Omenowl Posted April 4, 2008 Share Posted April 4, 2008 Ok, since the 8 months or so since CMSF was released you have fixed a lot of my complaints. (Especially the refresh rate). So here are my unreasonable requests. Ability to enter Digital elevation models Random topography in the editor More Doodads in the editor Greater variety of weather conditions (snow, sandstorms, rain, etc). More triggers for the editor More terrain types The ability to save a replay for the entire mission. 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted April 4, 2008 Share Posted April 4, 2008 Well I'm guessing if even you who asked for them think they an "unreasonable" then I suspect you have buckley's but good luck with it anyway. 0 Quote Link to comment Share on other sites More sharing options...
Bigduke6 Posted April 4, 2008 Share Posted April 4, 2008 I want to be able to make the people and vehicles bigger, a la the CTRL + C in CM1. That way I can make what is on my screen look like a tabletop wargame. I LIKE it when the vehicles and people are oversized relative to the environment. I don't like it, when the only way I can see any detail on the vehicles and people, is by getting right on top of them and so I can't see any environment. That may be sort of RL, but it isn't like a wargame. I like wargames. 0 Quote Link to comment Share on other sites More sharing options...
jomni Posted April 4, 2008 Share Posted April 4, 2008 Originally posted by Bigduke6: I LIKE it when the vehicles and people are oversized relative to the environment.Especially when the people have big heads. 0 Quote Link to comment Share on other sites More sharing options...
Omenowl Posted April 4, 2008 Author Share Posted April 4, 2008 I would like to see the scaling up of vehicles and men like CMBO. At least the unit markers help a lot. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted April 4, 2008 Share Posted April 4, 2008 Sometime this weekend I'll start up a thread about where we see the game heading from here out. That won't include many specifics, but it will include generalized direction. I've done this a few times in past months and I think it would be a good thing to do again. There are so many good ideas here that we could keep going for about 200 years Steve 0 Quote Link to comment Share on other sites More sharing options...
Meach Posted April 4, 2008 Share Posted April 4, 2008 Hint.... QB improvements....hint hint hint. I still got a goddam sore back from carrying that dead pig excuse for a LSW around you know. QB improvements.... did I mention QB improvements? 0 Quote Link to comment Share on other sites More sharing options...
Paul AU Posted April 5, 2008 Share Posted April 5, 2008 I second Bigduke, immediately above. CMx1 had it. And yes, anything that can be done to improve QBs, please. CMx1's QBs were a couple of tweaks away from being perfect. (Well, about five tweaks, but still, that's a few less tweaks than SF). 0 Quote Link to comment Share on other sites More sharing options...
Meach Posted April 5, 2008 Share Posted April 5, 2008 Hey you can tweak me, my wife, my dog and my granma if it gets improved QB's in CMSF. 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted April 5, 2008 Share Posted April 5, 2008 In Air and Artillery Support you can already select an arty unit and press "Goto Spotter". It would be nice to have similar button/command/whatever when reinforcements arrive. Now if the reinforcement has few units and the map is big it can take quite a while to locate the new units. 0 Quote Link to comment Share on other sites More sharing options...
Omenowl Posted April 7, 2008 Author Share Posted April 7, 2008 I forgot the ability to call in artillery with smoke instead of just explosions. 0 Quote Link to comment Share on other sites More sharing options...
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