SlowMotion Posted March 27, 2019 Share Posted March 27, 2019 When CMSF2 was released I played one of the demo scenarios as Syrians. I remember hitting AI controlled Bradley several times with a RPG and wondering why I couldn't destroy it. It seems this was modeled correctly in the game, reactive armor was the magic behind this: https://youtu.be/VYtM0WuiWS0?t=159 ( 2:39 - 3:04) 1 Quote Link to comment Share on other sites More sharing options...
General Jack Ripper Posted March 28, 2019 Share Posted March 28, 2019 That's gotta be one of the coolest jobs in the world, "Let's build a vehicle, then shoot at it all day!" 0 Quote Link to comment Share on other sites More sharing options...
DerKommissar Posted March 28, 2019 Share Posted March 28, 2019 The game does a very good job of simulating ERA. If you look at the model, you will see the ERA bricks gone due to the hit. It's a life saver -- provided the enemy hits you in the right spots. 1 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted March 28, 2019 Share Posted March 28, 2019 I saw a chart on a website once that claimed the Bradley with full ceramic armor package is roughly equivalent to a late model Centurion tank, armor-wise. I don't know how accurate that site's info was. 0 Quote Link to comment Share on other sites More sharing options...
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