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Artofwar

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Everything posted by Artofwar

  1. Ok, so the new supply platoon It seems, regarding mortar ammo, it only comes with 60mm ammo - is there a way to get more 81 mm mortar ammo for the yanks. (It seems no matter how much the game designers bless us - some of us find something else to whine about) lol
  2. Click on Menus Then click on Hotkeys WHAM Hotkeys shown may vary according to the version you have.
  3. One thing about Target Briefly I befuddled upon by accident but was glad I did, well first of all, I know you asked about controlling which shell you can use but you can also when you choose "Target Briefly" which has nothing to do with this topic you can though, vary the time by setting up a target briefly command or order on something then clicking on the Target Briefly button again and it will add more time to the "brief" time it fires you can add LOTS of time so it is actually a Target non briefly target briefly command.
  4. Ok makes sense now, I DO NOT HAVE the vehicle pack it is just one more of those things that occurs like greyed out battles and campaigns and QB maps that you can't use because you have not purchased all of the purchasable content yet. Ok Thanks for the replies
  5. Ok makes sense now, I DO NOT HAVE the vehicle pack it is just one more of those things that occurs like greyed out battles and campaigns and QB maps that you can't use because you have not purchased all of the purchasable content yet. Ok Thanks for the replies
  6. John Kettler is another great forum person who completely answers a question and gives plenty of other info to really study the concept and Brilliantly expresses himself.
  7. BANEMAN - GREAT JOB ON ALL THESE Tests - You make our time so much more enjoyable and worthwhile because you got our back - Thanks Stud .... "Bonnie and Clyde should have driven a Kuble Wagon" LOL Hilarious Looks like they played CMBN too / this was back when they made cars stronger - this looks semi bullet proof ??? Windows were a little fragile ..... .
  8. Ok when I set up a QB battle .... And then go to choose my forces it reads Flail Company what is that ... ???? Under Tank Destroyer Battalion Flail Company when I choose it .. there is nothing on the map Maybe my great great granddad served in this unit
  9. Yeah I think I got it but the engineers can't really search for mines until they see them in order to search for mines they have to be stationary in a mine field I was hoping I could just have them go up a road and check for mines the whole way but then maybe this would be to time consuming and that would not be practical/realistic it seems normal though that the game does not allow them to be able to search for mines until someone else finds them - the hard wary - or they find them by camping out in an area. - cause probably usually what happened was some poor bloke or vehicle with a bloke hits a mine then the engineers are called up to find them and mark them. ....
  10. I mentioned somewhere on some form of some topic at some time and it was weird cause what happened was my Forward Observe sent in a medium air strike on a tank and the commander is sitting up in the turret and like 4 or 5 times the plane came by and had direct hits all over the top of the tank (with machine gun fire) it was sparking like a train grinding to a hault but anyway not only did the commander NOT button up he didn't even get hit. (My army got so scared at that they ran back to base got under the covers into the fetal position and began shaking) but any then another time one of my tanks is moving and some infantry pop up and are running around (they finally see them) so the commander or somebody pops out of the turret gets on the .50 lights them up and then ducks back down all in about 15 seconds or less ...
  11. Machine guns have been identified on the other side of this bocage one was taken out the other one is about out but I want to put my tank over there to really way into them - but I'm actually thinking when I do that anti tank guns will open up on me but anyway at the beginning of the video I have set a move fast order then a move order up to place the charge then a blast order on other side of the bocage then a crawl back order from where they came from but what is the best way to do this .... (I'm suppressing the other last seen machine gun area and there are some infantry way off that are mostly out of play) Some stud made this Scenario and I'm in the middle of it later on my tank ran into minefield and got stuck .....immobilized
  12. Yeah its ok I was just peeved at spending so much time trying to figure it out how it actually works - I wish I had just read it and understood it and been able to continue the enjoyment of the Scenario rather than spending so much time trying to figure out how it works then going to the form blah blah blah ..
  13. I wanted to see the arty stats at the end of the battle but it was an off map arty so I could not post that screenshot
  14. The 81 mm arty had been going for a bit it messed up that vehicle to the left of the tank and then eventually hit the tank it was a short or little salvo though ...
  15. Ok I figured it out the engineers do not search for mines using the mark mind command they have to sit in one hex for hours and hours then they see the mines then they can mark them. "This command enables engineer units to detect and ....." This is completely bogus statement in the 3.0 manual it does not allow them to detect mines
  16. The 2.0 and 3.0 Upgrades should have there own icons too lol ....
  17. I'm playing a downloaded scenario from the Repository - "The 28th Fights Back" I believe the manual reads: (see below I pasted it in) Anyway my Pioneer units the Mark Mines Command is like greyed out it is there but not able to click on it: What am I doing wrong Thanks
  18. so I stopped the battle midway through posted the post above then continued the battle and answered my own question ..
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