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noxnoctum

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Everything posted by noxnoctum

  1. Within a regular infantry squad that is... is it possible? I read the manual on how to do it with MG teams and such... but is it possible to share ammo between just two regular infantry squads in the same platoon?
  2. I targeted units that had their hands thrown up but they didn't fire... maybe it's there because sometimes a unit can only "partially" surrender? (i.e. only one guy out of 3 for example). Dunno though, every time I captured a guy the rest of his squad/team had been slaughtered.
  3. You can PROBABLY change the spacebar to right click somewhere in the controls. Keep in mind too that you can completely change the hotkeys, to the point where you have no need for the menu at all. I switched to the "alternate hotkeys" (go into your game folder, you'll see it, just rename it "hotkeys" and rename your "hotkeys" file to something else, unless you don't care about losing it) and then did some further modifying of my own. I now have everything of importance tied to a hotkey, and never have to use the menu at all.
  4. I believe it's called having human eyesight lol. You only begin to not be able to tell the difference once you hit 60+ FPS.
  5. Ignorance is bliss eh? But seriously, I can tell when it drops below 25 FPS very easily If anyone here never drops below 40 or 50 FPS I'd love for them to post up their system specs.
  6. Hmm... guess I'll just have to wait till the game has multicore support... if that ever happens.
  7. It's only in the menus and loading screen.
  8. Hey far be it from me to say the TACAI can't be improved a ton.
  9. Hmmm... well this thread seems to be a good spot to post this (first try, elite mode biatches!): I was unaware also that shermans could blow holes in the bocage... about how many does it take? Could have saved me a few casualties... Alright, now I'm off to play the real scenarios.
  10. In other words... getting a better video card or more RAM won't really do much? Sucks cause my old computer actually had a faster (single) CPU... and it seems most duo and quad cores all have around 2-2.5GHz so getting a new one won't really help me.
  11. Well of course but BFC have no intention of adding multicore support any time soon.
  12. I should also add that the music is WAY better than that awful "Arab Rock" I had to put up with till I was told how to put in custom music lol. However I eagerly look forward to "speech" mods like CMSF had... I'm already starting to go crazy from the "Watch the flanks men" . It's like the same irritating officer time traveled back to WW2!
  13. Some of them tried to run away... thing is, they were in cover... the ones that DID retreat just got mowed down even more easily because I had total LOS to them. The ones in cover were getting area fired on cause I wasn't exactly sure where they were.
  14. Man this really REALLY REALLY amps me up for the East front game lol. That will be amazing. Maybe we'll even have co-play and an actual multiplayer lobby by then .
  15. Well good to know it wasn't all in my head then. Still, anyone got suggestions on boosting performance? I'd really like to never drop below 40 FPS if possible.
  16. I dunno, my armor was doing a fantastic job of suppressing basically the entire main German line at the crossroads objective. Once the AT gun was spotted and taken out that is (at the cost of one of my Shermans...))... once it was dead though, I had all 4 of my remaining tanks pounding the brush incessantly with HE and MG fire and my troops were literally able to run across the open field only very occasionally getting shot at. Once they arrived at the crossroads about 80% of the enemy troops were already dead from the Shermans' fire. I took maybe 2-3 more casualties when a guy with an MP40 blasted out, but my point squad easily cleaned up the rest (maybe 10 guys). They were all busy cowering for the most part. I got a total victory quite easily... despite losing an entire squad when the bridge they were crossing got knocked out by the AT gun. 932-110, my favor .
  17. Eh... too bad, guess I'll be using "Hide" a lot for my AT guns. At least we'll get it with the Bulge game though...
  18. Keep in mind FRAPS slows the game down somewhat. I use Teamspeak 2 overlay personally, I think it slows down the game far less... I seem to be getting better performance in this than CMSF, which is strange considering there's more foliage. I'm wondering though... since it doesn't take multi-core CPUs into account, what would be the most effective thing to upgrade to get better performance? As it is I usually hover between 25-40 FPS. I'd like to consistently have 40+ FPS at least...
  19. Ya that's what I'm talking about, not the icons but the display. Perhaps I misunderstood the manual and Iron/Elite mode simply means you only see generic infantry icons but can still get detailed info if you click on them. It'd be nice if you could turn that off... TMI IMO. What's the purpose of only having generic infantry icons but still having detailed info available if you click on them?
  20. Moth... also realize that you can tell who's in who's formation/unit by clicking on any of the units in it. The rest of the units in that formation will light up as well, while units not in the formation will have their icons stay "darkened". Same basic idea as CMx1's CnC lines. I actually like it better, less stuff cluttering the screen and you get the same info just as quickly.
  21. Well after finishing the tutorial mission I have to say I'm impressed! First off the performance seemed to be significantly better than that of CMSF. (odd considering there's much more foliage) Also, I was quite shocked to see virtually an entire squad of mine get wiped out when a German AT gun fired on the wooden bridge they were crossing near the first objective LOL. It collapsed and all but two guys got insta-KIAed. Also nice to see more guys surrendering it seems. One quick bug report though: The small destroyed building shown here got glitched... I had both my HQs in there at one point (though I thought only one at a time till I looked over and saw both in there)... and they couldn't get out!! Finally an enemy artillery shell came in and landed directly on the building and killed all 6 guys except for 1. Even when it was destroyed and all his comrades dead the guy still refused to leave the building. Finally I tried a "face" order and THEN issued a move order. That fixed it. Also, no one could move BACK into the building after it was blown up, which I thought was strange... needless to say I was unable to provide buddy aid. Anyways, something somewhat minor to look into. Also... I was playing on elite, which is supposed to not show me specific enemy infantry names etc. but it was not only showing me who was an MG and all but actually telling me their unit name! Am I doing something wrong here or is the demo automatically on easy mode?
  22. Hmmm... strange. Still I'd wager in a RT game against a human opponent you might think differently. Sure you have to memorize more keys, but it's so much more efficient once you do. And it doesn't take that long to learn tbh . (especially when it's F for Fast, H for Hide, etc... it makes sense) I'm just saying that for major gaming sites like Gamespot etc... they'll probably react with a slight "WTF?" if they don't see the option to change hotkeys in the readme. And sure sure, you can say "Oh well they're just a mainstream site who cares blah blah blah" but I remind you that they gave CMBB a 9.1 and editor's choice. Just cause it's a niche game does NOT mean they'll give it a poor review. For most gamers the above makes more sense. I'm positive of that.
  23. I'm sure this has been brought up before, but now that we're back in WW2 armor only arcs are REALLY needed for those hidden AT guns we'll be having and tanks themselves. I don't think I ever played a game in CMBB where I DIDN'T use that feature. Infantry only would be nice too, but is nowhere near as crucial.
  24. For the full game, I'd highly advise you guys to make the "direct" hotkeys system the default and have the relative system as the "alternative". For most people it's way more intuitive... both for old CMx1 players and for RTS players or anyone who plays strategy games of any type really. Having to only press one button to issue an order > having to only press two and cycle through menus.
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