swatter555 Posted February 1, 2015 Share Posted February 1, 2015 I haven't played a CM game for many years, so I can't really recall how the campaigns work. Do you have a core force for the campaigns, one that upgrades significantly as the missions progress? What exactly happens in between missions? Thanks! 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted February 1, 2015 Share Posted February 1, 2015 it does not "upgrade". I can give a bit of info as I am playing with the process now and this is what I think I have figured out so far. You create a scenario that is essentially just a ToE. You build your core force in that. When you purchase the items CM assigns them a numerical value that allows it to track them. This is true for all units whether in a scenario or a campaign. You then create a regular scenario and you import the units from the ToE scenario. You edit whatever units you want out of the ToE for that particular battle and add any non core units in you want. When you compile the scenario, CM will now track the state of those core units from battle to battle. The designer can select for units to refit and replenish or not for each battle. They do not get better experience or other such benefits. CM generally assumes truly becoming a better unit isn't something that happens as a result of having some one off experience, but a combination of experience and training etc over a longer term so it is pretty much out of the scope of a CM campaign. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted February 1, 2015 Share Posted February 1, 2015 The CM campaign can and usually does revolve around a core force. No upgrades are provided. That sounds like Theater of War maybe or another game. In between missions your guys mostly do PT and read magazines. You're an officer. No such luck for you. Lots of paperwork... Actually, the briefing should explain if you get resupplied between missions. Also if you get reinforcements to cover the KIA. Also if vehicles get repaired. And rest. The 4 "R's". Now fire up one of those campaigns and have fun! 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted February 1, 2015 Share Posted February 1, 2015 So, you're saying Campaigns now have persistent, core forces? 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted February 1, 2015 Share Posted February 1, 2015 So, you're saying Campaigns now have persistent, core forces? They always have. 0 Quote Link to comment Share on other sites More sharing options...
Apocalypse 31 Posted February 1, 2015 Share Posted February 1, 2015 Hate to change gears, but didn't want to create too many threads. Do the TOEs contain modern equipment? Perhaps vehicles without APS, closer to the timeframe of CMSF. 0 Quote Link to comment Share on other sites More sharing options...
Nerdwing Posted February 1, 2015 Share Posted February 1, 2015 (edited) It sort of varied, IIRC OP. One of the USMC missions in CMSF (to my disdain) carried over the amount of ammo spent for certain vehicles, even. So my LAV-25's were without HE rounds for their Bushmaster for instance. Edited February 1, 2015 by Nerdwing 0 Quote Link to comment Share on other sites More sharing options...
ShooterSix Posted February 1, 2015 Share Posted February 1, 2015 I'm not seeing a persistent core force during the campaign. My surviving units aren't carrying over and I'm on mission three. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted February 1, 2015 Share Posted February 1, 2015 (edited) it depends on the campaign. The designer can chose to have a core force or not and they can choose to have the core force only for certain battles. I think JonS did a MG campaign where there were a series of unrelated battles to reflect a day in the campaign across many fronts. The manual is actually very good at describing how to create a campaign and how a core force can be used if you so choose. (starts on page 108). You could for example have 3 consecutive battles each with an element of the core force and then have the 4th battle be the entire core force (minus losses etc). There is no rule about when or how to use them. Edited February 1, 2015 by sburke 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted February 1, 2015 Share Posted February 1, 2015 I'm not seeing a persistent core force during the campaign. My surviving units aren't carrying over and I'm on mission three. All of the campaigns have core forces. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted February 1, 2015 Share Posted February 1, 2015 Note that you don't always have the same units from the core force from battle to battle. Eg. 1st mission might have units from A Company, 2nd mission units from B Company, and then 3rd mission could have a mix of A and B companies. Read the campaign briefings, they will usually tell what's to follow. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.