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BarbaricCo

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Everything posted by BarbaricCo

  1. Screenshots please for help Thanks
  2. Only part of the CM calculations are graphics GPU related. There's a lot more real physical things simulated that can be cheated if game doesn't want to be simulation or only pretend to be one. Again, there are always room for improvements and optimizations, and there will be some. There are legacy code problems but CM is not FPS. If it is, actually it would be easier, as it is super smooth on ground level (5 years old Mac with prehistoric graphic card). And if there are slowdowns on huge maps, they can be used to double check what on first thought seems like a genius tactical idea
  3. That can only happen if BF port CM to PS or Xbox . One hardware spec with known limits. It is in the essence of PC gaming to never be satisfied with performance and to spend days in preferences panel . That drives the industry. If he (PC gamer) can buy i9 8Ghz with 1Tb RAM, he will probably try to simulate Prohorovka and again would be disappointed with performance. At least I will try to do that . Anyway, It seems that CMBS has little bit better performance than CMRT, so probably we can except same gradual improvement from the CMFB. It also has yet to be seen what never game technologies like Metal or Vulkan if implemented, can do for game like CM. Also, can anyone post experience with newer retina iMacs and CM.
  4. Don't know about PC but I tested everything on Mac again (5 years old i5, 8gb RAM, ATI 9600m 512mb). In short, bad and unplayable fps is something I will get playing huge map and the if camera is looking at lots of the vehicles (tanks seems to cause the problems). For example playing CMRT Gog and Magog as a soviet with as I remember 6 SU-76 and lot of the infantry is smooth across the map. Lower, zoomed, raised camera just work without hiccups. All maxed except models and terrains to better. Playing Gog and Magog as Axis is painful because just looking at the panzers (maybe 20 of them) drops fps to unplayable level. And it doesn't make a much difference if lowering details or anything to fast and low. It just seems like Mac hit the wall. Again this is something I saw in other games too, and my bet is on the number of 3D audio sources. Probably multithreading can help, but I just don't play those huge maps with lots of panzers causing problems
  5. Can You try this link for War Movie ADVANCED Enhancement MegaPack For CM Black Sea: https://www.dropbox.com/s/dyop8moebemwfnk/WM ADVANCED Enh MegaPack for CMBS by BarbaricCo.zip?dl=0 I shortened file names so it should unzip?
  6. @Ivanov can you try this Quick fix for Windows users who can’t unzip documents: www.youtube.com/watch?v=60aQwGvC5Bs Basically You move .zip document to desktop and unzip it there. Then shorten manually long file names if it’s still don’t want to copy to “z” folder. It should get only better :)
  7. MegaPack is only textures mod. You still need War Movie ADVANCED shaders pack: http://cmmodsiii.greenasjade.net/?p=2691& Thanks for trying and please post back new results.
  8. Hi AD "Pasture Land" was easier scenario to convert so I will start with him. You can try winterised AD Pasture Land from: https://www.dropbox.com/s/juiozfccf5rgm67/AD Pasture Land WINTER MOD.btt?dl=0 For required Winter Mod download list look here: http://community.battlefront.com/topic/121301-cmrt-winter-mod-thinktank/?do=findComment&comment=1648512 Hope You will like it. For your other scenarios there are still few mods missing on cmmods to get them completely winterised Thanks
  9. As CM has it roots in table wargaming, map abyss problem can simply be solved by putting it on nice 3D table inside a room with wals full of war memoirs . This can be added as a option for players.
  10. In my tests, at least on Mac OSX, blur line is dependent on memory footprint. Try to quit other applications or restart the computer. It should help. Another, already proposed, solution is if BF enable usage of larger mini ground textures.
  11. Latest CMRT Winter Mod updated links! (9 January 2016) NEW ON CMMODS!!! CMRT Winter Mod War Movie ADVANCED TERRAIN PACK All of the textures from the “CMRT Winter Mod Terrain Pack 1, 2 and 3” tweaked for more white snowy look. Mod will work even without using Alt-M (Opt-M) War Movie mode.; Winter Mod Snow shaders; War Movie ADVANCED Winter Mod Shaders Pack; Additional Winter Mod grounds (marsh, deep marsh, cliff, heavy rocks rubble, mud, ford); Additional Winter Mod doodads (clover, crop1 short, crop2 short, marsh gras. marsh reeds); Snow rails; Winter Mod Crates; Winter Mod Stumps, Overcast clouds, Aris HD clouds, Aris winterised Horizons, smoke, Worldbox sky, haze and tick haze gradients. http://cmmodsiii.greenasjade.net/?p=2903 CMRT Winter Mod DLC 1 (Essential!!!) NEW! 1. Greatcoats for Soviet Guards. modtag is [coat guards]. 2. T-70m (clean and dirt version) 3. T-34 M42 early, (clean and dirt version) 4. Su-85 5. snowy railroad tracks. 6. kubelwagen 7. beutepanzer T-34 with readme and modtag text file. 8. leIG 18 9. Maxim MMG 10. BA-64b 11. PAK 38 http://cmmodsiii.greenasjade.net/?p=2886 CMRT Winter Mod SdKfz 251-16 D Flammpanzerwagen http://cmmodsiii.greenasjade.net/?p=2906 CMRT Winter Mod GAZ-MM http://cmmodsiii.greenasjade.net/?p=2912 CMRT Winter Mod SdKfz 251 D (NEW!) http://cmmodsiii.greenasjade.net/?p=2889 CMRT Winter Mod UI Elements (NEW!) (splash background, load game, main options, quick battle, force-specific backgrounds (blue and red, 1-3), icons (Mac & PC; 2 versions), logo, UI Quick Battle splash screens) http://cmmodsiii.greenasjade.net/?p=2892 CMRT Winter Mod Horizons 1 (NEW!) (clear, haze and thick haze variants plus overcast clouds) http://cmmodsiii.greenasjade.net/?p=2895 Waclaw’s Winter Sound Mod For CMRT Winter Mod (NEW!) http://cmmodsiii.greenasjade.net/?p=2873 Also download from CMMODS: CMRT Winter Mod TERRRAIN (essential): part1 http://cmmodsiii.greenasjade.net/?p=2796 part2 http://cmmodsiii.greenasjade.net/?p=2800 part3 http://cmmodsiii.greenasjade.net/?p=2803 CMRT Winter Mod Snowy Roofs (Essential!) Snowy Roofs II, III, and IV soon on CMMODS! http://cmmodsiii.greenasjade.net/?p=2836 CMRT Winter Mod Axis Greatcoats (Essential) http://cmmodsiii.greenasjade.net/?p=2807 CMRT Winter Mod StuG3 (Early) - HEIDI http://cmmodsiii.greenasjade.net/?p=2815 CMRT Winter Mod Tiger (Mid) http://cmmodsiii.greenasjade.net/?p=2821 CMRT Winter Mod IS-2 http://cmmodsiii.greenasjade.net/?p=2824 CMRT Winter Mod Panther A http://cmmodsiii.greenasjade.net/?p=2829 CMRT Winter Mod StuG3 (mid) yellow-white camo http://cmmodsiii.greenasjade.net/?p=2876 CMRT Winter Mod StuG3 (mid) http://cmmodsiii.greenasjade.net/?p=2870 CMRT Winter Mod Additional Doodads http://cmmodsiii.greenasjade.net/?p=2862 CMRT Winter Mod T34-85-1943 http://cmmodsiii.greenasjade.net/?p=2855 CMRT Winter Mod Soviet Greatcoats (Essential!) http://cmmodsiii.greenasjade.net/?p=2843 CMRT Winter Mod Telogreika (Essential!) http://cmmodsiii.greenasjade.net/?p=2840 CMRT Winter Mod Dropbox 3 tmp link There are still few tweaks here and there for files from dropbox 3, so redownload and reinstall them again when they became available on CMMODS! https://www.dropbox.com/sh/6wdug2pzj4842ll/AADTsX5G20iHBTGGU8yybJs1a?dl=0 new Stuff in dropbox 3 link - CMRT Winter Mod Paved Roads and Highway (NEW!) (paved roads 1, 2 and highways plus roads grounds and mini grounds) - CMRT Winter Mod Panzer IV's G,H,J (NEW updated!) - CMRT Winter Mod stumps (NEW!) - CMRT Winter Mod Snow shaders - CMRT Winter Mod crates - CMRT Winter Mod Sdkfz 251 7 Winter Mod Tags - put in scenario folder - CMRT Winter Mod additional grounds (marsh, deep marsh, cliff, heavy rocks rubble, mud, ford) https://www.dropbox.com/sh/6wdug2pzj4842ll/AADTsX5G20iHBTGGU8yybJs1a?dl=0 CMRT Winter Mod Scenarios and Maps Toychest tmp4 link To try few simple battles look at the : https://www.dropbox.com/sh/gizfb6q4qm85vm2/AAA0GNpXeGCctbb9EAiqGnlJa?dl=0 Kevinkin A lot To Late, Frozen Rope, Happy New Year Major Bake Kevinkin Winter Mod Hybrid QBs (NEW!): NOTE: SOME LAST MINUTE ADDITIONS OR DELETIONS TO THIS LIST SHOULD BE EXPECTED AS MODS ARE TOUCHED UP OR IMPROVED! There are still few tweaks here and there for files from dropbox 3, so redownload and reinstall them again when they became available on CMMODS!
  12. War Movie ADVANCED TERRAIN PACK for CMRT Winter Mod released on CMMODS! All of the textures from the “CMRT Winter Mod Terrain Pack 1, 2 and 3” tweaked for more white snowy look. Mod will work even without using Alt-M (Opt-M) War Movie mode.; Winter Mod Snow shaders; War Movie ADVANCED Winter Mod Shaders Pack; Additional Winter Mod grounds (marsh, deep marsh, cliff, heavy rocks rubble, mud, ford); Additional Winter Mod doodads (clover, crop1 short, crop2 short, marsh gras. marsh reeds); Snow rails; Winter Mod Crates; Winter Mod Stumps, Overcast clouds, Aris HD clouds, Aris winterised Horizons, smoke, Worldbox sky, haze and tick haze gradients. Download: http://cmmodsiii.greenasjade.net/?p=2903
  13. Don’t worry. This is not ’68 revival. I don’t know how others are doing it, but tricky part of modding vehicles is to properly map all of those texture parts. SU-122 reverse engineering
  14. In game, especially 3D game development, it is almost always important to squeeze every bit of power from current hardware. Because we all want more enemies, particles and things moving on large maps at 30 fps at least. But it's the never ending race. For example, it was quite engineering achievement to have reasonably complex, Unity made, 2D game running smooth on iPhone 3G 4-5 years ago. And as the small developer teams can't keep up we see revival of retro graphics, blocky 3D, pixelated 2D etc., back to simple catchy mechanics gaming. Of course we don't want CM to take this route and go back to CC 2D style even if BF can probably make it better than ever . Being on Unity camp for years, as much as great it is, I can't recommend that route, especially for game with longer life span. At some time, Microsoft or Apple will make strategic shift and you will be left with many things not working, or the developers of that great plugin will not support it anymore. OpenGL will be around for at least 10 years, but for CMX3 it must be taken into consideration all of the Metal, DirectX, Vulkan fragmentation going on. In my opinion, ignored or not, even CMX2 can look spectacular with few shader tweaks. And investing a little bit more in that department, enlarging some textures and normal mapping all objects can bring CM to a higher graphic level. After all, every modern game is extensively using them. Don't know what can be done with infantry "cartoony running stalemate" animations? Probably some playback speed changing and better tweening would help a lot. In Unity that would be easy . Btw I’m glad BF choose OpenGL route cause I can now perfectly enjoy it on iMac 2011 with ATI 9600 at 1920x1080 px. Just bring the models and textures details one step down to “better”. And there are for sure, lot of the calculations going on in CM that are simply ignored or cheated in other games. There are problems on larger maps with unreasonable amount of trees, or if camera is looking to group of vehicles that are producing sound even if camera can't see them (they are behind the hill ?). But I think that's the Apple drivers problem because I noticed it in some other games as well. Keep on Cheers
  15. Yes, besides funny "can't wait" posts only actual CMFB screenshoots would be appropriate for this thread.
  16. I don't see terrain mods? CMRT Winter Mod TERRRAIN: part1 http://cmmodsiii.greenasjade.net/?p=2796 part2 http://cmmodsiii.greenasjade.net/?p=2800 part3 http://cmmodsiii.greenasjade.net/?p=2803
  17. Complete CMRT Snowy Roofs download! No one knows when this will be live on cmmods, so here are the tmp download links: https://dl.dropboxusercontent.com/u/31836512/Winter Mod Snowy Roofs/Winter Mod Snowy Roofs II.rar https://dl.dropboxusercontent.com/u/31836512/Winter Mod Snowy Roofs/Winter Mod Snowy Roofs III.rar https://dl.dropboxusercontent.com/u/31836512/Winter Mod Snowy Roofs/Winter Mod Snowy Roofs IV.rar plus of course Snowy Roofs I fom cmmods: http://cmmodsiii.greenasjade.net/?p=2836 In exchange please post screen and building code if one is missing .
  18. @Wolfseven Did You installed all of the Winter mods from this post: http://community.battlefront.com/topic/121301-cmrt-winter-mod-thinktank/?do=findComment&comment=1646920 (at least terrain packs and snowy roofs I)?
  19. Winter Mod GAZ-MM, Winter Mod SdKfz 251-16 D Flammpanzerwagen and Winter Mod stumps in dropbox 3.
  20. You can't win the war without logistics and reliable truck. CMRT Winter Mod GAZ-MM
  21. Update for Scenario Writers Complete Paved Roads 1, 2 and Highway with mini grounds in Dropbox 3: https://www.dropbox.com/sh/6wdug2pzj4842ll/AADTsX5G20iHBTGGU8yybJs1a?dl=0 Plus SdKfz 251/16 uploaded to cmmods.
  22. Complete Paved Roads 1, 2 and Highway with mini grounds in Dropbox 3: https://www.dropbox.com/sh/6wdug2pzj4842ll/AADTsX5G20iHBTGGU8yybJs1a?dl=0 Snowy Roofs II, III and IV are 100Mb uploads so it will take time.
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