Sgt.Squarehead Posted April 28, 2019 Share Posted April 28, 2019 (edited) Funny you say that.....I just had two fails on the trot! First time my team were all shot to bits (this I can live with) but in the next run my 'suicide bomber' clearly had second thoughts, took off his vest, and chucked it through the door (The 'Suicide Assault Team' ALL survived.....Which is a bit of a problem, given the nomenclature! ) Edited April 28, 2019 by Sgt.Squarehead 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted April 28, 2019 Share Posted April 28, 2019 @MarkEzra is the QB map Jedi. 0 Quote Link to comment Share on other sites More sharing options...
Gazmaps Posted April 28, 2019 Author Share Posted April 28, 2019 4 hours ago, MOS:96B2P said: Quick Battles work a little different and I suspect this is the core of the problem. 4.0 Engine Manual Page 27 - Only two types of Victory conditions are available. Terrain objectives and unit casualties. If you change it to a scenario more can be done. If you are leaving it a QB and attempting to play it as a QB I think the above restrictions would apply. I think this is the answer - its simply not enabled in QB maps.... This is certainly bourne out by the testing. Perhaps its an easy addition in any further patches / updates..... 0 Quote Link to comment Share on other sites More sharing options...
ASL Veteran Posted April 28, 2019 Share Posted April 28, 2019 5 hours ago, Gazmaps said: I think this is the answer - its simply not enabled in QB maps.... This is certainly bourne out by the testing. Perhaps its an easy addition in any further patches / updates..... Not to disappoint you, but if it isn't enabled by now it probably will never be enabled since it's, no doubt, intentionally that way. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted April 28, 2019 Share Posted April 28, 2019 Indeed. QB maps allow "Occupy" only Objectives. There are no triggers except timed. Check out CMSF2 QB maps. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted April 28, 2019 Share Posted April 28, 2019 (edited) Cheers for the definitive answer. It seems that in addition to this, these Occupy Objectives cannot be set to Known To Enemy (or, to be more precise, they can, but they are still visible to the player). Edited April 28, 2019 by Sgt.Squarehead 0 Quote Link to comment Share on other sites More sharing options...
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