rocketman Posted March 16, 2018 Share Posted March 16, 2018 Are tank riders considered a part of a tank until dismounted? I had a tank with riders taking incoming fire. So I issued a paus command for the tank for 30 sec then move and a dismount command to the riders so that they would get off before the tank moved. The tank riders didn't move at all and after the tank moved and the turn ended I saw that their command way points remained. Is this by design or maybe a bug or a quirk of the engine? 0 Quote Link to comment Share on other sites More sharing options...
General Liederkranz Posted March 16, 2018 Share Posted March 16, 2018 Were you able to issue a separate Dismount command using that button? Or just a movement order for the riders (which, in v4, would've automatically said "Dismount" over the waypoint)? In my experience you can't issue a separate Dismount command (the button is unclickable) from a vehicle that still has movement waypoints plotted, even if the vehicle is paused. Without that, the Dismount that's "included" in an ordinary movement order for the riders won't take effect unless the vehicle is stopped with no more waypoints plotted. In this situation I think you would have to first cancel the tank's orders, then issue a separate Dismount command for the riders, plus their own movement orders, and then plot new orders (with a Pause) for the tank. 1 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 16, 2018 Share Posted March 16, 2018 5 minutes ago, General Liederkranz said: first cancel the tank's orders, then issue a separate Dismount command for the riders, plus their own movement orders, and then plot new orders (with a Pause) for the tank. If you issue a DISMOUNT order you do not have to issue a PAUSE command to the transporting vehicle - vehicle will automatically wait while passengers dismount, then move. 0 Quote Link to comment Share on other sites More sharing options...
General Liederkranz Posted March 16, 2018 Share Posted March 16, 2018 1 hour ago, Erwin said: If you issue a DISMOUNT order you do not have to issue a PAUSE command to the transporting vehicle - vehicle will automatically wait while passengers dismount, then move. Thanks, good to know! 0 Quote Link to comment Share on other sites More sharing options...
LiveNoMore Posted March 17, 2018 Share Posted March 17, 2018 Maybe I did it wrong, But my experience has been the way the General described it. No movement commands for the vehicle, dismount command for passengers, then pause and movement commands for the vehicle 1 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted March 17, 2018 Share Posted March 17, 2018 General Liederkranz is correct. You have to cancel the vehicle's movement orders first. Otherwise the Dismount button is greyed-out. 2 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted March 17, 2018 Share Posted March 17, 2018 Combine that with @Erwin being correct that you do not need to issue a pause command for the vehicle if the passengers have been given a dismount command. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted March 17, 2018 Author Share Posted March 17, 2018 I must admit that I have never used the dismount command in the correct way. I always used a move command and thought it was the same as it said "dismount" over the waypoint. Good to know now how to use it properly. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 17, 2018 Share Posted March 17, 2018 Am curious. In CM1 if the transporting vehicle slowed down appreciably during movement (eg a tight turn), the passengers would dismount if the passengers' next waypoint was fairly close to where the vehicle was slowed. Not sure if that still happens in CM2. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted March 17, 2018 Share Posted March 17, 2018 3 hours ago, Erwin said: Not sure if that still happens in CM2. Nope 0 Quote Link to comment Share on other sites More sharing options...
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