KNac Posted August 10, 2007 Share Posted August 10, 2007 Originally posted by drtechno: US MGs still cannot be deployed in buildings or on roofs? We know not everything wouldnt be addressed in this patch So dont sweat it. You guys are doing a better job than any other company out there in terms of supporting your product. We will all be waiting patiently for future patches, but keep up the good work and small incremental patches are better than (delayed) massive ones. Read BFC answer here: http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=52;t=002480 0 Quote Link to comment Share on other sites More sharing options...
KNac Posted August 10, 2007 Share Posted August 10, 2007 Originally posted by drtechno: US MGs still cannot be deployed in buildings or on roofs? We know not everything wouldnt be addressed in this patch So dont sweat it. You guys are doing a better job than any other company out there in terms of supporting your product. We will all be waiting patiently for future patches, but keep up the good work and small incremental patches are better than (delayed) massive ones. Read BFC answer here: http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=52;t=002480 0 Quote Link to comment Share on other sites More sharing options...
rlg85 Posted August 10, 2007 Share Posted August 10, 2007 Im happy with this current patch, but the firing through walls thing is still driving me crazy, I cant seem to actually hit any walls with area fire, everything just goes through them and hits something on the other side. 0 Quote Link to comment Share on other sites More sharing options...
rlg85 Posted August 10, 2007 Share Posted August 10, 2007 Im happy with this current patch, but the firing through walls thing is still driving me crazy, I cant seem to actually hit any walls with area fire, everything just goes through them and hits something on the other side. 0 Quote Link to comment Share on other sites More sharing options...
rlg85 Posted August 10, 2007 Share Posted August 10, 2007 Im happy with this current patch, but the firing through walls thing is still driving me crazy, I cant seem to actually hit any walls with area fire, everything just goes through them and hits something on the other side. 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted August 10, 2007 Share Posted August 10, 2007 Ok, now the movement command keys are yet again mapped different; B = Fast I = Quick N = Move J = Slow \ = Reverse Am I the only one that fnds this musical chairs deal with the command keys to be just a bit odd? 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted August 10, 2007 Share Posted August 10, 2007 Ok, now the movement command keys are yet again mapped different; B = Fast I = Quick N = Move J = Slow \ = Reverse Am I the only one that fnds this musical chairs deal with the command keys to be just a bit odd? 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted August 10, 2007 Share Posted August 10, 2007 Ok, now the movement command keys are yet again mapped different; B = Fast I = Quick N = Move J = Slow \ = Reverse Am I the only one that fnds this musical chairs deal with the command keys to be just a bit odd? 0 Quote Link to comment Share on other sites More sharing options...
Madmatt Posted August 10, 2007 Share Posted August 10, 2007 Originally posted by Dirtweasle: Ok, now the movement command keys are yet again mapped different; B = Fast I = Quick N = Move J = Slow \ = Reverse Am I the only one that fnds this musical chairs deal with the command keys to be just a bit odd? Which is why we now give you freedom to reassign them at will using the hotkeys.txt file. Madmatt 0 Quote Link to comment Share on other sites More sharing options...
Madmatt Posted August 10, 2007 Share Posted August 10, 2007 Originally posted by Dirtweasle: Ok, now the movement command keys are yet again mapped different; B = Fast I = Quick N = Move J = Slow \ = Reverse Am I the only one that fnds this musical chairs deal with the command keys to be just a bit odd? Which is why we now give you freedom to reassign them at will using the hotkeys.txt file. Madmatt 0 Quote Link to comment Share on other sites More sharing options...
Madmatt Posted August 10, 2007 Share Posted August 10, 2007 Originally posted by Dirtweasle: Ok, now the movement command keys are yet again mapped different; B = Fast I = Quick N = Move J = Slow \ = Reverse Am I the only one that fnds this musical chairs deal with the command keys to be just a bit odd? Which is why we now give you freedom to reassign them at will using the hotkeys.txt file. Madmatt 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted August 10, 2007 Share Posted August 10, 2007 I get that, but come on now there is a reason the gas pedal, clutch and brakes are always have the same layout right? 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted August 10, 2007 Share Posted August 10, 2007 I get that, but come on now there is a reason the gas pedal, clutch and brakes are always have the same layout right? 0 Quote Link to comment Share on other sites More sharing options...
Dirtweasle Posted August 10, 2007 Share Posted August 10, 2007 I get that, but come on now there is a reason the gas pedal, clutch and brakes are always have the same layout right? 0 Quote Link to comment Share on other sites More sharing options...
drtechno Posted August 10, 2007 Share Posted August 10, 2007 Originally posted by KNac: </font><blockquote>quote:</font><hr />Originally posted by drtechno: US MGs still cannot be deployed in buildings or on roofs? We know not everything wouldnt be addressed in this patch So dont sweat it. You guys are doing a better job than any other company out there in terms of supporting your product. We will all be waiting patiently for future patches, but keep up the good work and small incremental patches are better than (delayed) massive ones. Read BFC answer here: http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=52;t=002480 </font> 0 Quote Link to comment Share on other sites More sharing options...
drtechno Posted August 10, 2007 Share Posted August 10, 2007 Originally posted by KNac: </font><blockquote>quote:</font><hr />Originally posted by drtechno: US MGs still cannot be deployed in buildings or on roofs? We know not everything wouldnt be addressed in this patch So dont sweat it. You guys are doing a better job than any other company out there in terms of supporting your product. We will all be waiting patiently for future patches, but keep up the good work and small incremental patches are better than (delayed) massive ones. Read BFC answer here: http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=52;t=002480 </font> 0 Quote Link to comment Share on other sites More sharing options...
drtechno Posted August 10, 2007 Share Posted August 10, 2007 Originally posted by KNac: </font><blockquote>quote:</font><hr />Originally posted by drtechno: US MGs still cannot be deployed in buildings or on roofs? We know not everything wouldnt be addressed in this patch So dont sweat it. You guys are doing a better job than any other company out there in terms of supporting your product. We will all be waiting patiently for future patches, but keep up the good work and small incremental patches are better than (delayed) massive ones. Read BFC answer here: http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=52;t=002480 </font> 0 Quote Link to comment Share on other sites More sharing options...
mr.bean Posted August 10, 2007 Share Posted August 10, 2007 i still cannot play the game. when i start up a scenario, the screen above the menu at the bottom does not show the map but shows whatever was there before (briefing screen). and the mouse leaves a little trail of green arrows wherever it goes making the game unplayable. 0 Quote Link to comment Share on other sites More sharing options...
mr.bean Posted August 10, 2007 Share Posted August 10, 2007 i still cannot play the game. when i start up a scenario, the screen above the menu at the bottom does not show the map but shows whatever was there before (briefing screen). and the mouse leaves a little trail of green arrows wherever it goes making the game unplayable. 0 Quote Link to comment Share on other sites More sharing options...
mr.bean Posted August 10, 2007 Share Posted August 10, 2007 i still cannot play the game. when i start up a scenario, the screen above the menu at the bottom does not show the map but shows whatever was there before (briefing screen). and the mouse leaves a little trail of green arrows wherever it goes making the game unplayable. 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted August 10, 2007 Share Posted August 10, 2007 Dirt is this whining for the sake of...? 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted August 10, 2007 Share Posted August 10, 2007 Dirt is this whining for the sake of...? 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted August 10, 2007 Share Posted August 10, 2007 Dirt is this whining for the sake of...? 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted August 10, 2007 Share Posted August 10, 2007 Originally posted by drtechno: I think you should be able to deploy [sFMGs] inside of houses. I mean, how many missions/games/movies have you seen where MG42s are deployed inside of houses, in towers, etc. Um, missions/games/movies are not terribly good references, ya know? You can use MGs indoors currently in the game, you just can't set them up on the tripods. Seems a reasonable limitation to me. 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted August 10, 2007 Share Posted August 10, 2007 Originally posted by drtechno: I think you should be able to deploy [sFMGs] inside of houses. I mean, how many missions/games/movies have you seen where MG42s are deployed inside of houses, in towers, etc. Um, missions/games/movies are not terribly good references, ya know? You can use MGs indoors currently in the game, you just can't set them up on the tripods. Seems a reasonable limitation to me. 0 Quote Link to comment Share on other sites More sharing options...
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