Juju Posted April 29, 2012 Share Posted April 29, 2012 A simple Hi-Vis Target Reference Point replacement in ten variations. Available at GaJ's right now, and sometime tomorrow in the repository. Cheers, Juju 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted April 29, 2012 Share Posted April 29, 2012 Only 10? WTF? Mord. 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted April 29, 2012 Author Share Posted April 29, 2012 LOL, thanks. That made my day! 0 Quote Link to comment Share on other sites More sharing options...
stoex Posted April 29, 2012 Share Posted April 29, 2012 Well, really, Juju...considering there are nearly 16.8 million colors in the RGB space (without the alpha channel which you seem to have lackadaisically neglected as well), 10 variations is a little narrow-minded, don't you think? Seriously, thanks for this! Will be trying them out. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted April 30, 2012 Share Posted April 30, 2012 Great idea as I tend to miss them. Is there any chance of making them bigger too or is there some kind of constraint on that? 0 Quote Link to comment Share on other sites More sharing options...
Tanks a Lot Posted April 30, 2012 Share Posted April 30, 2012 No problems spotting these TRPs, and they are pretty too. Thanks Juju. 0 Quote Link to comment Share on other sites More sharing options...
Gen Von Television Posted April 30, 2012 Share Posted April 30, 2012 I also made some tests with this object's texture, but I found it very gross: what I don't really like is its 3D appearances, and I tried to mask it using the Alpha channel, but there are some parts that will not disappear. In CMX1 the modded TRPs where much nicer than this pancake! Juju have you tried to render it as a flat aiming grid instead of this cookie? That I would like... 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted April 30, 2012 Author Share Posted April 30, 2012 Great idea as I tend to miss them. Is there any chance of making them bigger too or is there some kind of constraint on that? No, Sadly I can't make them bigger. Unless someone is able to modify the 3D model for this. I would have loved to do a larger CMx1 style TRP, but alas! 0 Quote Link to comment Share on other sites More sharing options...
Crender Posted April 30, 2012 Share Posted April 30, 2012 Nice mod, but a much thinner TRP would be a bigger improvement still. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted April 30, 2012 Share Posted April 30, 2012 I like the one in the lower right, juju. What is that, number 11? 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted May 1, 2012 Share Posted May 1, 2012 Nope, it's # 10 and it's what I decided to use. 0 Quote Link to comment Share on other sites More sharing options...
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