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Posts posted by borg
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Judging from the rate of forum postings and the very very latest post(s) by Steve commenting/replying back on the released beta video - I sense its close.
I also think it could have served as an exercise... are there / is there anything in the video , that is worth commenting about that is not right ? (except the bird song :P)
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Man. All the talk of Hindu Kush (caucasus; sorry spelling) makes me remember the campaign Heart of Darkness. One of the missions - was with two valley passes and three hill/mountain sides. With an All American para units , and ANA army.
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Hahahah seeds and plant ! Awesome.
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Hello @Combatintman hello @Sgt.Squarehead ! Guess whose back from the ?
CMSF2! Boy - am I late for this party or what.
so - even though with all the Fictional Syria 2008 setting. We may see some nice Afghan Hindu Kush ? (Hint hint)
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On 2/11/2018 at 2:14 PM, Sgt.Squarehead said:
Love the new video and before I go any further I want to thank you for all the time and effort you spent to making it (especially for a first time scenario designer like me).....That is very much appreciated.
Really impressed with your result.....That was actually a rather brilliant victory (Highlight to reveal hidden text): As you probably guessed ISIS were about to emerge from all the concealed tunnel entrances and have a crack at taking the mosque back! You beat them to the punch by several minutes.....Very, very well done indeed!
In the first seconds your Abrams did you a humongous favour (Highlight to reveal hidden text): The buiding it fired on was the location of the Triggerman for the Huge IED in the Taxi!
Great to see the citizens of Mosul getting in on the fight, but amazed to see the ISIS SPAAGnical alive so late in the game, that one usually attracted a JDAM in my tests!
Felt a bit sorry for the team at about 12:30, they were within yards of the Ansar Road, but ISIS are everywhere!
Enjoyed the coordinated assault on the Local ISIS HQ & the way your CTS dealt with the ISIS leadership was just classic.....Your dudes genuinely looked p*****d off!
Taking the mosque as swiftly and efficiently as you did, was a very good move indeed.
Any chance you could ping me a screen shot of the location, I suspect it's the same one that @sburke found, but I'd like to be certain.....Pathfinding on this map is complex enough without me screwing the player in advance.You can probably understand why building it took so long now that you've had a wander around it and for this one all I was doing was tweaking @LongLeftFlank's work to better match an area of Mosul (if you are interested in making a comparison, this was formerly the area to the east of the cemetery in Ramadi).....I owe a huge debt of gratitude to @Combatintman who wad the patience to check it for me more than once (& much more besides).
For 'Al Hutumah', the sequel to this mission, I've had to make rather more drastic changes and it's taking me absolutely ages!
Close.....It's actually around 0400hrs in a month's time, so you will be back to full strength and you even get a couple of new toys.
This also gives me cover to explain all the destruction on the overlapping section of the new map that @SLIM didn't actually cause (But @borg so did! ).....ISIS had to emerge from those tunnels at some point and dealing with them would probably have made a mess.....Which incidentally is pretty much exactly what happened historically.
Hahahah oh the joy of destruction ! see you soon lads
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I trick question to you all & @Battlefront.com if I may -
IF cmsfII is an updated cmsf to V4.0 specs.... will the vanilla campaigns and scenarios be the same as original cmsf... Or will there be new ones incorporated. ?
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14 hours ago, Sgt.Squarehead said:
PS - @Combatintman Mostly been messing about with that ODA Team Core that I knocked up for Borg of late.....They're a flexible little mob!
Mosul is giving me the hump at the moment, I have this feeling I'm going to be doing it all again (well the most fiddly bit at least) in the not too distant future.
im watching you @Sgt.Squarehead - always watching you
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Thanks very much my friend !
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Good luck guiding the airborne on their 4th jump in hells highway :-) I’m having a blast in this throwback to the past.
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Now that I have flirted with CM for just over 3 yrs I guess... I’m returning to campaigns at CMBN level. This one in particular - set in Holland (my fav place!) is truly a charm to play - for both fun and tactix
I am impressed at the small details that @Paper Tiger put in around many corners of the small towns. Replicating how a real authentic town was (is) in the low lands.
Just finished mission 1 , done n dusted with US Major Victory
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30 minutes ago, Xorg_Xalargsky said:
Usually Hapless has been known to splice in image overlays and custom footage from other games into his AAR videos.
Cool. I think, we should all admit - that It does look super wonderful. The drone footage is something AMAZING.
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2 hours ago, sburke said:
Just a high level view with editing to make it appear to be a drone camera. Nice but only partially in game. There is no "drone view". Sorry
God damn no worries... is this a big or too much of an eye candy in the modern titles to implement ? Man.... I loved it.
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Guys - speaking of beautiful mods, I happened to see this little clip
and circa 8mim50sec you can clearly see a sort of drone footage ... god damn. Is this just eye candy and visual edits by the user or part of the IN GAME setting ? It looks as if - footage from the drone view.
thanks mateys.
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looooool Good one. But who would want to put an IED inside ? that would certainly keep everyone on edge - building by building.
Roadside IEDs - now thats classic.
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so just a dumb question., can I use (activate) an IED during a mission or is this something scripted into the scenario ? and its controlled by AI. thanks guys.
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About blowing the skiite out of some talibs or bad ppl using IEDs or the other way around
IEDs - what a hard core feature that CMSF brought to us - and realistic in the setting.
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Have u guys watched The long road to home ? Airing on National Geographic -
is it good ? Reminds me of the setting we see here
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So CMSF2 is really gona be something eh guys.... I wonder what @Combatintman will steer up in the editor.
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37 minutes ago, Erwin said:
Of course the biz model makes sense - for new products. My hope is that since we already have all the CMSF content that we'll have the option of buying the entire CMSF2 bundle in one go at whatever price BF sets ($100+ etc.). If one is already playing or wants to play a CMSF campaign that requires the modules, it would be a pain to have to wait a year or more for all the CMSF2 modules to be released.
I thought I read it somewhere in the fora, by Steve himself - that when CMSF2 comes out - it will come out with all three modules and all. No ? ill try dig the forum, and search for it.
OK FOUND IT ! so at one point, Steve said
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OK, so when can you get a hold of it? Not until early 2018, which will include the Base Game and all three Modules at one time. When can you see something from CMSF2? Way sooner than that. We just have to, uhm, finish rounding off some rough corners first.
so that settles it.
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Wow... I can already see CMSFII blasting through the record sales.
Who knows, even though as @Battlefront.com said, don't expect it out on January 1st 2018 - when will pre-orders start. Is that usually, few weeks before release. Or few months ? Cant recall.
Probably, the very first thing we ll see - is a dedicated forum section. Any rough ideas when that will hit the online view.
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I c. Can we do more to convince battlefront ? And if we can. In what ways?
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1 hour ago, Combatintman said:
So it is going to be Syria - the impression I get about CMSF 2 is that there is no appetite to take it beyond the original setting
But whose appetite ? :-/ im sure Afghan/iraq setting would be equally welcomed.... however truth be told - these scenarios can be ‘easily’ replicated just like CMSF ? Am I correct in assuming so.
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So, Will we be able to feast on this in 2018 !
I fully concur with above.
Resuming Carillon Nose campaign project
in CM Normandy Maps and Mods
Posted
is this chugging on still ? Thanks @LongLeftFlank