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Showing results for tags 'assault'.
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I use a Traffic Ligt analogy for Fire Orders'. As I delete a Cover Arc you hear clearly "cease fire!" Traffic Light Green Move N no Cover arc. Amber Cover Arc Troops have their firearms ready. Red: Direct Fire order on the point of assault. Here is the Aachen Campaign "Knock them All Down." Troops Used Green +1. Not perfect they suffered one casualty took their objective. Morale was reduced to cautious for some reason.
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This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don't get complacent or throw away your forces - you will need them. Feedback welcome and appreciated. you can email me at xxnightopsxx@gmail.com Thanks to the scenario author for the original scenario and Battlefront for one of the best and most unique war game simulations around. Keep up the good work. DOWNLOAD: http://www.thefewgoodmen.com/tsd3/cm-red-thunder/cm-red-thunder-add-ons-scenarios/rdm-gates-of-warsaw-redux-final-cmrt/ https://drive.google.com/drive/u/0/folders/0B0HhNCJWAbKmcUF0VHRERzdvYTA
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RDM - Hot Mustard scenario for CMFI This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don't get complacent or throw away your forces - you will need them. Feedback welcome and appreciated. you can email me at xxnightopsxx@gmail.com Thanks to the scenario author for the original scenario and Battlefront for one of the best and most unique war game simulations around. Keep up the good work. You can download this scenario from the below locations: http://www.thefewgoodmen.com/tsd3/cm-fortress-italy/rdm-hot-mustard-scenario-for-cmfi/ https://drive.google.com/open?id=0B0HhNCJWAbKmVWFfVHRPY2RDZ00