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Boche

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Posts posted by Boche

  1. Enjoy!

    Game Information:

    Fortress Italy is a new "family" of Combat Mission games covering the Allied struggle to knock Italy out of the Second World War. This initial release deals explicitly with the battle for Sicily and sets the groundwork for future additions to simulate the hard fighting in the rugged terrain of "Europe's underbelly" up until the war's end in 1945.

    http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=295&Itemid=509

    and what lots of you have been waiting for:

    But wait, we didn't come to the best part yet... Fortress Italy features more than just a new setting and new units. It is also the first Combat Mission game to be upgraded with our CMx2 engine Version 2.0 features!:

    •Moveable Waypoints

    •Target Armor Arc Command

    •Expanded Floating Icon Categories

    •"Fog of War" Floating Icons

    •2D Editor Map Overlay

    •Auto-Assemble Road/Wall/Hedge Tool

    •Camera Jump to Groups

    •Target Briefly Command

    •New Rendering Shaders

    •Bump and Normal Mapping

    •Improved Framerates

    •Pausable Realtime TCP/IP Mode

    •...and more!

    And even better!:

    http://www.battlefront.com/community/showthread.php?t=104855

  2. all I know is that Ive discovered some glaring flaws in the US tank destroyer doctrine, especially when the tank destroyers cant handled by the tanks. initially when the battle began it was duels of 2-3 M10s vs 1 Sherman at a time, and even then I was losing!

    Historically did they come to a similar conclusion about their TDs? I know M10s saw service in Korea, but I could believe that would also be because of ubiquitous numbers and it being so near WW2.

    When was the whole TD idea discarded in favor of an all around MBT?

    AFAIK there was a long long thread (or atleast a conversation) on this subject a while back, really interesting.

    Let me see if I can find it.

  3. What pisses me off is Tanks firing off all their HE at 1 soldier running through a field and missing most of the time...

    This happened in KG Engel campaign, where my tanks destroyed incoming tank after tank and then fired off all their HE at the crews that kept advancing.

    I then found myself in the next mission to assault a town with almost no HE...

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