John1966 Posted October 16, 2020 Share Posted October 16, 2020 Apologies if this is a much-covered thing but I'm sure this has been tested by someone. Since the introduction of "target briefly", I use it a lot. In fact I often click 4 times to give a full minute of firing (which I repeat in the next turn if required). The reason I do that is in case I forget the "clear target" and empty the ammo box on a long since neutralised target (which I often used to do). But I've noticed that with "target", mortars will hone in on the target until they're getting it right in the pickle jar (or foxhole/trench/whatever). With "target briefly", they never seem to get closer, even if the fire is continuous for several minutes. Have I noticed this correctly or is it a figment of my imagination? 1 Quote Link to comment Share on other sites More sharing options...
BarendJanNL Posted October 16, 2020 Share Posted October 16, 2020 If you do one minute of 'target briefly', I think the mortars will stop aiming after that minute, so when you do another minute, it is basically a new fire mission. Maybe it helps if you do 'target briefly' for 1:15 minute and after each turn do an extra minute if that is needed. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted October 16, 2020 Share Posted October 16, 2020 I am fond of target light - which for mortars is a slower rate of fire. That way you can let the team zero on the target without burning through their whole ammo supply. 4 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted October 16, 2020 Share Posted October 16, 2020 I do as Ian does; target light for on map mortars almost always, unless I need a real stonk real quick. 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted October 16, 2020 Author Share Posted October 16, 2020 2 hours ago, IanL said: I am fond of target light - which for mortars is a slower rate of fire. Well I've learned something new. I had always assumed that "target light" for a mortar team meant fire your small arms! Mortar teams are infantry after all. As a result I've never used it. Except when they're out of mortar shells in which case I use "target" anyway. Thank you for that. 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted October 16, 2020 Author Share Posted October 16, 2020 3 hours ago, BarendJanNL said: If you do one minute of 'target briefly', I think the mortars will stop aiming after that minute, so when you do another minute, it is basically a new fire mission. From what I've observed (and I've not tested it), it looks like they start again every 15 seconds. In other words, they never get anywhere near the target. Yet with "target", they're hitting every time before the first minute is out. (Before my break from CM, I hadn't upgraded to get "target briefly" so this is all new to me) 0 Quote Link to comment Share on other sites More sharing options...
Freyberg Posted October 16, 2020 Share Posted October 16, 2020 (edited) Target Briefly with on-map mortars: If you have a red targeting line at the end of a turn, and you do not adjust it, but simply click 'target briefly' to extend the mission, then once on target, it will remain on target. If you interrupt the mission in any way (i.e. if you 'break' the red targeting line by moving it or allowing it to expire), then the mortars will need to do ranging shots again. Edited October 16, 2020 by Freyberg 1 Quote Link to comment Share on other sites More sharing options...
John1966 Posted October 17, 2020 Author Share Posted October 17, 2020 On 10/16/2020 at 11:15 PM, Freyberg said: If you have a red targeting line at the end of a turn, and you do not adjust it, but simply click 'target briefly' to extend the mission, then once on target, it will remain on target. I'd assumed that. But not sure that's actually what I'm seeing. Hence the post. Anyone tested it? 0 Quote Link to comment Share on other sites More sharing options...
Freyberg Posted October 18, 2020 Share Posted October 18, 2020 4 hours ago, John1966 said: I'd assumed that. But not sure that's actually what I'm seeing. Hence the post. Anyone tested it? I'm sure that's how it works - I've used it many times. Have you checked the weather conditions? Wind makes mortars inaccurate. 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted October 18, 2020 Author Share Posted October 18, 2020 10 hours ago, Freyberg said: Have you checked the weather conditions? Wind makes mortars inaccurate. Light wind, if I recall. But the only reason I really noticed was because I had some mortars using "target" on some 20mm AA nasties (which were priority targets for me) and others using "target briefly" on an MG team (in the same scenario). The ones using "target" were getting their rounds bang on target within the first minute but the ones using "target briefly" never seemed to home in on the target even after a couple of minutes of firing. When an 88mm was spotted I just used "target" and again the rounds were on the money within a minute. Gave up on the MG after I'd already wasted too much ammo on it. 0 Quote Link to comment Share on other sites More sharing options...
Freyberg Posted October 18, 2020 Share Posted October 18, 2020 5 hours ago, John1966 said: ..... The ones using "target" were getting their rounds bang on target within the first minute but the ones using "target briefly" never seemed to home in on the target even after a couple of minutes of firing. .... That's interesting - I'm gonna try using 'target' and see if that makes them more accurate - I'd always accepted a bit of spread, but maybe the two commands are set up differently. 1 Quote Link to comment Share on other sites More sharing options...
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