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kohlenklau

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Everything posted by kohlenklau

  1. I extended the scenario length in V5 and double-checked set ups for the AI. https://www.dropbox.com/s/cqyet2twcrwa2td/AFRIKA Clash of Armour V5.btt?dl=0 I am trying to get to a point where folks can just download/copy the latest [afrika] Mod folder and paste it over their current one and anything you already have should be ok, and new stuff goes in to be added, right? https://www.dropbox.com/sh/wdpboq4jqm802xf/AACyLy2pS9atlIAr_H2FbDiRa?dl=0 Have fun!
  2. That's what SHE said! :-) Thanks for the update. You made the right choice, family is always #1. I appreciate what you do for the CM community.
  3. @Bootie I know you are a 1 man band. I thought maybe over the weekend it would show. Can we please know when will the mod be available at CMMODS? It has been about a week that you have had it. Thanks
  4. @37mm Thank you so much for doing that! I now see that I have to get the flat roof buildings into my Goody Box! My brain can't 100% track all the aspects of what I have done and something will slip through the cracks. What ambient background sound mod do you have? That sounds better than hearing crickets and flies.
  5. OK, I revised it based on stumbling across the PzIIIG in the editor. I renamed it with AFRIKA as a prefix. I had been doing that and sometimes I forget to do it. Somebody asked for it that way... AFRIKA Blazin Chariots V4 https://www.dropbox.com/s/tkewzdnkwbn7x1y/AFRIKA Blazin Chariots V4.btt?dl=0 ALSO I continue to neaten and tidy up the mods folders. Now you just need the latest Folder A, you can ditch the older folders. https://www.dropbox.com/sh/wdpboq4jqm802xf/AACyLy2pS9atlIAr_H2FbDiRa?dl=0
  6. Good news I am headed to a pool party, the flip-flops and bikini girls type, not the chalk and cue sticks type... But tomorrow I must rewrite this scenario as I will be a Monkey's Uncle but I found the PzIIIG in CMFI tucked as an option for the Tank Battalion HQ zug. It seems sadly NOT to be purchasable beyond that but at least I can get away from the smoke and mirrors mdr shenanigans I did originally...
  7. It is in my Goody Box CMFI folder CMAK2 subfolder as "AFRIKA Clash of Armour V2" PLAY ONLY AS AXIS VS ALLIED AI Grab the scenario here for quick express service: https://www.dropbox.com/s/vz5xizcg0p8db3g/AFRIKA Clash of Armour V2.btt?dl=0 Grab the new mod here but don't peak! https://www.dropbox.com/sh/y8glk2ujdypa0xe/AADxDd8dN12Hr7bAAuoodvt2a?dl=0 If you don't already, you gotta have CMFI CMAK2 Folder A and B as well. Go to Goody Box link in my signature ^ 1330, 27 May 1942. 5 miles southeast of Bir Hakeim. The sky is a haze of dry desert dust kicked up by a light wind from the south. It is hot. ^ You are an Oberstleutnant of the DAK. Your kampfgruppe of 15 panzers is ordered to proceed forward to enable a right hook around the dangling flank of the British line. ^ The mission is simply to proceed east and exit to represent heading onward. Hit alt-J to see the generous strip of exit zone ALL along the map's eastern edge. ^ The Englanders are aware of our strategy. It is expected to be met by anti-tank guns or tanks somewhere ahead. ^ You are up in the turret scanning for contacts. The terrain is mostly flat. There are some hillocks between you and your exit zone objective. You have 10-15 minutes to cross to the east and exit. You get points for the destruction of enemy units. They get points for blocking your exit and destroying your tanks.
  8. I am reading 2 books about the British in the Western Desert 1941. TAKE THESE MEN by Cyril Joly BRAZEN CHARIOTS by Bob Crisp In both books I see passages which describe radio communication terminology and wanted to see if anyone had an authoritative description of why they use certain words. They use 2 syllable "radio callsigns" like NUMO, JUMO, DOMO, FANA , KANO, FANO, DONA, COMO, BOXO, DINA, JUMA, HAMO..sometimes not so phonetic sounding like Tony, Peter. (Downstream 40 years and NATO pub trained, I am more used to X-ray Two Zulu this is Foxtrot Three Romeo, radio check over...!) Was there a firm list of these 2 syllable call signs in some British Army manual? I googled a bit but no joy.
  9. I think it plays nicely in CMFI. How it matches to the original ASL scenario...I will leave for those ASL players to comment. But I have played other "die roll, tables and rules board games" so I can say it is my opinion that CM is high speed simultaneous die rolls with real time resolution accompanied by sound effects and visuals!
  10. @Heinrich505 Thanks for info off the ASL scenario card Gary! Now there is a V3 in the Goody Box with the DVP values used by ASL. I hope it plays out and has a final screen that makes sense.
  11. ...if you want to play this as a PBEM, please PM me. It is short so it will not take long. "That's what SHE said!"
  12. I am going to TRY to NOT post in this thread anymore so if anybody has a comment or question or complaint or suggestion or whatever about CMFI North Afrika Mods, please go to one of the other threads or PM me. Thanks!
  13. I fixed the luftwaffe to German army! Scenario is now "Blazin' Chariots V2"
  14. It is a short battle so you can play it over and over. I tried to load up the AI plans. 5 for axis, I think 3 for allies. One did have the R35's act like they had the true Ariete spirit!
  15. Hey Gary, the unit type I THOUGHT I wanted to be the main one for the axis was only available in the luftwaffe force structure, as a "Light Tank Company"... I will go back and see if what I wanted WAS somehow purchasable as a German Army "medium company" and then deleting and purchasing to get the mix right...
  16. I tried using parameters to adjust the score beyond unit objective and touch objective points. I HAD been getting wiped out as British and it just said Tactical Defeat. So, I set axis to have extra points if they wiped out >75% of the Honeys. Please. If anybody is playing this, please PM me or discuss here YOUR score and "your feelings" and have a screenshot of the scoreboard.
  17. I am itching to make a new campaign! But I feel hot, sandy and dusty; and those damn flies are buzzing me all day.
  18. Bonjour Ste'phan, I only saw this now. I am downloading your kepi mod and will try to make some mds tricks to have more kepis for soldiers. I do this through mds renaming and using other nations to be modded to be French. This is for my birhakeim battles project... OK with you? Phil
  19. I have made a separate folder in my "Goody Box" that has afrika mods in there but they are not modtagged. This is for anybody who eventually ends up playing on the desert QB maps I am making. You just keep the folder stashed handy outside z folder until needed and then you slide it over manually. It is folder D
  20. My "take" on an old ASL scenario "Blazin' Chariots" is now available at my goody box, CMFI folder, CMAK2 subfolder NOTE: You can play as either side vs the enemy AI. There are some interesting mods in use. You need the [afrika] mods as well as the special folder of mods I made just for this scenario. Get folders A, B, and recommended for atmosphere to eventually get folders H & J https://www.dropbox.com/sh/icm3a2cnnfebzv5/AABxI54rnRxig2gmgMQcCuc2a?dl=0 I did things here to achieve the best look. I understand it might not be for everybody. But give it a try and have fun!
  21. My "take" on an old ASL scenario "Blazin' Chariots" is now available at my goody box, CMFI folder, CMAK2 subfolder NOTE: You can play as either side vs the enemy AI. There are some interesting mods in use. You need the [afrika] mods as well as the special folder of mods I made just for this scenario. I did things here to achieve the best look. I understand it might not be for everybody. But give it a try and have fun!
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