chuckdyke Posted January 27, 2021 Share Posted January 27, 2021 I use a Traffic Ligt analogy for Fire Orders'. As I delete a Cover Arc you hear clearly "cease fire!" Traffic Light Green Move N no Cover arc. Amber Cover Arc Troops have their firearms ready. Red: Direct Fire order on the point of assault. Here is the Aachen Campaign "Knock them All Down." Troops Used Green +1. Not perfect they suffered one casualty took their objective. Morale was reduced to cautious for some reason. 0 Quote Link to comment Share on other sites More sharing options...
fireship4 Posted January 27, 2021 Share Posted January 27, 2021 Fire arcs do not improve spotting they only restrict fire and affect facing as far as I understand. 4 Quote Link to comment Share on other sites More sharing options...
chuckdyke Posted January 27, 2021 Author Share Posted January 27, 2021 3 hours ago, fireship4 said: Fire arcs do not improve spotting they only restrict fire and affect facing as far as I understand. Sorry you understand me wrong. I didn't say anything about spotting. It has to do with readiness. The fire arc also stimulates readiness in the designated zone. For infantry I use the direct fire command together with a movement command often for the assault. The first text is the action with the cover arc 2nd text is direct fire order combined with assault. I think most players ignore this green text. With a cover arc they react also much faster than without it. Just observe as an exercise ' Hunt' with a cover arc and hunt without it, they tend without it to dance all over the place. My conclusion is reaction times of the troopers are noticeably faster. On 'Hunt' I want the 2 troopers to hold their fire. Upon spotting they evade contact also quicker. Exactly what I want them to do. I see the cover arc as a fire order not just to restrict. If you look through a gun sight you suffer from tunnel vision. You lose situational awareness. Spotting can become less with a cover arc. Not better. I will post something about the Hunting move. . 0 Quote Link to comment Share on other sites More sharing options...
fireship4 Posted January 27, 2021 Share Posted January 27, 2021 I don't think the cover arc does anything you have mentioned, it affects "hunt" by changing it from "stop when you make contact" to "stop when you make contact within the arc". 1 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted January 27, 2021 Share Posted January 27, 2021 chuckdyke, you could learn a lot by reading the manuals. It sounds like you’re having fun figuring these things out, but you are not always giving out correct information. 3 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted January 27, 2021 Share Posted January 27, 2021 @mjkerner Very politely put. 0 Quote Link to comment Share on other sites More sharing options...
chuckdyke Posted January 28, 2021 Author Share Posted January 28, 2021 8 hours ago, mjkerner said: chuckdyke, you could learn a lot by reading the manuals. It sounds like you’re having fun figuring these things out, but you are not always giving out correct information. OK I accept the hunt mode as @fireship4put it. But on Camera position one if you take away the cover arc you clearly hear cease fire. I just make a data base on things I observe playing the game. 0 Quote Link to comment Share on other sites More sharing options...
fireship4 Posted January 28, 2021 Share Posted January 28, 2021 I believe the sound effect is just there for flavour, similar to when you remove a target/target light order (I would assume). In neither situation do they actually cease fire. 1 Quote Link to comment Share on other sites More sharing options...
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