Sheppy
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Everything posted by Sheppy
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ffs... : )
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will a spotter blow himself up if an enemy walks over an ied he is activating and it is very close to him?
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Whatever happened to basements?
Sheppy replied to TheVulture's topic in Combat Mission Shock Force 1
don't use balconies. add a door - make sure the gradient isn't too steep. balconies are just not very well done in this game. -
Combat Mission - Steam Punk Mod possible?
Sheppy replied to steam_bucky's topic in Combat Mission: Barbarossa to Berlin
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Sniper testing : 1800 m shot
Sheppy replied to FÅ«rinkazan's topic in CMSF Strategy and Tactics Forum
this is amazing! can you please tell me what move order you had to get spotting at 1500? was it quick or move? -
Whatever happened to basements?
Sheppy replied to TheVulture's topic in Combat Mission Shock Force 1
that is correct, although the impact on gameplay is quite minimal and they will function as you would expect a basement or cellar to function. mostly a place to hide. -
more effective than the cars and those are effective plenty.
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http://www.armchairempire.com/Reviews/PC%20Games/combat-mission-shock-force.htm it is a nice thing to have in ww2 but not necessary for modern due to the super fast tot of elite spotters. red hurts for the lack of them, though.
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Whatever happened to basements?
Sheppy replied to TheVulture's topic in Combat Mission Shock Force 1
hi try this - take a building in the editor and make it's elevation tile 2m lower than the surrounding terrain. -
Question about SF and its add ons...
Sheppy replied to Superlawndart's topic in Combat Mission Shock Force 1
what I need from google earth/maps is terrain contour lines at 1m intervals. or just have the height as a number on each grid. -
i think they mean "Geared towards single player", since that's obviously where most of the effort went in the cmsf series. the campaign maps in the british campaign for example are really amazing jobs but the multiplayer can't access them.
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Crusader and Matilida 2pdr ammo
Sheppy replied to Lt Belenko's topic in Combat Mission: Afrika Korps
personally read enough accounts of Stuarts using the "squirrel gun" to shoot infantry positions up particularly reinforced defenses. it was mistake to use "blast" for the weapon in game. the charge is to help promote frag through structures such as stone. -
CMSF will eventually get the QB update
Sheppy replied to MeatEtr's topic in Combat Mission Shock Force 1
acg asked "Will that ability ever be incorporated into the Shock Force games?" but it was a crafty way to answer the question positvely:) -
could you consider putting this on a normal file host site?
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Is there a way to stop the flashing?
Sheppy replied to hattrick1's topic in Combat Mission Shock Force 1
is it a patterned, regular flashing? cause if so, you could just blink every time the flash is going to come, and it would look like normal. -
is this game out before school starts again?
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How do you button up the troops in the back of strykers?
Sheppy replied to Eagle2's topic in Combat Mission Shock Force 1
do any of the other vehicles in the game have infantry firing from them? -
the reason i asked is because i've heard they used sten guns and old 19th century firearms. they would be interesting to see.
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The vehicles don't attack, but the men do
Sheppy replied to moeburn's topic in Combat Mission Shock Force 1
alrighty then -
The vehicles don't attack, but the men do
Sheppy replied to moeburn's topic in Combat Mission Shock Force 1
what are all the ai commands and what do they each do? -
One week strike against purchasing CM:N!
Sheppy replied to c3k's topic in Combat Mission Shock Force 1
the shape of the bocage is interesting -
which types of firearms are going to be in the game? is there a website for this? thanks
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why do trees have so much ability to stop bullets and rpgs? also tank rounds?
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Will Karez be featured in the terrain?
Sheppy replied to Lt Belenko's topic in Combat Mission Afghanistan
hi, you could create a tunnel by using buildings whose rooftops are level with the ground. just make sure you leave an entrance and exit. -
my question got answered already but here's another request for a modern game with the new engine