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borg

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Posts posted by borg

  1. 10 minutes ago, Zveroboy1 said:

    Yes it is just a raw map with no set up zones are AI plans, nothing. It is just to showcase the mod so people can see how it looks like with re-textured compounds, walls and poppies fields. This is just a sample too; the full map is 6 times larger. I plan to use it for a scenario inshallah.

    WOW ! - can’t wait. Sahha u Grazzi.

  2. I second this effort. Afghanistan is a cool depiction . I wish to mention also - not sure how many here agree - I simply Love those scenarios that contains a handful / manageable force (5 / 6 units infantry +/- Humvees or jeeps to get around ) and allows one ample of time to manouver & savor the doodads around. I know I know CMSF is not a special forces game - but I’ve seen many gifted authors design small intense ones. @Combatintman comes to mind 

  3. 13 minutes ago, MOS:96B2P said:

    Very cool what the game can do.  

    A spy does buddy aid.  During buddy aid he obtained an assault rifle, binoculars and hand grenades.

     r0PeqYDh.jpg

    Later he takes out an XO team with the assault rifle and hand grenades. 

     8cXZVwBh.jpg

    MO30hlzh.jpg

     

    And here he is with the binoculars looking for his next victims..........

    5lykEYph.jpg

    COOL, COOL game.  :) 

    THIS SIR, is nothing short of amazing. Really. 

    Happy weekend folks ! 

    When can we get Zero Dark Thirty in SF2 ? @Combatintman 😇

  4. 6 minutes ago, sburke said:

    I have actually seen this quite often and not in a specific scenario or title.  I'll select blast, place the way point and it becomes a quick command.  I then have to change it to blast.  You can tell immediately as the color for the path goes yellow instead of red.

    Precisely ! How do u change it then ? 🤔 I cannot figure it out yet.

  5. Hi All, I don't think this little reply/post deserves its own post title - and since its a 'glitch' (I think) I thought id mention it here. In a single battle scenario. Cleaning House. the mission where to take three Obj, and the Hospital. I noticed when I select the Blast command... the pixeltruppen seem to do a 'Quick Run' as opposed to blast. Anyone slipped on this ? Can anyone verify ? 10x guys. 

    And whilst on the topic. AWESOME WORK BFC ! I was sold the minute I heard flies zooming around my ears in the middle of heat :)

  6. 6 minutes ago, puje said:

    With SF2 around the corner, I'm looking forward to playing with the editor again.

    However the standard, "capture ground" objectives can get a bit stale at times.

    What are some clever/different/interesting/alternative way of making mission objectives?

     

    Eg. Assassination mission

    Now, I'm sorry I don't recall the exact game terms. But if you reduce an enemy unit strength (eg. HQ squad) to a single man, and set the unit as a "unit goal" (am I remembering this right?) with a very high point award, you will win the battle when you kill him. Also add an exit goal, so your soldiers must escape, and the mission will be an assassination mission, in the style of the Bin Laden raid.

    This is @Combatintman best area to suggest - he’s a rocket in this style of play

  7. 8 minutes ago, Rujasu said:

    I do hope he announces an actual date instead of suddenly releasing, though! I've been holding back my preorder money to check the demo first - you never know.

    I tend to agree... In fact - perhaps some veterans of the game can remind us, Is it norm for BFC to release an actual date when v close as opposed to 'end of Sept', or 'before the month of November' or 'Xmas time'. I think I know what @Rujasu means... it does build a different type of hype if a date is set.. even if in 2 weeks time. Hell even if in one month time.

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