mav1 Posted August 25, 2006 Share Posted August 25, 2006 Is sewer movement going to be treated the same as in CmX1? I did a search this time and I know no ones mentioned it before. Look sixxkiller I used a ? symbol, Iam really pleased with myself 0 Quote Link to comment Share on other sites More sharing options...
mav1 Posted August 25, 2006 Author Share Posted August 25, 2006 Is sewer movement going to be treated the same as in CmX1? I did a search this time and I know no ones mentioned it before. Look sixxkiller I used a ? symbol, Iam really pleased with myself 0 Quote Link to comment Share on other sites More sharing options...
mav1 Posted August 25, 2006 Author Share Posted August 25, 2006 Is sewer movement going to be treated the same as in CmX1? I did a search this time and I know no ones mentioned it before. Look sixxkiller I used a ? symbol, Iam really pleased with myself 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted August 25, 2006 Share Posted August 25, 2006 Very good. Now try to remember to space between words and use periods at the end of declarative sentences. Michael 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted August 25, 2006 Share Posted August 25, 2006 Very good. Now try to remember to space between words and use periods at the end of declarative sentences. Michael 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted August 25, 2006 Share Posted August 25, 2006 Very good. Now try to remember to space between words and use periods at the end of declarative sentences. Michael 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted August 25, 2006 Share Posted August 25, 2006 I suspect sewer movement will be treated like in MOST CMx1 games - namely nonexistant! I don't think Damascus exactly is known for its extensive underground tunnel networks... though I may be wrong I always thought sewer movement was one of those cumbersome CMBB specialties that was usually tried 2 or 3 times then mostly ignored/forgotten. But for a lot of people Eastern Front = Stalingrad so sewer movement had to be included to satisfy them. I believe graveyard tiles were included to simulate Stalingrad fighting in the massive city cemetary - but I don't recall seeing many huge city cemetary maps made. So what specialty 'tile' (an outmoded term I know) should be included in CMSF? The fighting in Najaf two years ago showed how difficult big city cemetary battles can still be. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted August 25, 2006 Share Posted August 25, 2006 I suspect sewer movement will be treated like in MOST CMx1 games - namely nonexistant! I don't think Damascus exactly is known for its extensive underground tunnel networks... though I may be wrong I always thought sewer movement was one of those cumbersome CMBB specialties that was usually tried 2 or 3 times then mostly ignored/forgotten. But for a lot of people Eastern Front = Stalingrad so sewer movement had to be included to satisfy them. I believe graveyard tiles were included to simulate Stalingrad fighting in the massive city cemetary - but I don't recall seeing many huge city cemetary maps made. So what specialty 'tile' (an outmoded term I know) should be included in CMSF? The fighting in Najaf two years ago showed how difficult big city cemetary battles can still be. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted August 25, 2006 Share Posted August 25, 2006 I suspect sewer movement will be treated like in MOST CMx1 games - namely nonexistant! I don't think Damascus exactly is known for its extensive underground tunnel networks... though I may be wrong I always thought sewer movement was one of those cumbersome CMBB specialties that was usually tried 2 or 3 times then mostly ignored/forgotten. But for a lot of people Eastern Front = Stalingrad so sewer movement had to be included to satisfy them. I believe graveyard tiles were included to simulate Stalingrad fighting in the massive city cemetary - but I don't recall seeing many huge city cemetary maps made. So what specialty 'tile' (an outmoded term I know) should be included in CMSF? The fighting in Najaf two years ago showed how difficult big city cemetary battles can still be. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted August 25, 2006 Share Posted August 25, 2006 We aren't thinking about sewer movement right now because it is not relevant to CM:SF. We should probably have cemetaries. Steve 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted August 25, 2006 Share Posted August 25, 2006 We aren't thinking about sewer movement right now because it is not relevant to CM:SF. We should probably have cemetaries. Steve 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted August 25, 2006 Share Posted August 25, 2006 We aren't thinking about sewer movement right now because it is not relevant to CM:SF. We should probably have cemetaries. Steve 0 Quote Link to comment Share on other sites More sharing options...
oren_m Posted August 25, 2006 Share Posted August 25, 2006 Originally posted by Michael Emrys: Very good. Now try to remember to space between words and use periods at the end of declarative sentences. Michael Ha ha ha! 0 Quote Link to comment Share on other sites More sharing options...
oren_m Posted August 25, 2006 Share Posted August 25, 2006 Originally posted by Michael Emrys: Very good. Now try to remember to space between words and use periods at the end of declarative sentences. Michael Ha ha ha! 0 Quote Link to comment Share on other sites More sharing options...
oren_m Posted August 25, 2006 Share Posted August 25, 2006 Originally posted by Michael Emrys: Very good. Now try to remember to space between words and use periods at the end of declarative sentences. Michael Ha ha ha! 0 Quote Link to comment Share on other sites More sharing options...
Sixxkiller Posted August 25, 2006 Share Posted August 25, 2006 Now can you fix your constant clicking of the new topic button? Are you Kettler's cousin or something? 0 Quote Link to comment Share on other sites More sharing options...
Sixxkiller Posted August 25, 2006 Share Posted August 25, 2006 Now can you fix your constant clicking of the new topic button? Are you Kettler's cousin or something? 0 Quote Link to comment Share on other sites More sharing options...
Sixxkiller Posted August 25, 2006 Share Posted August 25, 2006 Now can you fix your constant clicking of the new topic button? Are you Kettler's cousin or something? 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted August 26, 2006 Share Posted August 26, 2006 I don't wanna be buried in a pet cemetary.... 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted August 26, 2006 Share Posted August 26, 2006 I don't wanna be buried in a pet cemetary.... 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted August 26, 2006 Share Posted August 26, 2006 I don't wanna be buried in a pet cemetary.... 0 Quote Link to comment Share on other sites More sharing options...
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