PanzerMike Posted June 20, 2014 Share Posted June 20, 2014 Working on a new scenario depicting the brutal fighting in Polozk. On 1 july 1944, the Soviets are trying to reach the railway bridge over the river Dvina. On July 2, Soviet forces were involved in fierce fighting to capture the main railway bridge over the Dvina, which formed the main link between the German forces in the north and south of the city; the bridge was eventually taken by the 156th Guards Rifle Regiment. There were intense street battles until the evening of July 4, after which the surviving German forces withdrew. Here is a picture of the main railway bridge: A few near misses by an earlier air raid are clearly visible; water filled craters. A part of the city is just to the right of the railroad track; the scene of brutal street fighting. In this battle you will play the German defenders, trying desperately to stop the Russian advance on the bridge on July 2. The map is nearly done. One last picture of the city of Polozk itself: It has seen better days... 0 Quote Link to comment Share on other sites More sharing options...
Big Boss Posted June 20, 2014 Share Posted June 20, 2014 Looks very nice! Should be interesting to play as defenders of the Fester Platz Polozk. As I understand, it is a German vs AI scenario only. 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted June 24, 2014 Share Posted June 24, 2014 That is a bloody nice map - how big is it? 0 Quote Link to comment Share on other sites More sharing options...
PanzerMike Posted June 24, 2014 Author Share Posted June 24, 2014 Thanks! Size is 704x544. It is still in development though. Still chipping away at it. Another screenshot of this WIP: The scenario is designed for play as the German defender vs. AI. There are not that many scenarios that have you playing the defender. Which is not that strange, since the AI is not particularly good at it most of the time. But playing a defensive battle can be refreshing. During my test runs, some really cool streetfights developed. Playing WEGO, it is really fun watching some scenes over and over again. This scenario would be a prime candidate for making a video I think 0 Quote Link to comment Share on other sites More sharing options...
Rokossovski Posted June 28, 2014 Share Posted June 28, 2014 Really nice map. I'm looking forward to this one. 0 Quote Link to comment Share on other sites More sharing options...
PanzerMike Posted June 28, 2014 Author Share Posted June 28, 2014 Thanks! I am still working on it, it is coming along nicely. But still a few weeks of I think. I have however just about finished another battle: CMRT Gates of Warsaw. That one will be up on the repository within a week I estimate. 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted July 6, 2014 Share Posted July 6, 2014 Hi PM, Pretty good map. Looks like the Reds will have a bloody fight to assault and clear that small urban area. Do they have to rush past the bridges to get in town ? Do you have a fording site for the Infantry and or the armor if they have some ? The German player will have quite a challenge defending against the Red horde. If you want me to have a look at it let me know as usual. Cheer BTW you wrote "still chipping at the map" Is it a modified QB map ? 0 Quote Link to comment Share on other sites More sharing options...
PanzerMike Posted July 6, 2014 Author Share Posted July 6, 2014 Hi Snake, No, not a QB map, but maybe it will end as one in some of the upcoming releases. The map of Trainspotting did for example. This map actually, is a completely overhauled crop of a map Benpark did many months ago during development of CMRT. As far as I know it has not been used anywhere. Ben makes great stuff. I will credit him of course in the notes. Making a map from scratch is a lot of work, to start with something raw made by someone else and take it from there really speeds up things. Sometimes I make my own maps (Bunkers Burning for example), sometimes I take other peoples work and tailor it to what I need (Vorposten used a small part of the map of Red Hordes, by Pete Wenman, but you will have a really hard time recognizing it). Or I use the master maps. Gates of Warsaw uses Master Map 1 by Pete. For CMBN MG I used a master map for King of Oosterbeek and Betuwe on Fire. The Polozk scenario is in the final stages of development. I am working on the briefing text and graphics. In fact, it is ready for playtesting I guess. This battle is something different I guess. You play the Germans defender against the Soviet AI attacker. It is a brutal urban slugfest. The Soviets are trying to reach the bridge, sealing of the Northern half of the city of Polozk. They do not have to get across in this battle, only occupy the northern end of the bridge. Players who are tired of attacking all the time are going to like this. It is sort of large, but since you play the defender, you do not have to work very hard. Also, Urban scenarios are relatively scarce. The CM engine received significant improvement in MG that work out well in urban battles. But urban environments are still not the forte of CM engine. I hope it will be improved upon before we get to Berlin. But still, Polozk is a lot of fun IMHO. Some scenes I have seen during playtesting were 'cinematic'. If you play WEGO (like I do) there is a lot of reruns you want to check out up close, he he he. I will take you up on your offer to playtest. Will upload it soon on the Beta FTP server. @all: if you want to playtest this battle too send me a PM and I will send you the BTT by email! 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted July 7, 2014 Share Posted July 7, 2014 Can't wait to play the scenario! Very nice screenshots. I am saving my pennies for a new system so I can view the game with such crispness. 0 Quote Link to comment Share on other sites More sharing options...
PanzerMike Posted July 7, 2014 Author Share Posted July 7, 2014 Just a little more patience kohlenklau. Playtesting will commence shortly. So far I have two people that offered to help with playtesting. 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted July 7, 2014 Share Posted July 7, 2014 Just one word : Fantastic. Just played 10 minutes and I can't wait to move again into that bloody fight. Cheer 0 Quote Link to comment Share on other sites More sharing options...
PanzerMike Posted July 7, 2014 Author Share Posted July 7, 2014 Ah, dipped your toe in, did you Snake, he he he. Hope you enjoy the rest of the battle too. Looking forward to hear your experiences. This puppy may need some tweaking, but I guess as it is now, it's a good start. With some nice mods the city looks even better. I also use the 'rubble' mod tag. This battle just begs to be viewed at level 1. Street fighting is really something else. I have done something somewhat similar to this scenario with "CMBN In the heat of the morning", my very first scenario I ever made. But the scale of this one is larger. I tried to keep the size of this down though, frame rates start to suffer when the battle rages in full fury, at least on my rig. I have given the defender the freedom to create his own setup within the setup zones. I think the setup is pretty solid however, no real need IMHO. Do keep a reserve to plug the holes in your line. You do NOT want to commit all your forces. 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted July 7, 2014 Share Posted July 7, 2014 Hi PM, Besides the Hetzer available from the start, I have not changed your setting. 0 Quote Link to comment Share on other sites More sharing options...
PanzerMike Posted July 7, 2014 Author Share Posted July 7, 2014 Okay, good! You will receive another one 45 minutes into the battle. I love Hetzers :-) 0 Quote Link to comment Share on other sites More sharing options...
PanzerMike Posted July 11, 2014 Author Share Posted July 11, 2014 This scenario is being play tested as we speak . Some more screenshots to wet your appetite: 0 Quote Link to comment Share on other sites More sharing options...
Frankster65 Posted July 11, 2014 Share Posted July 11, 2014 Beautiful work! Can't wait to try this one. 0 Quote Link to comment Share on other sites More sharing options...
PanzerMike Posted July 11, 2014 Author Share Posted July 11, 2014 I am awaiting the final test reports. Five players are busy with it, two of them have already given their comments, so three reports are still due. I hope this will be ready for release in a week. So the wait will not be that long. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted July 12, 2014 Share Posted July 12, 2014 Nice screenshots! And I always love art in the briefing images. I also really like your strat map image, the map looks more WW2 era like. Is it Polatsk or Polozk? Or is one a Polish spelling and one is Russo-fied? Looking forward to it! 0 Quote Link to comment Share on other sites More sharing options...
PanzerMike Posted July 12, 2014 Author Share Posted July 12, 2014 Polozk is the German spelling. In English it is usually spelled Polotsk. On this strat map it is spelled Polatsk. Ow well, what's in a name... 0 Quote Link to comment Share on other sites More sharing options...
PanzerMike Posted July 16, 2014 Author Share Posted July 16, 2014 Testing is as good as done. This scenario will most likely be published at the end of the week. Stay tuned. 0 Quote Link to comment Share on other sites More sharing options...
PanzerMike Posted July 17, 2014 Author Share Posted July 17, 2014 Testing is done. Scenario finalized and uploaded to the repository. If the powers that be at BFC HQ work fast, it will be out this weekend. 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted July 17, 2014 Share Posted July 17, 2014 @all, PanzerMike asked me to post some shots about the battle. Some kind of a "marketing preview" lucky dogs you are. The battle you will be able to play very soon can be qualified of fantastic. I really enjoyed it. The following pictures will give you an insight of the fierce fighting we testers have been in. For our pleasure needless to say Cheer ******************************SPOILERS******************************** The Hetzer is about to kill by a flanking shot this ISU 152 It is about time to bail out from this T34 don't you think so ? Guess I was right , no ? In these conditions , I think that I would also raise my arms. These reds are taking no chance. Just taken seconds after the flamethrower had burned that squad. Flames are still flickering around 0 Quote Link to comment Share on other sites More sharing options...
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