rocketman Posted September 27, 2016 Share Posted September 27, 2016 I play a QB as US infantry and they get some assets such as 81 mm mortars loaded on Jeeps. One such team took casualties while in the Jeep. They then dismounted (two left) and was about to set up the mortar (not stated as "knocked out" in the UI) but the command for "deploy weapon" has disappeared from the UI. Don't think I've seen that before. Is that the way it is intended to be? 0 Quote Link to comment Share on other sites More sharing options...
snarre Posted September 27, 2016 Share Posted September 27, 2016 same thing happend to me whit USA ht , one guy get hit and deploy icon gone, when i dismountet them. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted September 27, 2016 Author Share Posted September 27, 2016 Was that the mortar halftrack snarre? 0 Quote Link to comment Share on other sites More sharing options...
sttp Posted September 28, 2016 Share Posted September 28, 2016 I've seen this happen before, too. I can't say whether or not this result is as BFC intended, but I assumed that it was, as it does kinda makes sense. I guess "knocked out" just has a very specific meaning within the game, and that the mortar is broken in some other way that doesn't quite meet the "knocked out" criteria? 0 Quote Link to comment Share on other sites More sharing options...
snarre Posted September 28, 2016 Share Posted September 28, 2016 (edited) yep 13 hours ago, rocketman said: Was that the mortar halftrack snarre? yep it was USA mortar halftrack but inttresting thing was that when i remount crew , they start to shoot again whit mortar. On german side all looks like fine. deploy button dosent disappear if crews take hit. Edited September 28, 2016 by snarre 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted September 28, 2016 Author Share Posted September 28, 2016 That is good to know. The mortar can't remount the Jeep so I can't check. What happens if you dismount the same crew again - still no deploy command? 0 Quote Link to comment Share on other sites More sharing options...
snarre Posted September 28, 2016 Share Posted September 28, 2016 yep deploy button is gone then sou remounting and dismounting again dosent help to fix it. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted September 29, 2016 Share Posted September 29, 2016 I -think- that any passenger in a vehicle, who gets wounded, loses his weapon. There is no scrounging. If it was the gunner (the mortar carrier), then the mortar is gone. At least, that's how I remember it from testing several years ago. Ken 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted September 29, 2016 Author Share Posted September 29, 2016 6 hours ago, c3k said: I -think- that any passenger in a vehicle, who gets wounded, loses his weapon. There is no scrounging. If it was the gunner (the mortar carrier), then the mortar is gone. At least, that's how I remember it from testing several years ago. Ken That might be the case, but if so the lable "not deployed" is highly confusing as it points to it still being a possibility. There is no way to figure out if the gunner took the hit. In a dismounted crew they can be reduced to one man and still deploy unless it is "knocked out". At least they kept all the ammo which can be shared with another team. I would prefer it to state "knocked out" for clarity. 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted September 30, 2016 Share Posted September 30, 2016 Could be solved simply by having dead passengers' weapons go into the vehicle inventory, so that you could "aquire" them again. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted September 30, 2016 Author Share Posted September 30, 2016 2 hours ago, Bulletpoint said: Could be solved simply by having dead passengers' weapons go into the vehicle inventory, so that you could "aquire" them again. Good idea, but since a Jeep can't be remounted there would be no way to acquire. Would work for halftracks though. 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted September 30, 2016 Share Posted September 30, 2016 10 minutes ago, rocketman said: Good idea, but since a Jeep can't be remounted there would be no way to acquire. Would work for halftracks though. Jeeps can't be remounted? I've done that many times. Are we talking about the same thing? 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted September 30, 2016 Author Share Posted September 30, 2016 I have to check again, might be a difference between Jeeps that carry mortar/MG teams and other Jeeps. I usually get the "no go" icon when plotting a move to such a Jeep. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted September 30, 2016 Author Share Posted September 30, 2016 8 hours ago, rocketman said: I have to check again, might be a difference between Jeeps that carry mortar/MG teams and other Jeeps. I usually get the "no go" icon when plotting a move to such a Jeep. I was mistaken, didn't see that the Jeeps were destroyed. So the idea of remounting would work for them as well. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted October 17, 2016 Author Share Posted October 17, 2016 On 2016-09-27 at 8:40 PM, rocketman said: I play a QB as US infantry and they get some assets such as 81 mm mortars loaded on Jeeps. One such team took casualties while in the Jeep. They then dismounted (two left) and was about to set up the mortar (not stated as "knocked out" in the UI) but the command for "deploy weapon" has disappeared from the UI. Don't think I've seen that before. Is that the way it is intended to be? It seems that the unit also can't share its ammo with another mortar in the same platoon. 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted October 17, 2016 Share Posted October 17, 2016 2 hours ago, rocketman said: It seems that the unit also can't share its ammo with another mortar in the same platoon. Not sure why this is. Normally if the two units are within ammo sharing distance (2 action spots) and the same platoon they will share ammo. I just saw this behavior again this week in a PBEM in CMFB. However it was German 81mm mortars not US. If you click on one of those mortar teams do both their icons highlight? 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted October 18, 2016 Author Share Posted October 18, 2016 13 hours ago, MOS:96B2P said: Not sure why this is. Normally if the two units are within ammo sharing distance (2 action spots) and the same platoon they will share ammo. I just saw this behavior again this week in a PBEM in CMFB. However it was German 81mm mortars not US. If you click on one of those mortar teams do both their icons highlight? They are from the same platoon but not the same section. Thought it would work within platoon level. They do not both light up when double clicked. 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted October 18, 2016 Share Posted October 18, 2016 11 minutes ago, rocketman said: <Snip> They do not both light up when double clicked. Ah, okay. I guess that is programmed/intended behavior then. I also expected it to work at the platoon level. You never stop learning with this game..... 0 Quote Link to comment Share on other sites More sharing options...
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