Jump to content

Go Ahead Make My Day...


db_zero

Recommended Posts

If you played any of the previous CM titles you've probably seen it. A tank crew bails out then goes Wyap Earp on you. I've always hated that and refrained from using bailed out crew as scouts, free infantry and moved them to the rear, but after seeing it done so many times to me, just decided it was easier to join along.

 

I would think that as highly trained specialists they would be expected to stay out of a firefight is possible in real life, but maybe that's not the case.

 

Are bailed out crew still a real nuisance in Black Sea? Are they still crack shots with pistols I would think that with just about everyone wearing body armor pistols are pretty ineffective. I have seen a few instances where Russian APC crew bailed and they had AK carbines.

 

Points wise are crew more valuable than other infantry?

Link to comment
Share on other sites

I have not found them to be much use so far in BS.

 

They are all armed with assault rifles just like the infantry but when i tried to combine 2 crew into a vehicle to use one as the gunner he just went in as a passenger (it was not is original vehicle) so I could not find a way to man the vehicle mounted weapon.

Edited by Placebo
Link to comment
Share on other sites

1. Russian/Ukrainian crews don't make it too often.  When they do it's usually one crewman of three.  Getting them to the rear is usually all you can do for them.

 

2. US vehicles tend to generate more survivors, but again, tank crews don't have lots of rounds, or much more than rifles and there's a pretty lengthy panic mode after the tank goes down.  There's not a lot that your 2-4 tankers will accomplish well enough to merit doing anything except for getting them out of the way.  

 

The CMBS world is lethal enough that simply guys with guns don't cut it, you really need all the armor, grenade launchers, machine guns,  optics, and the like for a dismounted team to be worth the effort.

Link to comment
Share on other sites

I would think that as highly trained specialists they would be expected to stay out of a firefight is possible in real life, but maybe that's not the case.

Oh I think you are quite right - unhorsed tank crews will withdraw as a default in real life. I play with several friends where we have a house rule that we will do this. The only exception is HQ crews get to find a radio equipped vehicle and climb in (not as good as kicking another tank crew out of their tank but good enough to restore C3) or otherwise stick around to provide some level of leadership.

Link to comment
Share on other sites

Reference the OP's points question - it depends on the scenario designer. Lets say you have a tank company of ten tanks which is worth 1000 points as a unit 'destroy' objective and an infantry company of 100 guys that is worth 100 points as a unit 'destroy' objective - the tank crew are going to be worth more than the infantry.

Link to comment
Share on other sites

In the "Galloping Horse Downfall" scenario as the Russians one of my scout elements got pinned down on the left flank by a strong enemy position. All the rest of my force was committed to the assault on the main objective so I had nothing to spare to help them out except a single bailed out BTR crewman. I though long and hard about it and then decided in the circumstances it might not be unrealistic for this guy to realise that his brothers in arms on the left flank were in serious trouble and he was the only guy not contributing to the fight. I therefore had the guy come over all heroic and head over there to see what he could do. His contribution turned out to be very effective, causing two casualties with his shortened-stock AK74 from behind a wall on high ground overlooking the firefight. In the end he completely ran out of ammo but the yankies cleared out of their building and he was able to reconnoitre the objective they had vacated with nothing left in his arsenal but a single hand-grenade. It was a great little side-story in the battle.

Edited by Cpl Steiner
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...