SlowMotion Posted January 2, 2014 Share Posted January 2, 2014 Recently I saw this in a game: I had some infantry inside a 2 story building. Outside, just next to the building was an enemy tank. I ordered my infantry to attack the tank using Target order. Basically they could have thrown several grenades out of the 2nd floor window because the tank was just below the window. But they didn't use grenades at all. When infantry is outside buildings they use grenades against tanks and often manage to at least immobilize the tank. So my question is: should infantry be able to attack tanks also when soldiers are indoors? 0 Quote Link to comment Share on other sites More sharing options...
poesel Posted January 2, 2014 Share Posted January 2, 2014 They do throw grenades at AFVs from within buildings but wouldn't at tanks IIRC. But that was before the last patch. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted January 2, 2014 Share Posted January 2, 2014 They will throw grenades from buildings at open-top AFVs. When your troops throw grenades at a tank out in the open, it is actually an abstraction for more directly assaulting the tank, rather than just tossing grenades at it (which would be almost totally ineffective). 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted January 2, 2014 Author Share Posted January 2, 2014 Maybe this abstraction explains it. Direct assault might mean running to tank and attaching a magnetic mine to its hull etc. Can't be done if building wall is between the soldier and the tank. Thinking about the case I mentioned earlier maybe they had attacked somehow if tank commander had been visible. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted January 3, 2014 Share Posted January 3, 2014 Does anyone know how possession of demo charges would factor into this equation? Michael 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted January 3, 2014 Share Posted January 3, 2014 Does anyone know how possession of demo charges would factor into this equation? Michael I have never seen a unit use a demo charge on a tank (or vehicle) from inside a building. Seen plenty get mowed down by said vehicle after several minutes of just sitting there tho... 0 Quote Link to comment Share on other sites More sharing options...
YankeeDog Posted January 3, 2014 Share Posted January 3, 2014 Does anyone know how possession of demo charges would factor into this equation? Michael Generally speaking, demo charges are pretty heavy and not designed for throwing, so I wouldn't expect tossing one out of a building window to be very practical. In certain rare situations where the tank was extremely close to the building it might work, but most of the time I'd think some brave lad would have to actually run out of the building and slide the demo charge under the tank or onto the engine deck or whatever. 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted January 3, 2014 Author Share Posted January 3, 2014 This "dropping explosives onto engine deck" was exactly the thing I was expecting. The tank was so close that it should have been very easy (much easier than from ground level) to hit correct place in the tank. 0 Quote Link to comment Share on other sites More sharing options...
Wodin Posted January 3, 2014 Share Posted January 3, 2014 Ooohh I'd love it if one day we do get soldiers running out and planting on a demo charge or magnetic mine..would be uber cool. Maybe in ten or so years;) 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted January 4, 2014 Share Posted January 4, 2014 In certain rare situations where the tank was extremely close to the building it might work... That's what I had in mind. The vehicle would have to be almost adjacent to the building to be hit by grenades tossed from windows anyway. And a demo charge would not have to land directly on the vehicle to damage it or stun the occupants. If it lands close enough, it could damage the running gear or do other damage. Michael 0 Quote Link to comment Share on other sites More sharing options...
Artofwar Posted January 6, 2014 Share Posted January 6, 2014 But it would have been great if SlowMotion could have re-created the scene in "Saving Private Ryan" wherein the guys threw maltov cocktails out of the upper windows onto the tank-like vehicle. I would rather throw a grenade or satchel out a window than run up to a tank.... I love it when the satchels go off ... WHAM ... huge concussion and the troops mostly then stand around after that to see what happens next. OH , Oh , I downloaded a campaign .... mostly an infantry one ... anyway so this guy (I didn't realize he had a satchel) ends up next to an enemy soldier that is like in this giant puddle and the enemy soldier is all dazed or something well finally this guy sees him and WHAM this satchel goes off ... MY guy put a satchel charge on him .. lmao. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted January 6, 2014 Share Posted January 6, 2014 Infantry CA on tanks is already so abstracted that it ought to be permitted from buildings. I suspect one of the problems is flight time. I had some Italian engineers, in some smoke in the middle of a street, when a Sherman burst right past them. They threw a satchel charge at the rampaging M4 and it went a good 4 AS before detonating (without apparent effect ), since the vehicle was going so fast. I don't think most soldiers could throw a charge big enough to mangle a tank quite that far; the videos of landmines onto engine decks seem to indicate that getting it to chest height with both hands was about as much as could be expected. Imagine the hilarity, though, if a street full of american airborne in upper storeys got rushed down by some armour, and several of the para elements activated CA: a hail of grenades and demo charges ending up 30 or 40m down the street... 0 Quote Link to comment Share on other sites More sharing options...
Artofwar Posted January 7, 2014 Share Posted January 7, 2014 It's scenes like that which make it all worthwhile. 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted January 7, 2014 Author Share Posted January 7, 2014 Agree. There are few moments in CM battles that are better than infantry dashing next to a tank and destroying it with explosives. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted January 7, 2014 Share Posted January 7, 2014 No, it's not. Scenes where the physically impossible (chucking a satchel charge 40 m sideways out a window onto the rear deck of a speeding Panther) occurs are just immersion-breakers. Setting the game up to increase the frequency of those sorts of daft artefacts isn't going to be on BFC's agenda, I reckon. 0 Quote Link to comment Share on other sites More sharing options...
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