Lorak Posted January 18, 2001 Share Posted January 18, 2001 Title about sums it up. Situation. In a quick battle I have a stug with one crew casualty. (he never fired before he suffered the crew hit) Now since then I had him target some infantry in the woods.... fired 3 or 4 rounds of smoke. I figured I had just made a mistake and marked it down as stupidity. Now this last turn I targeted some infantry in a building, being careful (didn't want to make the same mistake). What happens? You guessed it. He decides to shoot 3 rounds of smoke at the building. Just wondering if anyone else has seen this? I have one other now dead stug( he was full crew and he did fire correctly). So could it be tied into losing the crew member? Maybe the loader got hit, and the driver/TC don't know how to tell the shells apart? Lorak ------------------ "Do not wait to strike till the iron is hot; but make it hot by striking."--William Butler Yeats Cesspool Combatmissionclub Lorak's FTX and for Kitty's sake =^..^= Link to comment Share on other sites More sharing options...
Lorak Posted January 18, 2001 Author Share Posted January 18, 2001 Title about sums it up. Situation. In a quick battle I have a stug with one crew casualty. (he never fired before he suffered the crew hit) Now since then I had him target some infantry in the woods.... fired 3 or 4 rounds of smoke. I figured I had just made a mistake and marked it down as stupidity. Now this last turn I targeted some infantry in a building, being careful (didn't want to make the same mistake). What happens? You guessed it. He decides to shoot 3 rounds of smoke at the building. Just wondering if anyone else has seen this? I have one other now dead stug( he was full crew and he did fire correctly). So could it be tied into losing the crew member? Maybe the loader got hit, and the driver/TC don't know how to tell the shells apart? Lorak ------------------ "Do not wait to strike till the iron is hot; but make it hot by striking."--William Butler Yeats Cesspool Combatmissionclub Lorak's FTX and for Kitty's sake =^..^= Link to comment Share on other sites More sharing options...
stevetherat Posted January 18, 2001 Share Posted January 18, 2001 Lora Maybe someone put the wrong labels on the shells at the factory. You better withdraw from battle and check the whole lot. Shame. Link to comment Share on other sites More sharing options...
stevetherat Posted January 18, 2001 Share Posted January 18, 2001 Lora Maybe someone put the wrong labels on the shells at the factory. You better withdraw from battle and check the whole lot. Shame. Link to comment Share on other sites More sharing options...
stimpy Posted January 18, 2001 Share Posted January 18, 2001 I have had this happen where a Jumbo came rolling up the center of the map on a road, while the infantry were coming up the right side of the map. There was a MG bunker that the Jumbo had a clear shot on. So he filled it full of smoke. I hate it when they put a Greenpeace volunteer as the loader... Guess after each time the gunner fired the loader would yell up, "My bad, I think this is an HE round. There... try that..." stimpy Link to comment Share on other sites More sharing options...
stimpy Posted January 18, 2001 Share Posted January 18, 2001 I have had this happen where a Jumbo came rolling up the center of the map on a road, while the infantry were coming up the right side of the map. There was a MG bunker that the Jumbo had a clear shot on. So he filled it full of smoke. I hate it when they put a Greenpeace volunteer as the loader... Guess after each time the gunner fired the loader would yell up, "My bad, I think this is an HE round. There... try that..." stimpy Link to comment Share on other sites More sharing options...
Jarmo Posted January 18, 2001 Share Posted January 18, 2001 Happens to me all the time. AI really likes to throw smoke at infantry for some reason. This behaviour came with one upgrade (forgot wich one). I'd say it's less common now. Link to comment Share on other sites More sharing options...
Jarmo Posted January 18, 2001 Share Posted January 18, 2001 Happens to me all the time. AI really likes to throw smoke at infantry for some reason. This behaviour came with one upgrade (forgot wich one). I'd say it's less common now. Link to comment Share on other sites More sharing options...
Maximus Posted January 18, 2001 Share Posted January 18, 2001 I think this behavior was first seen in the first beta patch v1.1b16. It was later then fixed with v1.1b22. But the AI logic in doing this is that tanks will do this when they think that have a slim chance in damaging the target and when the target seems to be threatening other friendly units, such a target like a MG bunker. Link to comment Share on other sites More sharing options...
Maximus Posted January 18, 2001 Share Posted January 18, 2001 I think this behavior was first seen in the first beta patch v1.1b16. It was later then fixed with v1.1b22. But the AI logic in doing this is that tanks will do this when they think that have a slim chance in damaging the target and when the target seems to be threatening other friendly units, such a target like a MG bunker. Link to comment Share on other sites More sharing options...
CMplayer Posted January 18, 2001 Share Posted January 18, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Lorak: Title about sums it up. Situation. In a quick battle I have a stug with one crew casualty. (he never fired before he suffered the crew hit) Now since then I had him target some infantry in the woods.... fired 3 or 4 rounds of smoke. I figured I had just made a mistake and marked it down as stupidity. Now this last turn I targeted some infantry in a building, being careful (didn't want to make the same mistake). What happens? You guessed it. He decides to shoot 3 rounds of smoke at the building. Just wondering if anyone else has seen this? I have one other now dead stug( he was full crew and he did fire correctly). So could it be tied into losing the crew member? Maybe the loader got hit, and the driver/TC don't know how to tell the shells apart? Lorak <HR></BLOCKQUOTE> Yeah, I've been noticing this quite a lot lately. It's a real pain if you order the tank to fire HE to suppress or knock out a gun that is busy pounding the hell out of your infantry, and instead it fires smoke, which doesn't even block the gun's LOS to the guys its murdering. You sit there a whole turn trying to think of some cute, war-is-hell, rationalizion of the quirky tac AI, like, 'they think the gun will turn and shoot at them, so they want some smoke; they're peeing in their pants, that's the way war is, etc...'. That's a really unforgivable error actually since they have the drop on the gun, and could knock it out. Instead, they protect the gun for several turns, leaving it with its nice juicy infantry target AND a flank-protecting smokescreen. regards, --Rett Link to comment Share on other sites More sharing options...
CMplayer Posted January 18, 2001 Share Posted January 18, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Lorak: Title about sums it up. Situation. In a quick battle I have a stug with one crew casualty. (he never fired before he suffered the crew hit) Now since then I had him target some infantry in the woods.... fired 3 or 4 rounds of smoke. I figured I had just made a mistake and marked it down as stupidity. Now this last turn I targeted some infantry in a building, being careful (didn't want to make the same mistake). What happens? You guessed it. He decides to shoot 3 rounds of smoke at the building. Just wondering if anyone else has seen this? I have one other now dead stug( he was full crew and he did fire correctly). So could it be tied into losing the crew member? Maybe the loader got hit, and the driver/TC don't know how to tell the shells apart? Lorak <HR></BLOCKQUOTE> Yeah, I've been noticing this quite a lot lately. It's a real pain if you order the tank to fire HE to suppress or knock out a gun that is busy pounding the hell out of your infantry, and instead it fires smoke, which doesn't even block the gun's LOS to the guys its murdering. You sit there a whole turn trying to think of some cute, war-is-hell, rationalizion of the quirky tac AI, like, 'they think the gun will turn and shoot at them, so they want some smoke; they're peeing in their pants, that's the way war is, etc...'. That's a really unforgivable error actually since they have the drop on the gun, and could knock it out. Instead, they protect the gun for several turns, leaving it with its nice juicy infantry target AND a flank-protecting smokescreen. regards, --Rett Link to comment Share on other sites More sharing options...
Gpig Posted January 18, 2001 Share Posted January 18, 2001 I'm playing a PBEM where my Hellcat crested a ridge and spots a Kublewagon about 300 metres away. He shoots a smoke round at it. What is THAT about? I'd say it's a problem. You? Link to comment Share on other sites More sharing options...
U8led Posted January 18, 2001 Share Posted January 18, 2001 Happens to me constantly, if tank has smoke rounds and I target infantry it will use smoke rounds. Only work around I have found is to waste all smoke rounds somewhere or area target with HE. U8led Link to comment Share on other sites More sharing options...
Gpig Posted January 18, 2001 Share Posted January 18, 2001 I'm playing a PBEM where my Hellcat crested a ridge and spots a Kublewagon about 300 metres away. He shoots a smoke round at it. What is THAT about? I'd say it's a problem. You? Link to comment Share on other sites More sharing options...
U8led Posted January 18, 2001 Share Posted January 18, 2001 Happens to me constantly, if tank has smoke rounds and I target infantry it will use smoke rounds. Only work around I have found is to waste all smoke rounds somewhere or area target with HE. U8led Link to comment Share on other sites More sharing options...
coralsaw Posted January 18, 2001 Share Posted January 18, 2001 Had it also happen with mortars yesterday. Pretty frustrating, since I was trying to save the DARN SMOKE FOR THE ASSAULT YOU STOOPID MORTAMEN!!! On the other hand, in the same game (mission 1 of the excellent Patrick Ware "Any port after the storm" campaign), one of my AFVs fired smoke at infantry in the woods, which was a pretty good tactic as it happened just before da assault, mind you... Got to love the game... Link to comment Share on other sites More sharing options...
coralsaw Posted January 18, 2001 Share Posted January 18, 2001 Had it also happen with mortars yesterday. Pretty frustrating, since I was trying to save the DARN SMOKE FOR THE ASSAULT YOU STOOPID MORTAMEN!!! On the other hand, in the same game (mission 1 of the excellent Patrick Ware "Any port after the storm" campaign), one of my AFVs fired smoke at infantry in the woods, which was a pretty good tactic as it happened just before da assault, mind you... Got to love the game... Link to comment Share on other sites More sharing options...
Fred Posted January 18, 2001 Share Posted January 18, 2001 seen it too, posted a bug report in the tech board section. Fred Link to comment Share on other sites More sharing options...
Fred Posted January 18, 2001 Share Posted January 18, 2001 seen it too, posted a bug report in the tech board section. Fred Link to comment Share on other sites More sharing options...
Head Mahone Posted January 18, 2001 Share Posted January 18, 2001 I found that patch ver 1.1 cleared this problem up for me........ -Head ------------------ "No man ever won a war by dieing for his country. He won it by making the other poor dumb bastard die for his country." -General George S. Patton, Jr. Link to comment Share on other sites More sharing options...
Head Mahone Posted January 18, 2001 Share Posted January 18, 2001 I found that patch ver 1.1 cleared this problem up for me........ -Head ------------------ "No man ever won a war by dieing for his country. He won it by making the other poor dumb bastard die for his country." -General George S. Patton, Jr. Link to comment Share on other sites More sharing options...
Juju Posted January 19, 2001 Share Posted January 19, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by U8led: Only work around I have found is to waste all smoke rounds somewhere.<HR></BLOCKQUOTE> Now there's an idea! ------------------ I prefer an enemy who's willing to die for his country. That way both him and me have the same aim in mind. Link to comment Share on other sites More sharing options...
Juju Posted January 19, 2001 Share Posted January 19, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by U8led: Only work around I have found is to waste all smoke rounds somewhere.<HR></BLOCKQUOTE> Now there's an idea! ------------------ I prefer an enemy who's willing to die for his country. That way both him and me have the same aim in mind. Link to comment Share on other sites More sharing options...
Guest Madmatt Posted January 19, 2001 Share Posted January 19, 2001 The smoke logic is based on two main points. #1 HE is is not having much of an effect on the target and #2 The target is actively engaging another friendly unit. Many people come back with the same argument that "Had the Ai followed my HE order it would have killed the target", well the TacAi will sometimes disagree with that assesment since it sees that the HE wasn't doing enough (or any) damage. In that case it tries to help out a friendly unit by smoking in the threat. Keep that logic in mind when you see smoke being used. It's not always perfect but than neither is war. Madmatt Link to comment Share on other sites More sharing options...
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