Juju Posted December 8, 2004 Share Posted December 8, 2004 As the Sealion project has met with some unfortunate delays, and these buildings have been finished for quite a while, I thought it best to share these now, as opposed to sitting on them for a couple of months more. Hey, that's quite a sentence. The buildings are hi-res. The two large buildings are also available in their original ultra-res versions. But beware; each of these ultra-res buildings is as large as the complete set of four hi-res ones, so you better have a computer that can handle it, right. Thanks a lot to Tanksalot, Andreas, Junk2drive and Holien for kindly 'donating' his house (third screenshot 's where he lives, sort of). As usual, download at CMMods.com Here's some piccies. More can be seen by clicking on the link in my sig: 0 Quote Link to comment Share on other sites More sharing options...
Jaws Posted December 8, 2004 Share Posted December 8, 2004 Great work once again:) Thanks downloading now. 0 Quote Link to comment Share on other sites More sharing options...
Bogdan Posted December 8, 2004 Share Posted December 8, 2004 Woot ! Great work ! :eek: Nothing about Normandy, somewhere in your hardrive ? 0 Quote Link to comment Share on other sites More sharing options...
Tanks a Lot Posted December 8, 2004 Share Posted December 8, 2004 Wish I could make 'em like that. They look more realistic than the photographs, or are these the photographs? Stunning work again Juju. [ December 08, 2004, 01:01 PM: Message edited by: Tanks a Lot ] 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted December 8, 2004 Share Posted December 8, 2004 Spectacular, as always, Juju. You, Tanks, MikeyD, et al, never cease to amaze me. 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted December 9, 2004 Share Posted December 9, 2004 They are boooootiful! Almost motivates me to pull my finger out and link scenarios to mod-sets in McMMM! 0 Quote Link to comment Share on other sites More sharing options...
leakyD Posted December 9, 2004 Share Posted December 9, 2004 Good Lord. :eek: :eek: :eek: 0 Quote Link to comment Share on other sites More sharing options...
Salkin Posted December 9, 2004 Share Posted December 9, 2004 Best looking brittish houses I have ever seen . //Salkin 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted December 10, 2004 Share Posted December 10, 2004 I just noticed the reflections of the house across the street in the windows of the second picture!!! :eek: :eek: :eek: _That_ has got to get the loving attention to detail award!! 0 Quote Link to comment Share on other sites More sharing options...
Mies Posted December 10, 2004 Share Posted December 10, 2004 Ohh my... 0 Quote Link to comment Share on other sites More sharing options...
Salkin Posted December 10, 2004 Share Posted December 10, 2004 Originally posted by GreenAsJade: I just noticed the reflections of the house across the street in the windows of the second picture!!! :eek: :eek: :eek: _That_ has got to get the loving attention to detail award!! In a word : Cool ! //Salkin 0 Quote Link to comment Share on other sites More sharing options...
patboy Posted December 10, 2004 Share Posted December 10, 2004 Awesome work as always Juju ! Thanks. I've just posted a new skyline mod to complete your fabulous buildings mods. For your urban battles go to www.cmmods.com CMAK section off course. Pat 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted December 11, 2004 Author Share Posted December 11, 2004 Thanks for the kind responses, guys. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted December 12, 2004 Share Posted December 12, 2004 Also at cmmods for Sealion, this UI mod, the Portee, and small arms for the Brits from Juju. 0 Quote Link to comment Share on other sites More sharing options...
Derfel Posted December 14, 2004 Share Posted December 14, 2004 Juju, these are truly great, love then to death... BUT I can't get the damn things to face the right way. The tall UR buildings somehow gets turned when I use the "Tall building on pavement" tiles which is vastly annoying when you're trying to create an English city street. Could you please have a look at this and tell me if a/There is something screwy with those mods/tiles b/I'm just going nuts *later* OK, found the problem... I think. All the English buildings on pavement always face west, regardless of the facing of the tile... does that make sense? As far as I can tell it only applies to the "building on pavement tiles". Regards, Derfel [ December 14, 2004, 05:52 AM: Message edited by: Derfel ] 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted December 14, 2004 Author Share Posted December 14, 2004 Derfel, yeah, maybe I should have mentioned this, but on both small buildings and possibly the tall light one (can't remember) the orientation of the doors has shifted to another side of the building. That is, in relation to the original art. AFAIK this is the first building mod (but not the last. Nudge, wink ) that has the doors shifted. But this is merely cosmetic, and won't affect gameplay in any way. So, if you're making English maps specifically using these buildings, you may need to rotate the buildings 90 degrees in the editor. 0 Quote Link to comment Share on other sites More sharing options...
Derfel Posted December 14, 2004 Share Posted December 14, 2004 Uh... yeah... except... they ALWAYS face west even if I DO rotate the building... -regards Derfel 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted December 14, 2004 Share Posted December 14, 2004 One of the fixes in 1.03 * Light two-level buildings on pavement now face properly as indicated in game editor. Do you have the patch installed? 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted December 14, 2004 Author Share Posted December 14, 2004 That's kinda odd... I just checked, but they all display okay on my machine! :confused: 0 Quote Link to comment Share on other sites More sharing options...
Derfel Posted December 14, 2004 Share Posted December 14, 2004 OK, just checked on my home computer, changing to version 1.03 fixed it right up. Good call. regards, Derfel [ December 14, 2004, 12:38 PM: Message edited by: Derfel ] 0 Quote Link to comment Share on other sites More sharing options...
tooz Posted December 15, 2004 Share Posted December 15, 2004 For those Sealion scenario designers allow me to offer my services for playtesting--or just post them at THE PROVING GROUNDS. Then again, if your designs are first drafts and not ready for posting you can just send me the battles/ops to me in the email addy in the profile. Look forward to it! I'll have time off from late January to late February. GREAT WORK JUJU AND J2D (THE UI is very cool indeed!) 0 Quote Link to comment Share on other sites More sharing options...
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