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Effects of Bogging in CM


DrJoe

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Hey everyone I have been lurking these forums for about a few weeks now and have come across my first true question.

I am curious how much Training level, type of unit, and type of terrain effect the bogging down/immobilization of vehicles? Also if anyone could offer any insight to how the actual individual units become unbogged in the game would be helpful as well. For instance does the bogged halftrack try every turn for the entire to turn to free itself or does it just sit there until it randomly unbogs by chance. Lastly if a unit of my becomes bogged which commands or lack there of will help free the bogged unit?

Thanks in advance

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  • 1 month later...

I haven't played for a while so I will provide my recollection of the bogging rules. And I may get this right so others please correct me if I am wrong.

There are two states; bogged and immobilized. A bogged unit will try the entire game to become 'unbogged'. I'm not sure if that is dependant on a movement order or not. My experience is about 50/50; half the time they eventually get unbogged, half the time they become immobilized.

While I do not know what affect things like experience have on unbogging, I do know that the type of vehicle (ie; ground pressure) has a lot to do with unbogging and in getting originally bogged. Some vehicles are just more prone to bogging, and thus are more likely to become immobilized as opposed to becoming unbogged.

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The faster a vehicle moves, the higher the chance of bogging. The softer the ground or greater the cover, the higher the chance of bogging. The higher the ground pressure number (stated in psi I believe) the higher the chance of bogging.

Some folks on these boards believe you have a better chance of unbogging by giving a "reverse" order. I have mixed results, so YMMV.

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I *think* I see less experienced units (esp. green) bogging more often than more experienced units, but this might not be the case in reality. I tend to keep e.g. green trucks to roads whilst letting regulars and veterans go cross country: but I've no idea if it really makes a difference. I suppose you could run a series of tests ....

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Also if anyone could offer any insight to how the actual individual units become unbogged in the game would be helpful as well.
While a lot of people have their own "pet theory" on what works best, I believe Steve (a Battlefront employee) mentioned that there is nothing a player can do to increase his/her chances of unbogging a vehicle. In other words, the program runs some type of random algorithm that determines if/when a vehicle becomes unbogged.
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Originally posted by McIvan:

On unbogging, it may just have been ludicrously unlikely co-incidence, but I have had what I swear was an "un-bog" from running another vehicle into the back of it at reasonable speed.

Tried that too, don't work for me. :(

BTW - feels like the T-34 is a little bit to likely to be bogged. German wheeled vheicles drives around on a cornfiel in November and my hunting T-34 bogged on the very same ground. redface.gif

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Originally posted by Sgt AA:

BTW - feels like the T-34 is a little bit to likely to be bogged. German wheeled vheicles drives around on a cornfiel in November and my hunting T-34 bogged on the very same ground. redface.gif

Maybe he ran out of gas. smile.gif

Bumping does help un bog some vehicles if you are able to hit him soon after he bogs.

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