. Soldiers in the real world don't often get promotions after individual small unit actions. If you start the operation as a corporal chances are you're still going to be a corporal 2 weeks later. Only guaranteed medal would be a purple heart and that's the one medal you don't exactly yearn to earn. A 'field promotion' most often means your old squad leader's on a stretcher somewhere. 0 Quote Link to comment Share on other sites More sharing options...
aka_tom_w Posted July 9, 2007 Share Posted July 9, 2007 never mind [ July 09, 2007, 04:24 AM: Message edited by: aka_tom_w ] 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted July 9, 2007 Share Posted July 9, 2007 Originally posted by MikeyD: Only guaranteed medal would be a purple heart and that's the one medal you don't exactly yearn to earn. I never wanted the POW ribbon either. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted July 9, 2007 Share Posted July 9, 2007 I remember the old M1 Tank Platoon game that let you promote people after every battle. By the end of the campaign you ended up with E8 loaders. Pretty stupid part of an otherwise excellent game. 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted July 9, 2007 Share Posted July 9, 2007 Experience though could be a different thing and would be interesting to simulate in the campaign. Even one day more in combat means a lot for a rookie right? 0 Quote Link to comment Share on other sites More sharing options...
JaguarUSF Posted July 9, 2007 Share Posted July 9, 2007 In a campaign, the designer could gradually increase the quality of the units involved (conscript, veteran, elite) over each successive battle. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted July 10, 2007 Share Posted July 10, 2007 Progressively more experienced? Traditionally, U.S. would go in the opposite direction! In WWII green individual troops would be rotated in with veteran combat units with the expected unhappy results. In Vietnam it got exponentially worse with the neverending 1 year individual deployment conveyer belt cycling soldiers thru. Worst of all was when 'green-as-grass' officer candidate school commanders tried to take control of deeply battled-scarred veteran units. I recallI read it got so bad that eventually 1-in-5 officer casualties in Vietnam were at the hands of their own troops. BUT - that was a long 35+ years ago. When the Pentagon introduced the 'cohort' system of rotating entire units together things improved exponentially. I'm not sure how cohort deployment would work in relation to this game. Perhaps if Company B got badly chewed up in a fight the whole unit should be withdrawn from from the front and reconstituted. 0 Quote Link to comment Share on other sites More sharing options...
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