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Sewer movement


mav1

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I suspect sewer movement will be treated like in MOST CMx1 games - namely nonexistant! I don't think Damascus exactly is known for its extensive underground tunnel networks... though I may be wrong ;)

I always thought sewer movement was one of those cumbersome CMBB specialties that was usually tried 2 or 3 times then mostly ignored/forgotten. But for a lot of people Eastern Front = Stalingrad so sewer movement had to be included to satisfy them. I believe graveyard tiles were included to simulate Stalingrad fighting in the massive city cemetary - but I don't recall seeing many huge city cemetary maps made.

So what specialty 'tile' (an outmoded term I know) should be included in CMSF? The fighting in Najaf two years ago showed how difficult big city cemetary battles can still be.

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I suspect sewer movement will be treated like in MOST CMx1 games - namely nonexistant! I don't think Damascus exactly is known for its extensive underground tunnel networks... though I may be wrong ;)

I always thought sewer movement was one of those cumbersome CMBB specialties that was usually tried 2 or 3 times then mostly ignored/forgotten. But for a lot of people Eastern Front = Stalingrad so sewer movement had to be included to satisfy them. I believe graveyard tiles were included to simulate Stalingrad fighting in the massive city cemetary - but I don't recall seeing many huge city cemetary maps made.

So what specialty 'tile' (an outmoded term I know) should be included in CMSF? The fighting in Najaf two years ago showed how difficult big city cemetary battles can still be.

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I suspect sewer movement will be treated like in MOST CMx1 games - namely nonexistant! I don't think Damascus exactly is known for its extensive underground tunnel networks... though I may be wrong ;)

I always thought sewer movement was one of those cumbersome CMBB specialties that was usually tried 2 or 3 times then mostly ignored/forgotten. But for a lot of people Eastern Front = Stalingrad so sewer movement had to be included to satisfy them. I believe graveyard tiles were included to simulate Stalingrad fighting in the massive city cemetary - but I don't recall seeing many huge city cemetary maps made.

So what specialty 'tile' (an outmoded term I know) should be included in CMSF? The fighting in Najaf two years ago showed how difficult big city cemetary battles can still be.

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