Fangorn Posted November 2, 2001 Share Posted November 2, 2001 *bump* Link to comment Share on other sites More sharing options...
Fangorn Posted November 3, 2001 Share Posted November 3, 2001 and another *bump* Link to comment Share on other sites More sharing options...
Dschugaschwili Posted November 5, 2001 Author Share Posted November 5, 2001 Bump again. Any official comment? Link to comment Share on other sites More sharing options...
Fangorn Posted November 6, 2001 Share Posted November 6, 2001 Eventually we'll get an answer. Link to comment Share on other sites More sharing options...
MyNameW Posted November 6, 2001 Share Posted November 6, 2001 :cool: :eek: :mad: Link to comment Share on other sites More sharing options...
MyNameW Posted November 6, 2001 Share Posted November 6, 2001 :confused: :confused: Link to comment Share on other sites More sharing options...
MyNameW Posted November 6, 2001 Share Posted November 6, 2001 <blockquote>quote:</font><hr>Originally posted by MyNameW: :confused: :confused: <hr></blockquote> 1121212121212 Link to comment Share on other sites More sharing options...
MyNameW Posted November 6, 2001 Share Posted November 6, 2001 Don't worry guys. I am just learning. <blockquote>quote:</font><hr> <hr></blockquote> <blockquote>quote:</font><hr> <hr></blockquote>[*]new list :cool: Link to comment Share on other sites More sharing options...
Redwolf Posted November 6, 2001 Share Posted November 6, 2001 <blockquote>quote:</font><hr>Originally posted by Dschugaschwili: Of course this could be stopped by including a checksum of the CM executable used in the PBEM file, so if both executables are different, it is easily recognizable.<hr></blockquote> That is useless since the checksum would be computed by the computer of the cheater, whence the checksumming routine is as vulnerable to manipulation as the executable itself. Link to comment Share on other sites More sharing options...
MyNameW Posted November 6, 2001 Share Posted November 6, 2001 http://www.battlefront.com/discuss/biggrin.gifhttp://www.battlefront.com/discuss/biggrin.gifhttp://www.battlefront.com/discuss/biggrin.gifhttp://www.battlefront.com/discuss/biggrin .gifhttp://www.battlefront.com/discuss/biggrin.gifhttp://www.battlefront.com/discuss/biggrin.gifhttp://www.battlefront.com/discuss/biggrin.gifhttp://www.battlefront.com/discuss/big'>http://www.battlefront.com/discuss/biggrin.gifhttp://www.battlefront.com/discuss/biggrin.gifhttp://www.battlefront.com/discuss/biggrin.gifhttp://www.battlefront.com/discuss/big grin.gifhttp://www.battlefront.com/discuss/biggrin.gif Link to comment Share on other sites More sharing options...
MyNameW Posted November 6, 2001 Share Posted November 6, 2001 <blockquote>quote:</font><hr> hope this time it will work <hr></blockquote> http://www.battlefront.com/discuss/biggrin.gif http://www.battlefront.com/discuss/biggrin.gif http://www.battlefront.com/discuss/biggrin.gif http://www.battlefront.com/discuss/biggrin.gif http://www.battlefront.com/discuss/biggrin.gif http://www.battlefront.com/discuss/biggrin.gif http://www.battlefront.com/discuss/biggrin.gif http://www.battlefront.com/discuss/biggrin.gif http://www.battlefront.com/discuss/biggrin.gif http://www.battlefront.com/discuss/biggrin.gif Link to comment Share on other sites More sharing options...
MyNameW Posted November 6, 2001 Share Posted November 6, 2001 <blockquote>quote:</font><hr>Originally posted by redwolf: That is useless since the checksum would be computed by the computer of the cheater, whence the checksumming routine is as vulnerable to manipulation as the executable itself.<hr></blockquote> 1)Not realy, IMHO games like Starcraft and Diablo are not hacked yet. You cannot paly on Battlenet with cracked exe. 2) Also encrypting movis using both password is good idea. So that person whos PC computes the movie cannot see it. Link to comment Share on other sites More sharing options...
Nabla Posted November 9, 2001 Share Posted November 9, 2001 There seems to be some litter here, but the original issue is still valid. Persistent little buggers, aren't we Bump. Link to comment Share on other sites More sharing options...
Dschugaschwili Posted November 16, 2001 Author Share Posted November 16, 2001 Yes, I know that this thread has been abused for testing purposes lately, but I'm still hoping to get a comment from BTS. Anybody out there? Dschugaschwili Link to comment Share on other sites More sharing options...
Fangorn Posted November 16, 2001 Share Posted November 16, 2001 Argh, we need at least to make this thread go to page four. What a mess! Link to comment Share on other sites More sharing options...
Fuerte Posted November 16, 2001 Share Posted November 16, 2001 Jep jep. Link to comment Share on other sites More sharing options...
Battlefront.com Posted November 16, 2001 Share Posted November 16, 2001 Well, we've answered this question a couple dozen times before, so I guess another time won't hurt There will be no changes to the PBEM file swapping for CMBB. Yes, it might appear to be an "easy" fix, but that is simply not the case. Messing with the file swapping would screw up all the assumptions in the code about variables for when to "announce" surrenders, end games, update internal data, etc. Not to mention that the structure of the data exchange will have to be reworked. The coding and playtesting time to make this change would be considerable. It is not a wise use of our limited development time to screw with something that definitely works, but has a mild side effect (and trust me folks, it is MILD on the scale of things ), at the expense of things which are currently not implemented or fully tested. Life has its choices, and our experience tells us it would be a very poor choice indeed to go messing with the PBEM format at this time. ESPECIALLY because after CMBB is released we are going to rewrite the entire game engine from scratch, which will mean rewriting the PBEM stuff again in any case. However, we have already put in a new feature which shows each player in a multiplayer game what options were chosen. So no more guessing what the 1st player might have done. Thanks, Steve Link to comment Share on other sites More sharing options...
Fangorn Posted November 16, 2001 Share Posted November 16, 2001 Thanks Steve, Now we can put this thread to rest. [ 11-16-2001: Message edited by: Fangorn ]</p> Link to comment Share on other sites More sharing options...
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