Jump to content

CM2 Question about dug in vehicles....


Recommended Posts

Will there be the option to drive vehicles out of dug in positions, abiet very slowly. During the German surge into Russia in Spring of '42 Panzer units reported being able to pick of Solviet tanks because they were dug in and could manuever around them. When the Solviets saw this they began pulling driving the tanks out of the entrenchments. Germans likened them to large tortoises. Just htought it would be a good addition.

Thanks,

Clinton

Link to comment
Share on other sites

Thats a great Idea. It sounds like we are already getting trenches. But if we are going to get bunkers where we can stick a few squads in to protect from arty will be in CM2. Same thing with tank entrenchments.

Will be interesting to see what Charles and Steve decide to run with.

Link to comment
Share on other sites

Yeah thats what they are supposed to be. Anyone remember the Operational Art of War version 2 opening movie?

It had tanks driving into preprepared dug outs.

I believe they also used T-34 turrets as a static defensive AT gun. A bit off subject i know, thinking about "Hull Down" reminded me of it.

Link to comment
Share on other sites

The Russians made very extensive use of dug-in T-34s. At Kursk all tanks in the front lines were ordered dug-in after the first day or two due to the carnage the Tigers and Panthers were able to inflict at range. Also they dug in hundreds in and around Stalingrad.

Link to comment
Share on other sites

> Also they dug in hundreds in and around

> Stalingrad.

There never were "hundreds" of T34s available IN Stalingrad, and until the december '42 counteroffensive - around it (unless you count strategic reserves waaaay behind Volga as 'around').

Link to comment
Share on other sites

<BLOCKQUOTE>quote:</font><HR>Originally posted by Skipper:

> Also they dug in hundreds in and around

> Stalingrad.

There never were "hundreds" of T34s available IN Stalingrad, and until the december '42 counteroffensive - around it (unless you count strategic reserves waaaay behind Volga as 'around').<HR></BLOCKQUOTE>

I meant around 100-200.

Link to comment
Share on other sites

Clinton,

Yes, we are going to do something about this. Not sure exactly what, but being able to "undig" a tank is at the very least doable. We might try to actually have a something that can be placed on the map like a bunker for example. Again, not sure what we are going to do but we have the "undig" thing to fall back on. Might be all that is needed in any case ;)

Steve

Link to comment
Share on other sites

Is it possible to creat a new graphics tile for a tank dug-in position? I think that would be a good way to go. Have some sand bags covering the edges and dirt slope coming out the back...If it is raining and wet you better hope you can get out!!!!

Link to comment
Share on other sites

<BLOCKQUOTE>quote:</font><HR>Originally posted by Clinton:

Is it possible to creat a new graphics tile for a tank dug-in position? I think that would be a good way to go. Have some sand bags covering the edges and dirt slope coming out the back...If it is raining and wet you better hope you can get out!!!!<HR></BLOCKQUOTE>

I would like to see one. That way you could set up a MLR with several fall back positions in the event the enemy gets close. Same with foxholes and trenches for really big defensive positions, i.e. Kursk. Or even use them as decoys as the Russians were known to do.

Link to comment
Share on other sites

<BLOCKQUOTE>quote:</font><HR>Originally posted by Offwhite:

The only one I ever dug in was a Panther, maybe shorter tanks are deeper smile.gif<HR></BLOCKQUOTE>

im working on a scenario right now where there are some dug in german tanks. They are pretty much hull down, up to the top of the tracks. This makes them a little harder to hit, but not as much as you might think.

I had a Sherman 76 (or maybe it was an M-18) kill a dug in Jagdpanther with no problem, so digging them in is not all that much of a brilliant defensive countermeasure.

And it pretty much eliminates hull hits, so for tanks with weaker turret armor, the digging in means that while fewer shots may hit, the ones that do are more deadly.

Soo... All other things being equal, Id rather have a mobile tank that is slightly easier to hit than a glorified dug in gun.

not sure if dug in tanks can still use hull mtd mgs...

Link to comment
Share on other sites

<BLOCKQUOTE>quote:</font><HR>Originally posted by Terence:

All other things being equal, Id rather have a mobile tank that is slightly easier to hit than a glorified dug in gun.<HR></BLOCKQUOTE>

Agreed; why not buy a gun instead and use the points you saved somewhere else? On the other hand, say you're in a long-range defensive engagement where you're given tanks whose hulls and turrets are both vulnerable to the enemy's guns (M4s or PzIVs for example). In that case, your only protection would be in presenting a smaller target, and at long range, the effect of being dug in should be more pronounced.

On the other other hand, why not put them in hull-down positions and use the hunt/reverse ambush method... Digging in still seems like too much of a tradeoff, I guess that's why I've never even tried it in a real scenario.

Link to comment
Share on other sites

I'm not sure I would dig in a Jagdpanther considering it's got no turret but I like the idea of being able to dig in armor. It gives greater flexibility in both multi- and singleplayer. You've bought equipment and later finds out you needed a gun placement in an overwatch position.

Link to comment
Share on other sites

<BLOCKQUOTE>quote:</font><HR>Originally posted by howardb:

I'm not sure I would dig in a Jagdpanther considering it's got no turret but I like the idea of being able to dig in armor. <HR></BLOCKQUOTE>

Actually, that was kind of the point.

I love the tradeoffs and compromises that you can explore in CM scenarios. The Jagdpanther is dug in, and yes, has no turret, BUT it does cover a vital road in wet weather from a keyhole sighting position, in a scenario where the allies have to move up the road quickly.

The digging in is meant to simulate a broken down tank that was hauled into a defensive position by engineers.

Link to comment
Share on other sites

×
×
  • Create New...