IMHO Posted November 18, 2021 Share Posted November 18, 2021 When loading or starting a new mission CM does a lot of heavy calcs at the beginning yet it uses no more than 4 cores. Is it possible to force it use more? I have enough both VRAM and RAM and CMCW is underutilizing both by a mile. Is there a way to force higher render depth to show roads and forests for the whole map? I maxed out the graphics settings yet for bigger CMCW maps forests and roads are "abstracted" at longer ranges. 0 Quote Link to comment Share on other sites More sharing options...
Bufo Posted November 18, 2021 Share Posted November 18, 2021 1. No 2. No 0 Quote Link to comment Share on other sites More sharing options...
Monty's Mighty Moustache Posted November 18, 2021 Share Posted November 18, 2021 I’m pretty sure Steve said engine rewrites to make use of modern architecture was on the list to do next. Hopefully engine 5 will include these improvements. MMM 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted November 18, 2021 Share Posted November 18, 2021 Engine v5 is supposed about technical modernization. Some assume that multi-threading and graphics improvements are a part of that. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted November 19, 2021 Share Posted November 19, 2021 (edited) The game currently is MUCH faster and more playable than it was in the early years. They're constantly tinkering with it in that regard. But the improvement tend to be seen either across the board or with rigs that had been struggling before. High end-specific improvements have taken a back seat. Edited November 19, 2021 by MikeyD 0 Quote Link to comment Share on other sites More sharing options...
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