killmore Posted February 16, 2002 Share Posted February 16, 2002 Now do you think that this Churchill should have knocked out my King Tiger? On the picture you can see that burning Churchill when it fires its gun. It is killing my KT! Link to comment Share on other sites More sharing options...
aka_tom_w Posted February 16, 2002 Share Posted February 16, 2002 good timing with the sceen grab but it was just plain BAD luck in the game that was likly one of those mutual destruction duals where both tanks fire at the same time and both knock each other out! oh well bad luck thats all -tom w Link to comment Share on other sites More sharing options...
Yaphank Posted February 16, 2002 Share Posted February 16, 2002 Damn British! Don't know when to call it quits! Link to comment Share on other sites More sharing options...
Conscript Bagger Posted February 16, 2002 Share Posted February 16, 2002 Must've had a round ready in the chamber that cooked off Bad luck, man. Link to comment Share on other sites More sharing options...
CMplayer Posted February 16, 2002 Share Posted February 16, 2002 Serves you right for buying a KT in the first place. If you'd had two smaller tanks you'd still have a ride. Link to comment Share on other sites More sharing options...
Kingfish Posted February 16, 2002 Share Posted February 16, 2002 Just had that happen to me in a PBEM. My FT gets whacked by a German squad, but a second after dying a stream of flame flies out and routs the Germans. Link to comment Share on other sites More sharing options...
CMplayer Posted February 16, 2002 Share Posted February 16, 2002 Originally posted by Kingfish: Just had that happen to me in a PBEM. My FT gets whacked by a German squad, but a second after dying a stream of flame flies out and routs the Germans.Yeah, and Jar Jar binks KO'd a bunch of droids just kicking around a blaster. Link to comment Share on other sites More sharing options...
Capitalistdoginchina Posted February 16, 2002 Share Posted February 16, 2002 It may be a British Churchill, but the crew were obviously from Finland CDIC Link to comment Share on other sites More sharing options...
Jagdratt Posted February 16, 2002 Share Posted February 16, 2002 Originally posted by Captitalistdoginchina: [QB]It may be a British Churchill, but the crew were obviously from Finland Wearing their famous uber insulated underwear now doubling as flame repellent. The Finns invented Nomex didn't they? Link to comment Share on other sites More sharing options...
Silvio Manuel Posted February 16, 2002 Share Posted February 16, 2002 I also had this happen recently- an M4A1 Sherman brewed up my Marder III at about 600m, and just as it burst into flames, it fired a killing shot in reply. Link to comment Share on other sites More sharing options...
killmore Posted February 17, 2002 Author Share Posted February 17, 2002 It was QB so I did not select KT myself. I won anyway but since when Finns joined the British army? By the way I still think it is a bug. BTS I have the turn saved but you will probably not be able to reproduced this situation Link to comment Share on other sites More sharing options...
Tero Posted February 17, 2002 Share Posted February 17, 2002 Originally posted by Captitalistdoginchina: It may be a British Churchill, but the crew were obviously from Finland CDICImpossible. If they had been true Finns they would have reversed the tank into a safe location and put out the fire. And after plugging the hole made by the 88 with a log they would have come out again fighting like hell. Link to comment Share on other sites More sharing options...
Tero Posted February 17, 2002 Share Posted February 17, 2002 Originally posted by killmore: I won anyway but since when Finns joined the British army? Are you sure your Brits had not joined the Finnish army instead ? BTS I have the turn saved but you will probably not be able to reproduced this situation Silvio has. Allies 2 - Germans 0 so far. Link to comment Share on other sites More sharing options...
Redwolf Posted February 17, 2002 Share Posted February 17, 2002 I think (but cannot be sure of course) than CMBO works in intervals when it comes to combat resolution. If you know the Tacops game, you know that everything within the 1-minute action phase happens in four intervals of 15 seconds. For each of these intervals both sides fire, so even when you knock out your opponent this phase the round is still in the air and may kill you back (exception in Tacops: ATGMs need the firing vehicle until impact, the missle may be canceled when the controll dies). Several details like the one shown here make me believe that CMBO also has such a phase design, although with much higher resolution. So, at one point in time, CMBO already computes that both tanks will shoot this "phase". The results of the shots are then computed one after another(*) and if it hits and knocks out changes the display of the target. However, CMBO had already decided that the target tank will fire this "phase", too, and will still execute it. The resolution is obviously very small since CMBO even takes the effect of slow and fast rounds into account, however it doesn't seem to be truely fluid. Without thinking it through I do not believe you can actually make it non-granulated, at least not for the movement on the battlefield, but maybe for shots. All speculation, of course. I do not believe this is an actual problem, it is more a graphical glitch. Imagine the tanks shot at the same time. There is no impact on combat that I can see. (*) It may be possible that the Axis side always gets computed first, hence this effect will always see burning Allied tanks fire. [ February 17, 2002, 01:26 AM: Message edited by: redwolf ] Link to comment Share on other sites More sharing options...
Silvio Manuel Posted February 17, 2002 Share Posted February 17, 2002 Originally posted by redwolf: (*) It may be possible that the Axis side always gets computed first, hence this effect will always see burning Allied tanks fire.Tero and redwolf, I must refer you to my post above. Captain Wacky's M4A1 KO'd *my* Marder III...who then launched a 600m killing shot, "after" being brewed up. So it would seem that redwolf's "phase" assertion is correct, but it applies equally to either side. Link to comment Share on other sites More sharing options...
PiggDogg Posted February 17, 2002 Share Posted February 17, 2002 That Cigar Smoker tank was actually smoking. :eek: :eek: However, it was fine camo from the Brit special services troops. It was set up in order to lull the Krauts into ignoring it. Then, it sprung to life and into action and whacks that evil KingTiger. Cheers, Richard :cool: :cool: Link to comment Share on other sites More sharing options...
Battlefront.com Posted February 17, 2002 Share Posted February 17, 2002 I'll pass this onto Charles, but I believe this is something which is more in line with what Redwolf stated. However, I think it is a tad bit more complicated than that. IIRC the unit is allowed to fire even though the killing round is in flight. If the round is coming very fast or from a short distance, I think there is a chance that the hit can happen within a very small time (fraction of a second) and the gun will still shoot. Whatever it is, I think this can be classified as an "unintended event". To be classified as a "bug" there actually has to be an error in the code where, in this case, something was coded to not happen but due to some slip up still can. Either way, in theory it shouldn't happen. In reality, it might not be fixable. Dunno. Fortunately this is a rare thing when you think of how many times you guys have played the game and how many times guns shoot within each of those games. Steve Link to comment Share on other sites More sharing options...
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